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    CreatiCode

    @info-creaticode

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    Website creaticode.com/

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    Best posts made by info-creaticode

    • RE: Some avatars aren't shown to select until searched for

      @jeffreyrb03-gmail

      Acknowledged. This will be fixed soon. Thanks

      posted in Feedback
      info-creaticode
      CreatiCode
    • "Remote Edit" - 2 users working on the same project remotely

      Introduction

       

      When 2 users are using their own computers, they can collaborate on the same project remotely, using a new feature called “remote edit”. This is a fun experience that allows 2 people to write code together. When one person makes a change, such as adding a block or changing an input value, the other person sees the change right away. This is similar to how 2 people can edit the same Google Doc at the same time.

       
       

      How to start a “remote edit” session

       

      Here are the 4 steps for two users to start a remote edit session:

      1. Owner User shares a new project. There are a few ways to share a project, such as sharing with everyone, sharing with friends only and sharing unlisted (no one can see it unless they have the project URL). The owner user then gives the project URL to the guest user, maybe through email or text message.

      2. Guest User opens the project and clicks “Look inside” to open the project in the playground. The guest user selects the “Edit” menu on top, and then select “Request to edit”, then wait for the owner user to accept the request.

      3. Owner User receives a request from the guest user, and clicks “Accept” button.

      4. Guest User will receive the approval, and their project will automatically reload. This is to make sure the guest user starts with exactly the same project content as the owner user.

      Here is a screen recording for what the 2 users would see on their computers (the left half is for the owner user and the right half is for the guest user):

      remoteeditstart.gif

       
      After the 4 steps above, both users will be able to see and change the same project at the same time.

       
       

      Making Changes

       

      After the remote edit session has started, both users can make changes, such as adding/removing blocks, changing input values, etc. When one user is changing a block, that block will become greyed out on the other user’s screen, which indicates the remote user is making some changes. Users should try to avoid making changes to the same block at the same time, since the changes may conflict with each other, and only one change will be saved.

      remoteeditsync.gif

       
       

      Limitations

       

      There are some limits put in place to ensure the 2 users are always in sync:

      1. No New Sprites: Currently, neither user can add new sprites once the session has started, and the “add sprite” button is hidden. Therefore, it is suggested that the owner user first creates all the sprites they need before starting the session.

      2. Only Owner can save the project: Only the owner user can save the project, since that user still owns the project. The owner user should save the project whenever some important changes have been completed.

       
       

      How to end a “remote edit” session

       

      To end a “remote edit” session, either the owner or the guest user can click the red “End” button at the bottom.

      80f475bd-a3c5-43e9-b597-fce413e428ba-image.png

       
       

      Best Practices

       

      Here are some suggestions on how to make use of this feature effectively:

      1. Voice Communication: When the 2 users are not in the same room, it is better to have a voice communication channel, such as a zoom meeting or a phone call on the side. This can make it much easier for the 2 users to decide who will do what.

      2. Division of Work: Although these 2 users can both make changes at the same time, they can not change exactly the same block at the same time. For example, if one user is updating the input parameters in a block, and the other user is deleting that block, then the result may be unexpected. It is recommended that the 2 users work on different blocks or stacks of blocks to avoid conflicts.

      posted in Tools
      info-creaticode
      CreatiCode
    • RE: What is this?

      @tyller_

      Please give it a try. I would love to hear your feedback. It is always a challenge to know when to give out the answer and when to hold it back, even for human teachers. Our current setting is to make the AI keep providing more hints when the user struggles. Hopefully, that will be good enough for most situations.

      posted in Help
      info-creaticode
      CreatiCode
    • Wishlist for New Models

      If you are looking for a particular 3D model that is not in our library, please reply to this topic. If you can include an example picture of it, it would be more clear what you are looking for. We will try to fulfill these requests as best as we can. Please make sure you do not submit duplicate requests by searching for it first.

      Thanks
      CreatiCode Support

      posted in Feedback
      info-creaticode
      CreatiCode
    • How to record and share screen recordings as gifs

      Introduction

       

      When you need to explain how a project should work, the best way is to make a screen recording of the stage. This short article will explain which tools you can use to record the screen, and also how to share the gif file to get a URL for it.

       
       

      Screen Recording on Windows

       

      If you are using a Windows computer, we recommend a free tool named “ScreenToGif”, which you can download here: https://www.screentogif.com/

      Here is a short video explaining how to use it: https://www.yo utube.com/watch?v=ELfCBzN1Mtc

       
       

      Screen Recording on Macbook

       

      If you are using a Macbook, you can use a free tool called “Giphy Capture”: https://giphy.com/apps/giphycapture

      Here is a short video showing how to use it: https://www.yo utube.com/watch?v=m-4cJMBGfS4

       
       

      Share your gif file

       

      Once your gif file is ready, you can share it this way:

      1. Go to the “My Stuff” page at https://play.creaticode.com/mystuff, and make sure you are logged in.

      2. Select “My Files” tab on the bottom left

      3. Click the “+Share a New File” button on the top right

      4. In the pop up window, click “Click to upload file”, and then select the gif file from your computer.

      5. Click the green button that says “upload and share with the CC Attribution license” at the bottom.

      After that, you will see the new file in the list of files, and then you can click “Copy file URL” button for that file, which will copy the URL to the clipboard, which would look like this: https://ccdncreaticodecom.b-cdn.net/user-files/BfemEPCxatY6MMAPs/castfireball.gif

      posted in Tools
      info-creaticode
      CreatiCode
    • RE: Current error with accessing the website

      Hi all,

      Sorry there was an outage on our platform earlier this morning. Sorry about the inconvenience. Now we are back online.

