5 days ago

@the_true_odst you do broadcasts for actions, you dont update htem, the synchrously set x y speed and other blocks like that are the way you have to use to update player positions, when you set it on one client the server gets that info, and sends it to all clients (including your own I’m pretty sure) so that clone does stuff, you dont handle the movement for other client sprites manually, creaticode does it automatically (which is a lil annoying)