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    Posts made by info-creaticode

    • RE: Costume editor request -- feedback

      @白刃の亡霊

      Have you tried to hold down the SHIFT key and select multiple items?

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: Cloud Variables

      @notjaldolfyt
      See this: https://www.forum.creaticode.com/topic/1997/newly-enhanced-cloud-variables

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Help w/ code

      @dreamsmp_luck

      Great

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Help w/ code

      @dreamsmp_luck

      Have you tried to use our AI assistant?

      https://www.forum.creaticode.com/topic/1093/creaticode-xo-ai-assistant-explain-to-me

      posted in Help
      info-creaticode
      CreatiCode
    • RE: How would i split by emoji?

      @jeffreyrb03-gmail

      How about this?

      ffec8e60-42cd-49c8-923b-55b8bcaae518-image.png

      posted in Help
      info-creaticode
      CreatiCode
    • RE: AI image generation will not work

      @sirbots

      Very likely that’s the reason.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: AI image generation will not work

      @sirbots

      The image generation tool is working fine, but it has a strict safetey check, so it might be your requests are failing the test.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: How would i split by emoji?

      @jeffreyrb03-gmail

      Maybe you can split each item in the list by SPACE, then the first part will be the emoji? And the rest of the item will be the name?

      posted in Help
      info-creaticode
      CreatiCode
    • RE: can my project be restored?

      @jeffreyrb03-gmail

      We will look into it.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Chatbot self-censorship

      @jeffreyrb03-gmail

      We will look into this.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: A new technology we could possibly take advantage of

      @jeffreyrb03-gmail

      We gave it some more testing and it does not always produce appropriate responses for school use. Sorry.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: bug

      @jeffreyrb03-gmail

      That block is meant to do math calculations only.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: POST request block

      @jeffreyrb03-gmail

      Thanks for the reminder. Yes, we do have this on our queue, but it is still lower priority compared to other tasks we are working on.

      Please understand we have a small team, and we rank tasks based on the potential number of users who would likely use these features, and this POST request block is too advanced for most of our users.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: A new technology we could possibly take advantage of

      @jeffreyrb03-gmail

      Thanks for the suggestion. There are 2 issues to consider:

      1. It relies on GPU in the device and a large memory, so it is not clear how many school devices can support it.
      2. More importantly, it does not have any moderation, so the model may output inappropriate content.
      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: POST request block

      So what would this block look like? What parameters should it take? Where would the results be stored?

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: POST request block

      @notjaldolfyt

      There is already a block for “fetch web page as markdown” in the cloud extension. Can you give some specific examples for how to use this new POST block?

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: users that need to be banned

      @jeffreyrb03-gmail

      Got it. We will implement a better way to ban this user.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: users that need to be banned

      @jeffreyrb03-gmail

      OK done. thank you.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: users that need to be banned

      @jeffreyrb03-gmail

      Thank you. These accounts have been deleted.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: TOS loophole issue

      @jeffreyrb03-gmail

      Sure. We can adjust the language.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: Bug: I don't have to pay for diagrams anymore

      @jeffreyrb03-gmail

      Yes, it is offered for free now.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: TOS loophole issue

      @jeffreyrb03-gmail

      Since the forum is under the same domain “creaticode.com”, it should be fine. thanks.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: two blocks do the same thing

      @jeffreyrb03-gmail

      The “search” block returns the index of the matched substring, so it is not always 0 or 1.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: Odd requests: Rigs

      @tng

      It is possible, but not simple. You will need to use mixamo to rig an avatar model first, then convert the output into a GLB format.

      posted in General Discussion
      info-creaticode
      CreatiCode
    • RE: Odd requests: Rigs

      @tng

      Then you probably need Blender: https://blender.org/

      posted in General Discussion
      info-creaticode
      CreatiCode
    • RE: Odd requests: Rigs

      @tng

      Have you tried https://www.mixamo.com?

      posted in General Discussion
      info-creaticode
      CreatiCode
    • RE: Odd requests: Rigs

      @jamesa-blackwell-57b383d3

      What you have described seems extremely hard to implement (otherwise we would have added it already). For most users, this should be good enough: https://www.mixamo.com

      posted in General Discussion
      info-creaticode
      CreatiCode
    • RE: Just need a lil help

      @dreamsmp_luck

      Try this example:

      play.creaticode.com/projects/688d5804ec50a3e456320103

      when the text in the textbox is changed, the value of the cloud variable is changed to the new value of the textbox.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: I see there's folders...

      @dreamsmp_luck

      Here is the tutorial: https://www.forum.creaticode.com/topic/2240/using-folders-to-organize-sprites

      It’s in beta, so there might still be small bugs with it.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Just need a lil help

      @dreamsmp_luck

      So for them to “type” something, you will need a textbox (from widget category), and whenever its value changes, you can assign its value to a cloud variable.

      posted in Help
      info-creaticode
      CreatiCode
    • Using Folders to Organize Sprites

      When your project contains many sprites, you can use the “folder” tool to organize them. Here is how:

       

      Create an empty folder

       
       

      You can mouse over the add sprite button, and then select the “New Folder” button:

      15006704-0050-42ba-9e12-5acb61e71976-image.png

       
      A new empty folder will be added:

      d4ee37d8-34cc-4990-b13c-233d54cb9f9d-image.png

       

      Enter and Exit a Folder

       
       

      When you click on the new folder, you will “enter” it. Since it is empty, you will only see a “go up” icon. When you click on it, you will go back up to the starting level (the root level).

      folder1.gif

       

      Moving sprites into and out of a folder

       
       

      To move a sprite into a folder, you simply need to drag the sprite and drop it over the folder. The folder will be entered right away so you can make sure the sprite is inside it. Also, click “go up” to go out of the folder, and you will see the sprite is not at the top level anymore.

      move.gif

       
      To move a sprite out of a folder, you can drag it onto the “go up” icon. After that, go out of the folder to check that the sprite has moved there:

      moveout.gif

       

      Folder Operations

       
       

      When you right-click on a folder, you will get a menu of 4 choices:

      99626fb2-49c3-460d-a0fe-587e4700e66a-image.png

       

      The Open Folder option is the same as clicking the folder to enter it. The Delete Folder option allows you to delete this folder and all its content.