      CreatiCode

      posted in Feedback
      info-creaticode
      CreatiCode
    • Magic Wand Selector in the Costume Editor

      Introduction

       

      In the costumer editor, when the costume is in bitmap mode (as opposed to vector mode), you can use the magic wand tool to select an area with similar colors, then delete the designated area or fill it with a new color.

       
       

      Making a Selection

       

      To make a selection, you simply need to select the magic wand tool, then click on the area you would like to select. It can be of any shape, and may even contain holes in it:

       
      selectmagic.gif

       
      Behind the scenes, it uses a “flood fill” algorithm to expand the selected area into neighboring points, so long as their colors are similar to the point you have clicked.

      Note that if your computer is slow or if the costume is big, then it will take longer for this tool to determine the selected area.

       
       

      Changing the Tolerance Threshold

       

      When the magic wand is selected, you can specify a tolerance threshold value. Its value is between 1 and 255, and by default, it is 5. This value represents how much difference in color it would tolerate when it tries to expand the selection area:

      • When the value is low, it will make sure the selected area only contains points very similar to the point you have clicked;
      • As the value increases, it will include more points even if they are more different from the starting point.

      As shown, when you change this value, the selected area will be updated automatically:

       
      magicthreshold.gif

       
       

      Delete or Fill the Selected Area

       

      After you have made the selection, there are 2 operations you can do with those points:

      • You can click the “Delete” button or press the DELETE key to delete all of those points;
      • You can also pick a color from the “Fill” dropdown, then click the “Fill” button to fill the selected area with that color.

       
      magicfill.gif

      posted in Tools
      info-creaticode
      CreatiCode
    • RE: Code block presets?

      @jeffreyrb03-gmail

      You are right. We should allow users to submit new extensions.

      However, the code snippet library should be more like backpack than extension, since it will allow users to modify the code blocks after a snippet is imported. If it is an extension, then users won’t see its implementation and also won’t be able to customize it.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: [Community Project] Let's Build a CreatiCode Project Packager!

      @jeffreyrb03-gmail

      There are already packagers like Turbowarp, which works well for generic Scratch projects. And since most of the new CreatiCode blocks don’t work offline, most likely this new packager won’t do much more compared to a Turbowarp packager, right?

      So the question is whether it will be justified to dedicate manpower on this feature (as opposed to others) if it is not going to add much additional value.

      posted in Test
      info-creaticode
      CreatiCode
    • RE: Need help and ideas

      @attractive-milk

      Maybe you can try these ideas?

      1. Click the trash bin again to make it stop yelling
      2. Make random garbage items fly out of the trash bin
      3. Drag and drop garbage items into the trash bin
      4. Make the trash bin move to random places on the stage
      5. Add multiple clones of the garbage bin of different looks.
      posted in Project Showcase
      info-creaticode
      CreatiCode

    Latest posts made by info-creaticode

    • RE: the ai does not work. i need help. please

      Can you please post a screenshot? We have just tested it and this is what you should get:

      aadaef11-1c59-4d67-9fdf-e9eeb8a355cf-image.png

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Is this the right topic?

      @rubiired

      We have communicated with that user and he/she agreed to remove inappropriate projects. If there is evidence that he/she is sharing new inappropriate projects again, we will take further actions.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: Is this the right topic?

      @rubiired

      Thank you. We will remove inappropriate projects from that user.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: the ai does not work. i need help. please

      Hi, you mean the XO chatbot, right? It sometimes get behind a long queue of requests and may time out.

      Can you please try again now? You can reset the chat by clicking the red button, then ask your question again.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: how slow point lock

      OK. You can control the angular speed of the camera using the “configure camera” block’s last input, which is a percentage. For example, when you set it to 100, it is the default speed, but if it is 10, then it will be 10% of the default speed.

      See this project for example:

      play.creaticode.com/projects/68345dcdcf69bbdc83e9472e

      posted in Help
      info-creaticode
      CreatiCode
    • RE: how slow point lock

      Do you mean you want to make the camera rotate less when you move the mouse?

      posted in Help
      info-creaticode
      CreatiCode
    • RE: drop down menu

      You can use the “when widget changes” block.

      Here is a simple example:

      play.creaticode.com/projects/6831f4e759dd9cb676181c93

      posted in Help
      info-creaticode
      CreatiCode
    • RE: [Community Project] Let's Build a CreatiCode Project Packager!

      @jeffreyrb03-gmail

      There are already packagers like Turbowarp, which works well for generic Scratch projects. And since most of the new CreatiCode blocks don’t work offline, most likely this new packager won’t do much more compared to a Turbowarp packager, right?

      So the question is whether it will be justified to dedicate manpower on this feature (as opposed to others) if it is not going to add much additional value.

      posted in Test
      info-creaticode
      CreatiCode
    • RE: fix creaticodg

      @khour_thedeveloper-cc5393d8

      Hi, sorry about that issue.

      You should be able to create many clones with an issue. If you have this problem again, can you please share the project?

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: Cannot save game?

      @notjaldolfyt

      The service has been restored.

      posted in Help
      info-creaticode
      CreatiCode