@jamesa-blackwell-57b383d3 said in More camera stuff:
@jamesa-blackwell-57b383d3 Can you also read my reply on the wishlist for new models?
We will consider the wishlist when adding new models.
@jamesa-blackwell-57b383d3 said in More camera stuff:
@jamesa-blackwell-57b383d3 Can you also read my reply on the wishlist for new models?
We will consider the wishlist when adding new models.
What kind of game are you thinking about? 2D platformer or a top down map game? We can make an example for you.
It is always more helpful if you share a project link to reproduce the issue. Thank you
No problem at all! Please give it a try. If it still doesn’t work, let us know.
If your model already contains animations, you can upload it as a community model and then run the animations yourself with these blocks:

Can you please explain why this doesn’t work for you?
What kind of model and animation are you referring to? We’ll see what we can do about it.
Which block are you using? Can you show your program or the project link?
The canvas can’t be too big. It will be too slow. You can create multiple canvases and “stich” them together in your code.
Can you try this example? It attaches the user’s avatar image as a costume, then uses that costume as the user icon in the chat: