@info-creaticode also I have found data saving blocks output error 500 in the console when I try to use them
Best posts made by Tyller_
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RE: Cloud Blocks dont work
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RE: Cloud Blocks dont work
@info-creaticode when I made the new project it worked at first, but after about 3 or 4 times it just froze, even past refreshes, this is the same with my main project, and it never has let me make another world even after days https://play.creaticode.com/projects/66c4b48b244aac89fd7cabbb
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Cloud Blocks dont work
I have noticed my project that uses Cloud blocks no longer works, I prefer using them, but I will migrate it all to the Multiplayer blocks if Cloud blocks are going to be removed
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ChatGPT responds in chinese
ChatGPT is responding in Chinese, I have tested this in multiple projects https://play.creaticode.com/projects/66c8d5b9fc1061dacb9fafbe
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RE: Halo ODST
@011830-0a42ef84 the tutorials already available should be able to help you enough, they should be easy to find
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Typing in editor is slow on iPad/mobile
I will have to wait until I can use my phone to show proof, but when typing anywhere on the main CreatiCode website (play.creaticode.com) it is laggy, in that it is slow to type and when I type it delays, like I type an entire sentence into instructions or notes & credits (or typing in a note/block) it takes a long time to type, and it shows the keys I press being pressed over time, I can show a video but when I actually press the key and when it types has a delay, and the faster I type the longer the offset is
TLDR: typing on an iPad on main website has a lag with even the keyboard and it isn’t here on the forums
I have two videos, one of in the editor and another of on the forums to show that it isn’t just me being very slow at typing, it’s quite annoying as I can type “Hello this is a test” in ~4 seconds at most but with the lag it takes ~15-20 seconds to type it all
I am unable to upload the videos right now due to when I try to upload a video to forums it says I do not have enough privilege for this action, I will attempt to upload to YouTube soon and reply/edit to add the links
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RE: How do I convert a string to a list
@jeffreyrb03-gmail there’s a set list to split of text with splitter block, it’s right above the reporter blocks in the list section
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RE: Multiplayer 3D games
@jeffreyrb03-gmail I’ve made a very simple multiplayer 3d game already, it works as long as cloud blocks were fixxed again https://play.creaticode.com/projects/65fb35e512caa07f9f906ea0
edit: cloud blocks still dont work, you’d have to migrate it to multiplayer blocks
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Able to set list item to slider and error project
I have found while making* something that you can set an item in a list (or it might do it to the whole list) to a slider, and if you touch it (that’s what I did at least) it acts like a variable slider, but r the green flag no longer works and if you leave and go back to the editor or go to a project panel with that project, it will show an error saying it has crashed and it has been reported to the CreatiCode team, I have noticed with several of my projects sometimes they will start to error when I try to reopen them or after refreshing and I can never use them again
PS: if you see this and aren’t a member of the CreatiCode team, just know DO NOT TRY SETTING A LIST TO SLIDER AND IF YOU DO THEN DO NOT TOUCH THE SLIDER BAR
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RE: Halo ODST
@011830-0a42ef84 making it be in front of the camera as a flat wad object is possible, but it has a quite noticeable movement lag behind, which would be the same with a 3D object doing the same thing, actually there is a way, you can attach the camera to objects which is how you make it be the head of the player smoothly, you could merge the player controller into the 3Dified 2D object (because merging an object with more than one color on it into one which only has one overrides it) and hope it doesn’t try wrapping the texture around the player collider
Edit: Nvm you can just set the camera as it’s parent, I forgot that exists
Second edit was properly wording my stuff
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RE: Who is...
@jeffreyrb03-gmail Yeah, I do have two discord bots that I self host, though to actually make them I ask ChatGPT for how to make something (I treat ChatGPT like Google), and then I look at that code and reuse it’s code and ask it if stuff doesn’t work, that’s how I learned what dot notation even is and how to use it, I prefer block based because you can see what you have available, it’s mainly because you can be self taught in block based programming but not in actual scripting (self taught as in without using documentation/asking for help)
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RE: Able to set list item to slider and error project
@info-creaticode I held press (I was using an iPad so right click on PC) on an item in the list and it showed “slider, import, export”, I clicked slider because I was curious, it turned the entire list into a slider (exactly like the variable kind) but the display color for the value was red (the value was “thing” because I had just filled it to test something) and when I moved it it set the value like a normal slider, I noticed that the green flag stopped working, I refreshed and it showed me the error page (project has crashed and this error has been automatically reported to the CreatiCode team) and then I went here to mention because I had seen it happen with a few other projects of mine
Link: https://play.creaticode.com/projects/65159767d063b63f3edbd50b
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RE: Halo ODST
@011830-0a42ef84 okay so I’m on my iPad right now and can’t press them, from what it looks like you aren’t actively using the 3D scenes which would help you a lot, but wouldn’t allow for the gun, I can start to make the 3D multiplayer system as I have experience with making multiplayer systems in CreatiCode, and the multiplayer blocks could work with 3D, possibly even allowing setting speed of 3D objects, however I’d recommend cloud blocks, because they’re much more consistent and multiplayer blocks only work best when it’s one player controls one Sprite, which makes game sizes very limited
TLDR: I’m on my iPad and can’t press keys rn, I can help make the 3D scene part of the project and multiplayer part, cloud blocks would likely be best for the multiplayer also
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RE: Challenge - Solve the Puzzle. Due: Dec 31, 2024.
