@jd131111 It used to be premium only but they changed it
Tyller_
@Tyller_
I am a young person who likes to code. I can understand code really well and prefer block based over typing because I can see everything available to me, it's faster to make, and seeing what stuff like if statements hold's is more clear in block based. I used to code on code.org but when I found CreatiCode I switched because it has much more stuff, doesn't run on an outdated version of js, and allows me to not have to process everything in a single line where nothing can run at the same time.
Best posts made by Tyller_
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RE: ngl, the remote edit is a great feature.posted in General Discussion
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Current error with accessing the websiteposted in Feedback
Currently you are inable to access the website, the developer console shows a bunch of error code 500s
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Fast Sync Variables Libposted in Project Showcase
I have made a project that uses the multiplayer blocks to sync any amount of (positive whole) numbers tied to labels pretty fast.
It’s like a library (coding libraries are files that you import into a project containing pre-programmed general purpose functions to make coding easier), you drag two custom blocks that don’t take up too much space into any sprite where you need to use it.
You can add any number of labels that will be across all clients in the sprite you backpack.
Everything you need to touch is in the upper left corner of the workspace.I plan on making more projects that act as libraries, provide any feedback in replies! (if somebody wants to understand what it doing I can add comments to the project and explain in replies, but you would only need them if you want to understand how it works, you don’t need comments if you just wanna use it)
https://play.creaticode.com/projects/67320febbf68856fe984969b
“Did you mean for it to say “Lib”?” - Catty
”Yes, lib is the standard abbreviation for library across all programming languages” - Tyller -
RE: Cloud Blocks dont workposted in Help
@info-creaticode also I have found data saving blocks output error 500 in the console when I try to use them
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RE: Cloud Blocks dont workposted in Help
@info-creaticode when I made the new project it worked at first, but after about 3 or 4 times it just froze, even past refreshes, this is the same with my main project, and it never has let me make another world even after days https://play.creaticode.com/projects/66c4b48b244aac89fd7cabbb
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Cloud Blocks dont workposted in Help
I have noticed my project that uses Cloud blocks no longer works, I prefer using them, but I will migrate it all to the Multiplayer blocks if Cloud blocks are going to be removed
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RE: How do I convert a string to a listposted in Help
@jeffreyrb03-gmail there’s a set list to split of text with splitter block, it’s right above the reporter blocks in the list section
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RE: Importing glitchposted in Help
@s9205307-810c679a I’ve seen that, for some reason they still function as whatever they were but they show as that
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RE: How do I make a 2d game that's multiplayer?posted in Help
@jd131111 You use the multiplayer extension, creaticode has an example and if you want something specific I can provide a demo (though my methods of using stuff can be a bit elaborate)
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RE: Code testposted in Test
@catty well I’m surprised there’s still any hint of dark mode after the second one, lemme try fixing that
Latest posts made by Tyller_
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Making Object Variablesposted in General Discussion
I have an idea for an object variable API/library, basically it just gives you quick access to using strings (text) as variable names and storing values, with the main advantage being it enables Object Oriented Programming directly in Creaticode, which itself is very useful to understand when switching to most programming languages. I’m making a post because I want to know if anybody else would want this, I switched to JavaScript a while ago so I don’t have any motive to make this for myself, but would love to make it if somebody else wants to use something like this.
If you want to know how the hell I plan to implement this I can explain my idea, the only issue that my implantation would have is I would need a more complex interpreter for reading to and from strings, but I wouldn’t store the data as strings if that gives a good hint.TLDR: I am pretty sure I know how to make a library project for enabling OOP (objects) in Creaticode, and want to know if anybody would use one since I’ve moved off Creaticode myself
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RE: anyone?posted in General Discussion
@dido_the_dino Imo creaticode is great for coding, you have alot of features like actual scripting languages, and the only drawback that I have found compared to acutal scripting is that making a new variable with a random name feels off in block based, but it’s very expected in actual languages, that and the lack of OOP (Object Orientated Programming) since no block based languages (afaik) actually fully support it, I did try somewhat mkaing a system like it, but coming back now after months in JS I have realized my system would need a bit of a rewrite for references
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RE: New website I'm working onposted in General Discussion
@jeffreyrb03-gmail alright, also if you need to understand some minified code (though ig theres no way more so I can help you more than you could understand yourself) I can possibly help, again not sure how exactly to help with minified code but I can try! Only mentioning this cus I’ve been modding an electron game that is indeed minified to quite a bit of success
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RE: can my project be restored?posted in Help
@jeffreyrb03-gmail Does developer console have anything? If it wasn’t while you were saving then its very liekkyl savalbe (I think I lost a poroject ucs i had too big of a comment making a dev log and then during saving I refreshsed and it no longer loads and iirc it cant be saved really), if ther eis a chance you refreshed as it was saving then there is a risk it’s unsavable
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RE: Scroll wheel should be use as zoom instead of scroll in Creaticode Createposted in Feedback
@the_true_odst left click is always used to highlight, left click is the primary function for your mouse (mouse button 1 in the system) and interacting with your costumes is your main intent, and right click is secondary (mouse button 2) so its for moving around wtih is a lesser but still big intent
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RE: Scroll wheel should be use as zoom instead of scroll in Creaticode Createposted in Feedback
@info-creaticode Thats good to know! @The_True_Odst do you have anything to add?
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RE: Scroll wheel should be use as zoom instead of scroll in Creaticode Createposted in Feedback
@info-creaticode an idea is to have control + scroll or shift + scroll (dont remember if there’s any browser keybinds for control and scroll) zooms it, it would make navigation quicker without removing the original functionality
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RE: New block -- "When stop sign pressed"posted in Feedback
@info-creaticode I think their intent is what projects do with a sort of thumbnail, it’s purpose (as far as I know) is to not make the project look “ugly” when you stop it mid way due to clones disappearing, projects do this via having a sprite always ontop that when the green flag is pressed, sets its ghost effect to 100, whenever the stop sign is pressed all visual effects disable, so when they press the stop sign the ghost effect goes to 0 and it shows the sort of thumbnail, this would be for effectively doing that, though my example provides a valid reason for this to be another method of gracefully stopping a cloud based project where flat out stopping it could result in other sessions being made worse
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RE: New block -- "When stop sign pressed"posted in Feedback
@the_true_odst I think this has been stated before, though it could be helpful, the intent of the stop sign is to stop the project, though I think this feature would be very useful for the intent of safe stopping, maybe have it so that if a user tries to close a project tab it triggers this block aswell