      We’ll discuss the other 2 options in more detail below.

       

      Renaming a Folder

       
       

      When you choose to rename a folder, an input box will pop up for you to enter a new name:

      rename.gif

       

      Export and Import a Folder

       
       

      You can export an entire folder to a file, including all the sprites in it. The file will have the same name as the folder, and its type will be “folder3”. So if the folder is named “assets”, then the downloaded file will be named “assets.folder3”.

      export.gif

       
      You can also import a folder file into a new project. You can reuse the “upload sprite” button, and select the “folder3” file you downloaded before:

      000c19e4-1607-458d-8ffd-98e4454cbde6-image.png

      posted in Tools
      info-creaticode
      CreatiCode
    • RE: huge problem

      @dreamsmp_luck

      Can you give us the project’s URL? We will look into it. This usually doesn’t happen, so it might be related to the specific blocks you are using. Thank you.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Just need a lil help

      @dreamsmp_luck

      When a cloud variable is updated by one user, all other users would see the updated value right away. Can you explain what you meant by “typing into the cloud varialbe” and how you would like to show its value to other users?

      posted in Help
      info-creaticode
      CreatiCode
    • Presidential AI Challenge

      This is a new national competition for K-12 students on AI. You can build submit a project using the AI blocks on CreatiCode to participate.

      The official starting time is September, and the submission deadline is January 2026. However, if you already have an idea, you can start building or learning now.

      https://orise.orau.gov/ai-challenge/complete-the-challenge/index.html#top
      https://orise.orau.gov/ai-challenge/complete-the-challenge/rules.html

      posted in Announcements
      info-creaticode
      CreatiCode
    • RE: Problem in the code editor

      @dreamsmp_luck

      can you try to save the project? It should not disappear.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: This happens whenever i go on the backdrop when there is no sensing block in it and i select the sensing category

      @sayori-is-best-girl

      Can you please share the project link? We will look into why that’s happening. Thank you.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: AI has an error

      @tng

      Most likely it was a temporary issue with OpenAI’s service. Do you still have error now?

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Question for my game.

      @dreamsmp_luck

      Sure. That’s fine.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Question for my game.

      @dreamsmp_luck

      Sorry, please avoid making such games on our platform.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Detaching widgets from viewport

      @tng

      The progress bar is not “following”. It is just staying at the same position in the stage, regardless of where your sprite is or where the viewport is.

      If you want the progress bar to stay with the tree, there are some other options. For example, you can add additional costumes of the tree, all with the same tree, but with an additional progress bar on top of it at different percentages. So you can change the tree’s costume in your code.

      Or you can create a new sprite that’s just the progress bar at different percentages, and then move that sprite above the tree. It will stay with the tree when you move the viewport.

      And another option is still use the progress bar widget, but change its position when you move the main sprite. You will need to calculate the position of the tree relative to your sprite, and calculate the position of the progress bar using that relative position.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Detaching widgets from viewport

      @tng

      Widgets (like buttons/lables) always stay at the same position on the stage, so they have no relations with the viewport. What are you trying to achieve?

      posted in Help
      info-creaticode
      CreatiCode
    • RE: Number bug in words -- feedback

      @tng

      The lists need to be global to be viewed on the stage. But whether it should be global or private to each clone depends on what you are trying to do. Sounds like you want to track the position of each clone, then it should be private. In that case, your code is correct, just the way you are trying to view its content is not going to work.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: Shortcut with "If [key] pressed"

      @tng

      maybe this is what you are looking for?

      4c4de4b2-0dcd-40c0-aead-13cf3914cb9e-image.png

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: This block is not present but XO AI thinks it is

      @tng

      The block has been removed. Now you can only set speeds, not position.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: Number bug in words -- feedback

      @tng

      The 2 lists “posX(tree)” and “posY(tree)” are private, so each clone of the tree has its own copy of these 2 lists. But on the stage you can only see the value of these 2 lists for the original sprite, not the lists for any of the clones.

      posted in Feedback
      info-creaticode
      CreatiCode
    • RE: Any idea why creaticode stopped saving?

      @sayori-is-best-girl

      Please make sure you are logged in. There shouldn’t be an issue in saving.

      posted in General Discussion
      info-creaticode
      CreatiCode
    • RE: Blocks

      @jamesa-blackwell-57b383d3

      Thank you for the suggestions. We will look into how to make these tasks easier.

      posted in Help
      info-creaticode
      CreatiCode
    • RE: New feature: 3D costume editor

      @tng

      There are plenty of tools for creating and editing 3D models out there, and CreatiCode is mostly for building 3D projects rather than 3D modeling.

      posted in Feedback
      info-creaticode
      CreatiCode