@cattyplayzy he stored hte answer in a database, but it turns out databases show what they’re storing to anybody who clicks them, I (and most definitely Jeff as well) were assuming it would only show to the project owner when you click the database, hence secure, bu it turns out it shows to anybody
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RE: Halo ODST
@011830-0a42ef84 The project was a demonstration of what trying to recreate the 3D scene looks like and how slow it is, my health bar project is https://play.creaticode.com/projects/65e76d5d20c83bb0cab8b76e
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RE: Challenge - Solve the Puzzle. Due: Dec 31, 2024.
IMPORTANT, IT TURNS OUT WHAT YOU USED ISNT LOCKED TO VIEW BY THE CREATOR, I JUST FOLLOWED YOUR CHECKER AND IT TURNS OUT DATABASES CAN BE SEEN BY ANYBODY BY CLICKING THEM
tldr/wth-are-you-typing-in-caps-for, the databases show what’s in them to anybody when they click them in editor, they aren’t locked to only ppl with the ability to edit the project, I just clicked the database and saw the key, so you should use just a project without sharing for answering, unfortunately (may be longer than what isn’t after tldr but oh well)
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RE: Able to set list item to slider and error project
@info-creaticode I have found out, it still works, but after changing and going back into it didn’t error crash so I’m just going to remove and remake the list
Never mind it’s still an option
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RE: Halo ODST
@shrukin I can help! My health bar should work in the project and I can make the shield effect when we get there, also an issue with a costume for the first person camera is 1, you can’t display a costume over the camera, and 2, if you make it a 3D object (with whatever it’s called that makes it a flat thing in the 3D scene), putting it in front do and turning it to the camera in a forever loop still has a bit of delay, which would also apply to a 3D object.
To fix the issue, 1, suggest the ability to display a costume over the 3D scene, 2, construct the gun with draw shape blocks, it’d take much longer but work, though 1 is the best option because it’d make it semi-animatable and easier.TLDR: You can use the health bar I sent you for health and rework it for shield, I can make shield fx, costumes and 3D objects can’t display over or on the 3D scene locked to camera, the best way around this is suggesting a way to have costumes display over the 3D scene’s camera.
Edit: Also, while it is possible to recreate every thing inside the 3D scene with it hidden (I’ve done this in my project https://play.creaticode.com/projects/657c92b578d336c6272c53ec
), it’s laggy at even small scales, and draw blocks draw over costumes -
Inquiry about some stuff
@jeffreyrb03-gmail on a scale of 1-10, how much experience do you have with using node js for api interactions, I am thinking about doing something very overly complicated to make message storage easier for my chatrooms project. I can do this programming myself but if you have the knowledge to help me make some scripting I’d welcome all the help (I have already used the api I need to use and made several projects so I can do it if you don’t want to help)
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RE: Feature request: blocks to send HTTP requests
@jeffreyrb03-gmail I have found out how to send post requests but haven’t found how to retrieve but you could, though it is definetly a security issue because it’s running html tags (except the script tag and javascirpt in a hyperlink href don’t work, but setting all styles to initial does work and nuke the page into text)
If you open a chat window in widgets and add a message containing html tags, they will format, so using
<input type="text" name="data" value="Hello, Server!"> <button type="submit">Send Request</button> </form> <iframe name="responseFrame" style="display: none;"></iframe>
Works, except you’ll have to do some magic to make that show to a variable, though it’s very much a security issue still
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RE: Halo ODST
@011830-0a42ef84 I forgot to share it, you can see what I mean with the example text I put on the screen
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RE: Inquiry about some stuff
@011830-0a42ef84 I’m just wondering if jeff would like to help me with a project I am dedicated to expanding in an overly complicated way, api is how you interact with special services, like discord bots use the discord bot api
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RE: new block ideas
For convenience and consistency could there be a say text with color effects but no time limit? Instead of just
Say/think () for () seconds text size () background () edge
There could also be
Say/think () text size () background () edge ()
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RE: Halo ODST
@011830-0a42ef84 It’s a good amount of recoil, I’m working on a 3D multiplayer system right now, you can test it as I work on it, though you have to refresh every time I change something, I’m going to make an update checker for it so you know when you refresh if you want to test it.
