@dreamsmp_luck Are the forums blocked so you had to find a weird way around it or no? becuase I have found my school also blocked the base website of “creaticode.com” but for some reason, “play.creaticode.com” is not, you can try to see if it is also but it might not be
Tyller_
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To let people know: -
Possible hacker@tao The txt files is not a hazard at all, that’s just downloading data and is completely harmless, however the very simple mixture of secure data storage and location is still a notable hazard, as somebody could leave those permissions on/hap hazardly check them
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Possible hacker@info-creaticode Their concern is a malicious actor could easily store that in a google sheet, and private the project in order to hide the sheet so it becomes significantly harder to tell, there should be some sort of system to prevent the usage of both blocks in the same project, load and save data aren’t as dangerous due to the complexity of making public data report back, but it’s still a danger, a simple boolean in location blocks that goes true when used and then stops usage of alll remote data storage blocks would likely be best, and a reverse aswell though one way should suffice
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Making Object VariablesI have an idea for an object variable API/library, basically it just gives you quick access to using strings (text) as variable names and storing values, with the main advantage being it enables Object Oriented Programming directly in Creaticode, which itself is very useful to understand when switching to most programming languages. I’m making a post because I want to know if anybody else would want this, I switched to JavaScript a while ago so I don’t have any motive to make this for myself, but would love to make it if somebody else wants to use something like this.
If you want to know how the hell I plan to implement this I can explain my idea, the only issue that my implantation would have is I would need a more complex interpreter for reading to and from strings, but I wouldn’t store the data as strings if that gives a good hint.TLDR: I am pretty sure I know how to make a library project for enabling OOP (objects) in Creaticode, and want to know if anybody would use one since I’ve moved off Creaticode myself
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anyone?@dido_the_dino Imo creaticode is great for coding, you have alot of features like actual scripting languages, and the only drawback that I have found compared to acutal scripting is that making a new variable with a random name feels off in block based, but it’s very expected in actual languages, that and the lack of OOP (Object Orientated Programming) since no block based languages (afaik) actually fully support it, I did try somewhat mkaing a system like it, but coming back now after months in JS I have realized my system would need a bit of a rewrite for references
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New website I'm working on@jeffreyrb03-gmail alright, also if you need to understand some minified code (though ig theres no way more so I can help you more than you could understand yourself) I can possibly help, again not sure how exactly to help with minified code but I can try! Only mentioning this cus I’ve been modding an electron game that is indeed minified to quite a bit of success
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can my project be restored?@jeffreyrb03-gmail Does developer console have anything? If it wasn’t while you were saving then its very liekkyl savalbe (I think I lost a poroject ucs i had too big of a comment making a dev log and then during saving I refreshsed and it no longer loads and iirc it cant be saved really), if ther eis a chance you refreshed as it was saving then there is a risk it’s unsavable
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Scroll wheel should be use as zoom instead of scroll in Creaticode Create@the_true_odst left click is always used to highlight, left click is the primary function for your mouse (mouse button 1 in the system) and interacting with your costumes is your main intent, and right click is secondary (mouse button 2) so its for moving around wtih is a lesser but still big intent
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Scroll wheel should be use as zoom instead of scroll in Creaticode Create@info-creaticode Thats good to know! @The_True_Odst do you have anything to add?
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Scroll wheel should be use as zoom instead of scroll in Creaticode Create@info-creaticode an idea is to have control + scroll or shift + scroll (dont remember if there’s any browser keybinds for control and scroll) zooms it, it would make navigation quicker without removing the original functionality
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New block -- "When stop sign pressed"@info-creaticode I think their intent is what projects do with a sort of thumbnail, it’s purpose (as far as I know) is to not make the project look “ugly” when you stop it mid way due to clones disappearing, projects do this via having a sprite always ontop that when the green flag is pressed, sets its ghost effect to 100, whenever the stop sign is pressed all visual effects disable, so when they press the stop sign the ghost effect goes to 0 and it shows the sort of thumbnail, this would be for effectively doing that, though my example provides a valid reason for this to be another method of gracefully stopping a cloud based project where flat out stopping it could result in other sessions being made worse
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New block -- "When stop sign pressed"@the_true_odst I think this has been stated before, though it could be helpful, the intent of the stop sign is to stop the project, though I think this feature would be very useful for the intent of safe stopping, maybe have it so that if a user tries to close a project tab it triggers this block aswell
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drop down menudoes a when changed on the dropdown work?
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[Community Project] Let's Build a CreatiCode Project Packager!@jeffreyrb03-gmail this would make creaticode more of a base template, though ig all the new blocks would be offic al, it would be very similar to turborwarp but with more verification on new blocks, also there are (likely) some features that couldn’t run in a html file, though with exe’s you can use electron preload to effectively simulate a server (I made a small script for testing on vscode.dev via remote tunnels that mimicked electron handlers)
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[Community Project] Let's Build a CreatiCode Project Packager!@info-creaticode Can contest that this probably wouldn’t be really allowed/wouldn’t have really support between the community and official team, though they might support it. Main issue I see is really the specified intent of creaticode as not open source, plus due to how easy it would be to make a simple node electron app theres probably no need for a massive team
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[Community Project] Let's Build a CreatiCode Project Packager!@neurotex000-ed114c41 An issue is that creaticode is not open source, though it would be very easy to make an electron wrapper (I semi have experience with electron, but not much)
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chatgpt error@greeniwastakenyt for now try setting it to new instead of continue
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Yellow boxes around projects?@the_true_odst Pretty sure he means the yellow border around the project panel
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Clone won't appear :(@the_true_odst try console logging stuff to ensure, put a console log before you create the clone (in the if) to ensure it’s actually triggering properly
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Forever loop won't work for 2 clones in a single sprite:@the_true_odst make it so if they touch it they say something or use print to console. This is how most programmers (allegedly people using languages other than JS dont do this but I still doubt that) debug stuff, you add a bunch of prints to ensure what is broken, like is it the touching detection or the cursor, you dont know becuase if one doesn’t work, the other won’t (if touching doesnt work then the cursor will never change, if the cursor changing doesnt work you wouldn’t know becuase the touching would be trying to use something that’s broken)