Update 6.1 - Bug fix and Balance Patch Update:
Release Date: TBA
What’s new:
Airstrikes
Reduced the size of the bombs by approx. 10%
Because of this change, the rate at which bombs shrink before exploding is reduced.
Increased explosion size by approx. 15%
Bombs now instantly disappear if the come into contact with building walls or roofs, and will not explode.
Reduced the strike area size for bombs to drop in by approx. 8%, and reduced the radius for which bombs can drop within the circle.
The words
Airstrike zone have been removed.
UI
The player counter can no longer be pulled up when in not playing in Realistic Battles.
Bug Fixes
Fixed a bug where players killed by Airstrikes would not adjust the player counter in Realistic Battles.
Fixed a bug which caused Airstrikes to still occur even when a match was not in progress
Fixed a bug where the player would get kills from defeated enemy players with airstrikes.
Developer Notes
This update is targeted at balancing certain mechanics, primarily the recently added Airstrikes
Upon preforming battle trials with Airstrikes the day upon release, they were, surprisingly, modestly balanced. The current effect Airstrikes are wanted to attain is to help pick off enemies in large lobbies, albeit not kill players in large amounts, not having the airstrikes almost always not kill any players, and giving players a fair chance to dodge the bombs.
A bug that was noticed, and deemed unfixable, was that each bomb could still damage players before it even explodes. Since they were massive when initially spawned, their size was reduced, and to keep them visible, also reduced the rate at which they shrink. These bombs still explode at the same timings as before.
Furthermore:
To make the bombs more likely to kill at least one player, an explosion size increase was also made.
To further limit the area of effect, and tighten bomb concentration, the area at which bombs can fall has been reduced.
The words indicating what it is have been removed due to possible color conflicts.
To keep with realism, bombs will now disappear and not explode if they are touching a wall or roof, so players can utilize buildings as cover.