https://play.creaticode.com/projects/65fb35e512caa07f9f906ea0
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RE: Inquiry about some stuff
@jeffreyrb03-gmail all my plans involve self hosting on my laptop (its how I hosted my discord bots), wher eI use the google api (already used to download files to google drive, don’t ask I went insane trying to) to constantly read a google sheet for changes (or set a handler) and run some stuff when somebody writes to a sheet, which automatically formats the message data into another sheet which all clients can read (but the project isn’t shared), also you can’t write formulas to a google sheet, trying to prefix anyhting with = when writing a table will put ’ infront of it in the google sheet
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The issue with cloud blocks
I got a bookmarklet that lets me see console outputs, and I found some interesting outputs when seeing the console output of the cloud blocks, when my program gets to the create world block it starts outputting
gui,error,Websocket connection error: {“type”:“TransportError”,“description”:{“isTrusted”:true}}
I saw two different messages that were pure regular text (all of this is not in built in console, just intercepting any console.log calls) that were something about Disconnecting and another Creating, the only thing that showed in CreatiCode console was the print blocks (which did show in js console aswell)
The error outputs repeatedly after the create world block is ran, past pressing the stop sign too
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RE: How would one implement a swear word/inappropriate message filter in their project?
@jeffreyrb03-gmail I’d assume that a regex would be allowed to check for bad words, I made a chat rooms thingy and just store all the messages in a database with ways to search through it and find bad messages, you could very easily make a regex and just expand it with swear words, as long as it’s hard set it would probably be fine, and with ChatGPT, as long as bad words can’t get you banned, you can ask it to say something if this message should be flagged, and something if it shouldn’t, then go based off what it says, and if it says something different you assume it isn’t just being stubborn at you asking it to say stuff but that the message triggered it’s censor (so if they say a word that triggers ChatGPT’s filter, assuming it’s a preset message you could check for that)
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RE: Inquiry about some stuff
@jeffreyrb03-gmail I just need some ideas on how to implement it, not 100% sure on my logistics plan with this
edit: also we have to use google sheets if we do go through with this because my home wifi doesn’t allow website hosting (looked it up to verify I wasn’t being stupid with the port forwarding not working) so I don’t think using fetch webpage as markdown (and chanigng like an unused parameter url so it doesn’t cache) would work unless you can use that not to send the delayed fetches (creaticode said it lets page content load)
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Cloud blocks just don't work
The broadcast to world cloud block just freezes, I have my console bookmarklet and the object it logs to console doesn’t have any info for me, to recreate this bug you can just use the cloud blocks to create a world and then try broadcasting a message to it, the program will freeze at the broadcast block and soft crash, if you want I can make a demo if you don’t understand what I mean
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RE: How would one implement a swear word/inappropriate message filter in their project?
@cattyplayzy there isn’t a strict requirement for a filter, I’d assume that CreatiCode would prefer you have a filter, and I’d assume that the report system doesn’t flag by itself, they have to include a description of what exactly breaks the rules (I checked and the next button in report has you enter text) so as long as you have it properly labeled as a censor, CreatiCode wouldn’t punish you if your intentions for why you had the inappropriate language weren’t bad
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RE: Inquiry about some stuff
@jeffreyrb03-gmail that does seem like a much better idea, but whats the limit on the database row count, I’d asusme it’d be about the semantic or knn limit (100 for regular users 200 for premium, I was reading docs and scrolled over it)
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RE: Feature request: eval-like block
@jeffreyrb03-gmail can I see your code that should be working perfectly fine?
