Navigation

    CreatiCode Scratch Forum

    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • CreatiCode
    1. Home
    2. 白刃の亡霊
    • Profile
    • Following 0
    • Followers 5
    • Topics 123
    • Posts 734
    • Best 190
    • Groups 1

    白刃の亡霊

    @白刃の亡霊

    trusted helpers

    白刃の亡霊

    Alias: The Ghost of the Moonlit Battlefield

    Seen Wearing: Ancient, tattered samurai armor, glowing white eyes piercing the night

    Known For: Silent stalking through fog and shadow, a sword that never misses, a curse that never fades

    Whispers & Rumors:

    He was a warrior betrayed, left for dead beneath a blood-red moon.

    His soul bound to his katana, seeking the justice he never lived to see.

    Those who hear the cold steel whispering in the fog never live to tell the tale.

    –

    If you see his eyes glowing through the mist, pray you’re already beyond the reach of his blade.

    253
    Reputation
    295
    Profile views
    734
    Posts
    5
    Followers
    0
    Following
    Joined Last Online
    Age 17

    白刃の亡霊 Unfollow Follow
    trusted helpers

    Best posts made by 白刃の亡霊

    • Officially leaving CreatiCode (or at least going to stop going on here a lot)

      I am going to be offline more than what I used to in CreatiCode. The reason why is because this site isn’t for me anymore and I’ve found more advanced gaming sites like Flowlab.io. Occasionally I will check back on my account and maybe edit some of my games. It’s been fun being here and I thank you all for the fun time.

      posted in General Discussion
      白刃の亡霊
      白刃の亡霊
    • Hosting Creaticode Competition -- 1

      @info-creaticode, can you help me on this, too?

      Announcement

      Hello everyone! Welcome to the first-ever Freestyle Gaming Creaticode Competition!

      In this challenge, you, the contestants, will be making a Creaticode game!


      Requirements:

      • Must be a playable & readable game

      • Instructions on how to play are not required, but recommended.

      • Only one game may be submitted

      • Must be 2D; top-down, side-view, and in-depth games are allowed (in-depth meaning layers to make 2D look 3D)

      • Submit your games through here (or another platform/site as requested)

      • Options for games are: Minigame, story, survival, escape room, puzzle, defense, platformer, simulator, tyсoon (no “click the object” games), etc.

      • For the best playing experience, we request that the games be 20+ minutes long to play


      The deadline will be October 30th!

      –

      If you have any questions, feel free to ask me, @TNG (or @info-creaticode if they become a host as well).

      Only the top 3 games will win! Do your best and work hard! I wish good luck to everyone who participates!

      posted in Project Showcase
      白刃の亡霊
      白刃の亡霊
    • @Dreamsmp_luck and @the_true_odst game collab discussion

      @dreamsmp_luck I figured out the reason “Greener” doesn’t work. It’s because you didn’t add the UI sprite which is the base for all general gameplay. You need to have that

      –

      Also, I’m going to edit it a bit more to where it is smoother and add bonus content that I deem necessary

      posted in General Discussion
      白刃の亡霊
      白刃の亡霊
    • Bot Test update log :D

      Oh man, I’m so glad to announce that after almost a month, Bot Test has officially reached BETA VERSION!

      Updates for Ver. 1.0-1.1 will be listed here:

      • Sandbox mode is added, along with an early access gun in the sandbox (press Z)
      • free enemy spawning in sandbox mode
      • New enemy is added: ranged
        – Ranged may be nerfed to 0.5dmg instead of 1.0dmg.
      • Endless now has two modes, new version and old version
        – The new version features everything added in beta and continuing
        – Old version will remain the OG 0.9 version of the game
      • Added sounds for many of the actions that occur in the game
      • Added foreground for seeable movement
      • Decreased the play size for no movement bugs
      • Updated the main screen with more buttons 😄
      • Casual and multiplayer is being made and is already a button in the main screen
      • bug fix for the indications on bots when they are hidden
      • increased play size with limitations for no movement bugs
      • added a locator compass for easier enemy location
      • Two movement keys gives you speed boost (bc I’m too lazy to spend an hour trying to fix this “bug”)
      • Added sounds for every action (except walking, which may or may not be added)
      • new weapon in sandbox
      • main menu music
      • Fixed New version
      • Ranged nerfed from 1 dmg to 0.5 dmg
      • Fixed the health on the second bot
      posted in Project Showcase
      白刃の亡霊
      白刃の亡霊
    • RE: @Dreamsmp_luck and @the_true_odst game collab discussion

      Sending https://play.creaticode.com/projects/686316fc81a45ef495b38139

      in for faster access

      posted in General Discussion
      白刃の亡霊
      白刃の亡霊
    • RE: glitches.

