@jd131111 It used to be premium only but they changed it
Tyller_
Posts
-
ngl, the remote edit is a great feature. -
Current error with accessing the websiteCurrently you are inable to access the website, the developer console shows a bunch of error code 500s
-
Fast Sync Variables LibI have made a project that uses the multiplayer blocks to sync any amount of (positive whole) numbers tied to labels pretty fast.
It’s like a library (coding libraries are files that you import into a project containing pre-programmed general purpose functions to make coding easier), you drag two custom blocks that don’t take up too much space into any sprite where you need to use it.
You can add any number of labels that will be across all clients in the sprite you backpack.
Everything you need to touch is in the upper left corner of the workspace.I plan on making more projects that act as libraries, provide any feedback in replies! (if somebody wants to understand what it doing I can add comments to the project and explain in replies, but you would only need them if you want to understand how it works, you don’t need comments if you just wanna use it)
https://play.creaticode.com/projects/67320febbf68856fe984969b
“Did you mean for it to say “Lib”?” - Catty
”Yes, lib is the standard abbreviation for library across all programming languages” - Tyller -
Cloud Blocks dont workI have noticed my project that uses Cloud blocks no longer works, I prefer using them, but I will migrate it all to the Multiplayer blocks if Cloud blocks are going to be removed
-
Cloud Blocks dont work@info-creaticode also I have found data saving blocks output error 500 in the console when I try to use them
-
Cloud Blocks dont work@info-creaticode when I made the new project it worked at first, but after about 3 or 4 times it just froze, even past refreshes, this is the same with my main project, and it never has let me make another world even after days https://play.creaticode.com/projects/66c4b48b244aac89fd7cabbb
-
How do I convert a string to a list@jeffreyrb03-gmail there’s a set list to split of text with splitter block, it’s right above the reporter blocks in the list section
-
Importing glitch@s9205307-810c679a I’ve seen that, for some reason they still function as whatever they were but they show as that
-
How do I make a 2d game that's multiplayer?@jd131111 You use the multiplayer extension, creaticode has an example and if you want something specific I can provide a demo (though my methods of using stuff can be a bit elaborate)
-
test (thx Tyler)omg I tried quoting this and I just struggled to gain back control of my abilty to reply, turns out the page doesn’t like trying to preview the entire page but with > beginning every line, did you paste it in power shell before sending it?
-
Relay | Online Chatting Platform!@011830-0a42ef84 it’s a static background
-
Code test@catty well I’m surprised there’s still any hint of dark mode after the second one, lemme try fixing that
-
Goofy Tower Defense@011830-0a42ef84 I have already started by updating Jeff’s, and I’m not sure of any ideas for you on making enemies/units, also something to note, the placing logic is very messed up, I have started going insane trying to figure out how to make color is touching color return true, but basically the issue with placing is that the range indicator is apart of the sprite, so that is always touhcing the path, aslo you want to check
if<not < touching (color of path) > >
not check just if it’s touching the placeable area, the issue is the range indicator so you’d need a clone or other sprite that goes to the mouse forever and checks to make sure it’s not going to be placed on the path, not sure if that makes sense but I’ve started going insane so yeah -
Code test -
Goofy Tower Defense@011830-0a42ef84 oh yeah I haven’t shared it yet, don’t copy it yet cus i’m not done
-
[Community Project] Let's Build a CreatiCode Project Packager!@jeffreyrb03-gmail this would make creaticode more of a base template, though ig all the new blocks would be offic al, it would be very similar to turborwarp but with more verification on new blocks, also there are (likely) some features that couldn’t run in a html file, though with exe’s you can use electron preload to effectively simulate a server (I made a small script for testing on vscode.dev via remote tunnels that mimicked electron handlers)