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RE: What does this mean? (premium blocks)
@011830-0a42ef84 you could of touched a premium block and now it is going to forever remind you when you enter that sprite you don’t have premium
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RE: Inquiry about some stuff
@jeffreyrb03-gmail yeah, but with uploading I’m thinking about all the logistics of not having two clients try uploading at the same time, and what if the client being used to upload data just closes the tab (when the warning when you try to leave the project page is added that won’t be an issue, unless request animation frame is paused by that prompt) I have many ideas and I think I have the willingness to try some rnrrr
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RE: Feature request: eval-like block
@jeffreyrb03-gmail found it, I checked by copying the block and pasting it into notepad (right click then copy, it copies as text) and when I looked at the field for the body part (the block is
<block xmlns="http://www.w3.org/1999/xhtml" type="d3action_d3_attachtobone" colour="#4CAD95ff" id="G=I2:6{4uCuFh~]/t$g}" x="-149.22222222222223" y="658"><value name="BODYPART"><shadow type="d3action_menu_BODYPARTLIST" colour="#4CAD95ff" id="6wbYqs?LX.e:G;C}ph{$"><field name="BODYPARTLIST">neck</field></shadow></value><value name="PARENTNAME"><shadow type="text" colour="#FFFFFFff" id="rFcqk_%u)R%d*H^j#=O*"><field name="TEXT">player</field></shadow></value><value name="SPRITE"><shadow type="d3action_menu_ALLSPRITES" colour="#4CAD95ff" id="h.#6ycyU-?,K_5[P(v1|"><field name="ALLSPRITES">Your player</field></shadow></value><value name="HEIGHT"><shadow type="text" colour="#FFFFFFff" id="eK(osw5sKBwE7skBGH%}"><field name="TEXT">70</field></shadow><block type="data_variable" colour="#FF8C1Aff" id="9-n@%;O|N~@fIc0T%SYU"><field name="VARIABLE" id="YefJTEi/TZB[O43Serh)" variabletype="">CURRENT: TargetHeight</field></block></value></block>
is labeled as neck with lowercase when I tried switching it to neck, I set the variable to “head” and it worked, you have to use lowercase for the bodypart
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RE: Launching a ball using a drag system -- help
@011830-0a42ef84 to guess some possible errors btw here are some
- If you are using when dragged, then the issue is that ragging I think is a bit special, I remember making a detectable drag that just detects when the sprite is clicked, sets the offset to the mouse, then forever goes to the mouse position plus the offset (demo below for movable mouse)
When this sprite clicked
Set XOffset to (X position - Mouse X)
Set YOffset to (Y position - Mouse Y)
Repeat until < not < mouse down > >
| Go to X: (XOffset + Mouse X) Y: (YOffset + Mouse Y)(offset is so when you try to start dragging a sprite it doesn’t snap it’s center to where your mouse is)
If that makes sense, I remember the actual drag doing some weird stuff where you can’t check if it’s touching stuff while your dragging it, you may need to do the method I listed, as well as maybe making it not be pushable by forces while being dragged -
RE: Inquiry about some stuff
@jeffreyrb03-gmail yeah, with projects that require a server my idea is you just assign the oldest client (or if it’s a project with a lobby the host) to be the server and have some checks so if the host leaves the world then the project tries to assign a new host, the pop up when you try to close the page would make it a lot easier to have the client acting as the server “gracefully” transition the status of server or save data when they try to leave
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RE: Feature request: eval-like block
@catty yeah that would have me add an email input to my table of special ppl, which would still be secure bc I did only put it on share with friends like Jeff suggested (I didn’t even think share with friends only would work with publish to all)
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RE: Launching a ball using a drag system -- help
@011830-0a42ef84 it seems to be crashing for me, is that just a me issue or is it for you too now
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RE: Goofy Tower Defense
@011830-0a42ef84 I have already started by updating Jeff’s, and I’m not sure of any ideas for you on making enemies/units, also something to note, the placing logic is very messed up, I have started going insane trying to figure out how to make color is touching color return true, but basically the issue with placing is that the range indicator is apart of the sprite, so that is always touhcing the path, aslo you want to check
if<not < touching (color of path) > >
not check just if it’s touching the placeable area, the issue is the range indicator so you’d need a clone or other sprite that goes to the mouse forever and checks to make sure it’s not going to be placed on the path, not sure if that makes sense but I’ve started going insane so yeah -
RE: Bug: get project parameter blocks take forever to load when they equal "null"
@jeffreyrb03-gmail this is same with load data with a non existent data name, thx for reporting cus I never bothered reporting after finding this
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Concept of how to make something with google sheets
(This is a question targeted towards ppl like Jeff who may have experience with stuff like this)
I have decided I’ll use google sheets for my chat room project after creaticode mentioned it had a limited number of rows, my question is, I need some ideas for how I would do this. I have a few ideas but what to know if anybody has any other ones, I just want to not have to read the sheet every time I write (to check for next message) because if people send messages too quickly next to each other, it could overwrite. Any ideas are appreciated
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RE: Goofy Tower Defense
@011830-0a42ef84 Oh, well then idk what to do then, wouldn’t his remix be your testing room
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RE: Feature request: eval-like block
@jeffreyrb03-gmail well the block would still be useful, only issue is making the text actually work
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RE: Concept of how to make something with google sheets
@jeffreyrb03-gmail any that I use with creaticode I have the project not shared, if I really want to share it to some ppl I can just use my alt to host and share with friends and only friend ppl who I truely trust. Plus for security with perms you can lock a table if you still want it writable, I use that just to ensure I don’t wipe my data tables
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RE: Goofy Tower Defense
@011830-0a42ef84 Tyller_, I hvae my username set as tyllerthegamer but my searchable/full name should be Tyller_
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RE: Import costume from url & user id
@info-creaticode alright, that is very good to know
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RE: Hitbox Help
@s9205307-810c679a You want a compound body (I think thats what it’s called) not a convex hull
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RE: Goofy Tower Defense
@011830-0a42ef84 oh yeah I haven’t shared it yet, don’t copy it yet cus i’m not done