      I think I know what he is referring to. I click certain blocks, and everything does freeze and all the blocks don’t work anymore. I try to press the flag and nothing happens either (also the flag does indicate that it has been clicked). I think it usually happens if you try to click the blocks inside the block storage and not the editing mode.

      Also, when I’m playing the games, I’ve realized that the “when I start as clone” does not highlight when I do an action that’s supposed to highlight it, even though it still works. It does highlight, however, when I click it inside the editing mode.

      posted in Feedback
      白刃の亡霊
      白刃の亡霊
    • RE: Last updates -- Bot Test

      @jeffreyrb03-gmail All UI bugs should be fixed now 😄

      I plan on making custom variable UIs if I have the time, right now I’m making a fishing game (similar to Roblox Fisch) with a friend.

      posted in Help
      白刃の亡霊
      白刃の亡霊
    • RE: A problem on the forum website (this) and kinda the actual website

      @info-creaticode , more accurately, he has been posting pictures of plushies, that are not related to his coding, in almost every single post. It is getting annoying and makes it feels like his posts aren’t serious. Can you take action if this escalates or continues despite warnings?

      posted in Help
      白刃の亡霊
      白刃の亡霊
    • RE: testing

      @catty waht

      posted in Test
      白刃の亡霊
      白刃の亡霊
    • RE: Editor bug?

      @106809nes modes change the font and detail. I’m using a separate font from the original and the detail looked different

      posted in Feedback
      白刃の亡霊
      白刃の亡霊

    Latest posts made by 白刃の亡霊

    • RE: Sneak peek -- 1

      I have very bad allergies 😞

      Don’t think I can work on it today

      posted in Project Showcase
      白刃の亡霊
      白刃の亡霊
    • RE: Sneak peek -- 1

      My internet is absolute dog water at my house DX

      I can only work on my game during school hours if I want the best experience

      (SHOULD I RELEASE PHASE ONE???)

      posted in Project Showcase
      白刃の亡霊
      白刃の亡霊
    • RE: I Fixed The Border Pointing Bug! -- Tutorial

      @selene They already have XD

      posted in 小教程
      白刃の亡霊
      白刃の亡霊
    • RE: I Fixed The Border Pointing Bug! -- Tutorial

      @selene No because it isn’t a discussion

      It’s a tutorial

      posted in 小教程
      白刃の亡霊
      白刃の亡霊
    • RE: im attempting to make a game in godot

      @dismemberment said in im attempting to make a game in godot:

      @selene Screenshot 2025-09-02 160459.png vee is looking better now but still not finished

      Chat why does this look like the computer Karen in Spongebob

      posted in General Discussion
      白刃の亡霊
      白刃の亡霊
    • RE: I Fixed The Border Pointing Bug! -- Tutorial

      @selene Because There is no English “Tutorial” one I can add

      posted in 小教程
      白刃の亡霊
      白刃の亡霊
    • RE: Sneak peek -- 1

      @sirbots 0a20e515-a1d5-4fc3-bd46-365bff0bbb3c-Screenshot 2025-09-03 2.48.08 PM.png

      posted in Project Showcase
      白刃の亡霊
      白刃の亡霊
    • RE: Sneak peek -- 1

      I’m not sure I can get this all in one game

      I’m not even done with phase one and the game already has almost 3000 blocks in it

      posted in Project Showcase
      白刃の亡霊
      白刃の亡霊
    • RE: Serious Duplication bug -- Feedback

      @selene Yeah it worked

      where is everyone?

      posted in Feedback
      白刃の亡霊
      白刃の亡霊
    • RE: Serious Duplication bug -- Feedback

      I might be able to fix this by using variable detection instead of broadcast

      posted in Feedback
      白刃の亡霊
      白刃の亡霊