Please mark it as “for 13+ only”. We will still need to review it manually if it doesn’t pass the moderation.
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RE: Explore page update had me questioning stuffposted in Help
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RE: Strict AI Moderationposted in Help
Hi, your project has been approved now. We appoligize for that. The current moderation setting is intentionally a bit over restricting, and we are adjusting it rapidly as we see more issues reported.
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RE: Initialize 3D scene not working (babylon.js not loaded)posted in Help
Can you try this?
In the top right dropdown, select “Profile”, then scroll down, and turn on this option (right below the theme color settings):

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RE: Explore page update had me questioning stuffposted in Help
What’s the project URL? We will check it for you.
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RE: Explore page update had me questioning stuffposted in Help
Yes. You can appeal or directly email to info@creaticode.com with the project URL and version number that’s rejected.
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RE: block request when I start clone advanceposted in Feedback
It seems all of these can already be achieved with existing blocks, since for each clone you have control over its clone_id, so you can do something specific based on each clone’s own ID.
If there is a specific use case that’s not covered, please explain in more details. For example, you can say “I need to create 10 clones of a sprite, and I want the clones to …”
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RE: Weird project issueposted in Help
@info-creaticode https://play.creaticode.com/projects/66c4a47b244aac89fd7c9a2f?version=1
I was looking around other posts, and I think it may be because you guys updated babylonjs. I might be wrong though
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RE: Weird project issueposted in Help
Looks like the texture is not loading. can you share the project link?
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Weird project issueposted in Help
I took a long hiatus due to schoolwork and I like the changes added to the site like notifications and the 13 age box. The inappropriate projects issue sucks and I hope you guys can fix that well. But I came to my YN3D project, which was working the last time I used it, and found it like this:

Did you guys change how textures are handled or something? I’m not super upset since I’m now making my game in Python, but I’m just curious as to what might’ve happened to cause this