@info-creaticode also I have found data saving blocks output error 500 in the console when I try to use them
Tyller_
@Tyller_
I am a young person who likes to code. I can understand code really well and prefer block based over typing because I can see everything available to me, it's faster to make, and seeing what stuff like if statements hold's is more clear in block based. I used to code on code.org but when I found CreatiCode I switched because it has much more stuff, doesn't run on an outdated version of js, and allows me to not have to process everything in a single line where nothing can run at the same time.
Best posts made by Tyller_
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RE: Cloud Blocks dont work
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RE: Cloud Blocks dont work
@info-creaticode when I made the new project it worked at first, but after about 3 or 4 times it just froze, even past refreshes, this is the same with my main project, and it never has let me make another world even after days https://play.creaticode.com/projects/66c4b48b244aac89fd7cabbb
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Cloud Blocks dont work
I have noticed my project that uses Cloud blocks no longer works, I prefer using them, but I will migrate it all to the Multiplayer blocks if Cloud blocks are going to be removed
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ChatGPT responds in chinese
ChatGPT is responding in Chinese, I have tested this in multiple projects https://play.creaticode.com/projects/66c8d5b9fc1061dacb9fafbe
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Fast Sync Variables Lib
I have made a project that uses the multiplayer blocks to sync any amount of (positive whole) numbers tied to labels pretty fast.
It’s like a library (coding libraries are files that you import into a project containing pre-programmed general purpose functions to make coding easier), you drag two custom blocks that don’t take up too much space into any sprite where you need to use it.
You can add any number of labels that will be across all clients in the sprite you backpack.
Everything you need to touch is in the upper left corner of the workspace.I plan on making more projects that act as libraries, provide any feedback in replies! (if somebody wants to understand what it doing I can add comments to the project and explain in replies, but you would only need them if you want to understand how it works, you don’t need comments if you just wanna use it)
https://play.creaticode.com/projects/67320febbf68856fe984969b
“Did you mean for it to say “Lib”?” - Catty
”Yes, lib is the standard abbreviation for library across all programming languages” - Tyller -
RE: Halo ODST
@011830-0a42ef84 the tutorials already available should be able to help you enough, they should be easy to find
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Typing in editor is slow on iPad/mobile
I will have to wait until I can use my phone to show proof, but when typing anywhere on the main CreatiCode website (play.creaticode.com) it is laggy, in that it is slow to type and when I type it delays, like I type an entire sentence into instructions or notes & credits (or typing in a note/block) it takes a long time to type, and it shows the keys I press being pressed over time, I can show a video but when I actually press the key and when it types has a delay, and the faster I type the longer the offset is
TLDR: typing on an iPad on main website has a lag with even the keyboard and it isn’t here on the forums
I have two videos, one of in the editor and another of on the forums to show that it isn’t just me being very slow at typing, it’s quite annoying as I can type “Hello this is a test” in ~4 seconds at most but with the lag it takes ~15-20 seconds to type it all
I am unable to upload the videos right now due to when I try to upload a video to forums it says I do not have enough privilege for this action, I will attempt to upload to YouTube soon and reply/edit to add the links
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RE: How do I convert a string to a list
@jeffreyrb03-gmail there’s a set list to split of text with splitter block, it’s right above the reporter blocks in the list section
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RE: Importing glitch
@s9205307-810c679a I’ve seen that, for some reason they still function as whatever they were but they show as that
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Able to set list item to slider and error project
I have found while making* something that you can set an item in a list (or it might do it to the whole list) to a slider, and if you touch it (that’s what I did at least) it acts like a variable slider, but r the green flag no longer works and if you leave and go back to the editor or go to a project panel with that project, it will show an error saying it has crashed and it has been reported to the CreatiCode team, I have noticed with several of my projects sometimes they will start to error when I try to reopen them or after refreshing and I can never use them again
PS: if you see this and aren’t a member of the CreatiCode team, just know DO NOT TRY SETTING A LIST TO SLIDER AND IF YOU DO THEN DO NOT TOUCH THE SLIDER BAR
Latest posts made by Tyller_
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RE: Issue with copy table to table and append table to table
@info-creaticode I remember seeing something like it happen, I am going to try to reproduce it rq
edit: It seems I am misremembering, either I’m not doing the exact steps or it was always like this but it seems to be doing it for columns, if i add a column to either table after using copy it adds to both of them
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Issue with copy table to table and append table to table
These blocks (I believe I’ve tested append to as well) take a table’s contents and put it in another table, but the issue is that it seems to sync stuff that is done to one table with the other, so if I copy table a to table b and set row 1 column hi of table a to “test” after copying, it sets row 1 column hi of table b to “test” as well, my guess is it’s some js variable cloning stuff going on (it doesn’t deep clone but soft clones so references are the same)
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Physics Cell Game
This is a game I have made inspired by Cell Machine by Sam Hogan, if you don’t know that game, the basics were that you place some cells that do stuff and then start, in the original you have no control after that, but in this and all other projects based on it, it’s pretty much a sandbox game, which is what this is!
