Now, I know CreatiCode is fetching a lot of errors right now within the website, but I just want to know, how do you get score on a profile (ex: Score: 1)?
NotJaldolfYT
@NotJaldolfYT
Online: Can help with answers or chat
Away: May take longer to respond
DND: May take up to 4 hours to respond
Offline: Sleeping (surprisingly)
You can email me at: jaldolfyt@gmail.com for any inquiries.
Best posts made by NotJaldolfYT
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Score (on profiles)posted in General Discussion
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RE: Current error with accessing the websiteposted in Feedback
Yeah, I’m also having trouble connecting, while trying to make a project, I thought that I had my account banned or my IP banned, hopefully it’s just a error in the code with a recent JS or CSS update :P
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RE: Score (on profiles)posted in General Discussion
@catty On the real Creaticode website, on a users profile, theres a score, mine is 2 last I checked.
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RE: Current error with accessing the websiteposted in Feedback
@catty Yes, that is the current issue, when accessing any part apart from home (home works fine, the login on the right says you’re logged out though) it just dosent want to load correctly.
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RE: Code block presets?posted in Feedback
@info-creaticode You should probably add a moderator that watches for new submissions so that if they have NSFW images/text in them, they wont be allowed through until it’s too late

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Code block presets?posted in Feedback
Creaticode should have a presets area on the tabs section with presets for both 2d and 3d

My idea is that CreatiCode will have block presets like: 2D movement, 3D movement, AI Chat block presets, and so on

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How to make a simple platformer game :>posted in General DiscussionTo copy all code easily, go to this project
play.creaticode.com/projects/679240dfee3a4781a5afde57 Today we are making a simple platformer game! Start by making the character sprite, you can make it a square, triangle, human, squirrel, alien, anything. Set your characters size to anything, for this, I’m going with 85. Use this code to make it!
when green flag clicked set size to (100) %Nice!
Now, lets add a simple gravity system. We’re going to have to add the “LevelGround” sprite, lets do it!
After creating that sprite, you can use this code inside of “LevelGround” to make it go to the middle, make sure your character’s sprite is at the bottom of the boundary box for creating sprites, its fine for it to be outwards

when green flag clicked go to centerNow, for the player, copy this script for basic gravity!
when green flag clicked set [Gravity v] to [0] forever change [Gravity v] by (-0.2) if <key [space v] pressed?> then set [Gravity v] to [6] wait until <<not <key [space v] pressed?>> and <touching (LevelGround v)?>> endif end endOh, no! Our players gravity is going down super fast! Let’s fix that!
First, add a variable called: “Cooldown”, make this simple line:
when green flag clicked set [Cooldown v] to [N]Awesome! Now, lets edit our script that was for gravity.
when green flag clicked set [Gravity v] to [0] forever wait (1) [milliseconds v] change [Gravity v] by (-0.25621) if <<(Cooldown) = [N]> and <key [space v] pressed?>> then set [Cooldown v] to [Y] set [Gravity v] to [6] change y by (2) repeat until <<touching (LevelGround v)?> or <(Gravity) = [0]>> set [Cooldown v] to [N] change [Gravity v] by (-0.25621) set [Cooldown v] to [Y] end set [Cooldown v] to [N] endif if <touching (LevelGround v)?> then set [Gravity v] to [0] endif end endAwesome! Now, we have to make movement.
Make these 2 when pressing a / d blocks!
when [a v] key pressed repeat until <not <key [a v] pressed?>> change x by (-4) end endAnd
when [d v] key pressed repeat until <not <key [d v] pressed?>> change x by (4) end endAwesome! Now, you can make your own custom levels, you should add a second sprite for the outline so that if you collide with it, you don’t go upwards, hope this helps!
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RE: I need help with my chatting systemposted in Help
@s9205307-810c679a I’d recommend sending the project so that if an admin try’s to help, they wont have to ask for the project so they can remix and find the issue

Latest posts made by NotJaldolfYT
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RE: My Splatoon-Inspired WIP projectposted in Project Showcase
Awesome! Only criticism I have is that you can turn on Turbo Mode and instantly beat the opponent, to fix this I’d recommend adding Delta Time, a Turbo Mode detection, or making the opponent fully random (making the opponent move in random directions in the exact speed the player does so that if the player enables Turbo Mode, the opponent will speed up alongside the player)
Anyways, great game!

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RE: Help, pleaseposted in Feedback
@charles-m Just refresh the page, I believe it happens most of the time if the pages freezes for a second while loading.
