@joshuakenny1411-0c86dd08 There is a block that is not just “go back” or “go front”:
go [forward v] (1) layers / (go forward [number] layers)
Along with that, there is also a layer number block so you can keep track of the layer for every sprite.
As long as you know what layer belongs to what sprite, you should be able to use this block to determine where each sprite should go on the layers.