You place cells and let them do stuff, this is fully mobile compatible (as I made it when I didn’t have a keyboard) so I plan on adding some pc friendly features (aka keybinds).
The project is very mod/remix friendly, to configure a new cell look in the backdrop for the block stack without a hat but with a comment labeled “cell data refresh”, you can add cells by adding rows to the table with the method used there, I’d recommend commenting where your cells add for it to be easily adjustable to combine with other mods, I may rework so the cell data definitions are called at the start and are per sprite, now that I think I definitely need to do that because of how the next part works. To add functionality to your new cells you need to duplicate the Cells sprite (recommended so it can be dragged into other projects and used with other mods) and under the cell tick function definition, delete all the if statements there except for one of them, you can delete everything in the if statements but not them, it has the basic setup for how the cells work, spawn is called when the cell is created via any method, life is called every frame, and death when the cell is deleted. (After typing this I realize I definitely need to rework some stuff to make it mod friendly, I’ll work on that right after posting this)PS: I realize my modding explanation is a bit convoluted, I can provide a better explanation in the forums if somebody wants it here
Link: https://play.creaticode.com/projects/656f2d7cddb1c8a68dee29d6
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RE: Overlap object detection is bugged or not working
@011830-0a42ef84 is the player object (object with label player) the avatar or the yellow box, if it’s the avatar then the reason you can’t detect it is because both the rope and player have collision, so they collide with each other and can never overlap, overlap means they’re inside each other’s colliders, if the yellow box is labeled player then try turning on non blocking collision on that (and shrink it so the player can’t climb ropes from too far)
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RE: Overlap object detection is bugged or not working
@011830-0a42ef84 is non blocking collision turned on for both?
edit: I had looked over and is player the yellow box or is the avatar the player, if the avatar is the player object then that’s why
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RE: Importing glitch
@s9205307-810c679a I’ve seen that, for some reason they still function as whatever they were but they show as that
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RE: Fast Sync Variables Lib
@info-creaticode it does that in the backdrop, the lib is intended to have the setup ran after the user has joined a game, everything in backdrop is for demonstration purposes
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RE: Fast Sync Variables Lib
@info-creaticode well it’s an iffy example for learning, I use the synchronously set direction block (because it’s the only multiplayer block where you directly set the value of the block, and multiplayer blocks use web sockets I believe, which i know are the fastest communication method) to set the direction of several clones precisely.
I use some math to turn the value that is supposed to be synced to several directions and vice versa.
(The person using the lib manually sets how many extra clones there are for each value, though 2 are likely only ever needed because 2 clones alone is 12600 max value)edit: Ig I’ll add comments because if people want to learn more technical details (or they know how technical stuff works and just need some explaining)
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Fast Sync Variables Lib
I have made a project that uses the multiplayer blocks to sync any amount of (positive whole) numbers tied to labels pretty fast.
It’s like a library (coding libraries are files that you import into a project containing pre-programmed general purpose functions to make coding easier), you drag two custom blocks that don’t take up too much space into any sprite where you need to use it.
You can add any number of labels that will be across all clients in the sprite you backpack.
Everything you need to touch is in the upper left corner of the workspace.I plan on making more projects that act as libraries, provide any feedback in replies! (if somebody wants to understand what it doing I can add comments to the project and explain in replies, but you would only need them if you want to understand how it works, you don’t need comments if you just wanna use it)
https://play.creaticode.com/projects/67320febbf68856fe984969b
“Did you mean for it to say “Lib”?” - Catty
”Yes, lib is the standard abbreviation for library across all programming languages” - Tyller -
RE: Forum update -- "someone typing"
@011830-0a42ef84 well since the forums aren’t meant to be a chatroom there isn’t much use to see if a user is actively typing (ig actually if you want to know if you should wait for a response now or come back later if could be useful)