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    Feature Suggestions: Integration of Scratch Addons

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    • SirBots
      SirBots @mod.squadacademy last edited by

      @mod-squadacademy-1bc96c56 I agree. I want the ability to remove fencing, as this would solve so much issues with my game.

      Your local coder who is working around the clock to make sure great games are made

      1 Reply Last reply Reply Quote 1
      • Tyller_
        Tyller_ Best Forum Helpers last edited by

        @sirbots can’t you just increase the canvas size?

        <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
        </div>

        c. 1 Reply Last reply Reply Quote 1
        • c.
          Cαƚƚყ Mod Helper @mod.squadacademy last edited by c.

          @mod-squadacademy-1bc96c56
          I have suggested customizable block colors (Scratch Addons menu hopefully), but you guys can also suggest them, too!


          However, make sure to suggest them in the Feedback category.

          Official Forums Moderator

          1 Reply Last reply Reply Quote 1
          • c.
            Cαƚƚყ Mod Helper @Tyller_ last edited by

            @tyller_ Yes Tyler, you can

            Official Forums Moderator

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            • info-creaticode
              CreatiCode @mod.squadacademy last edited by

              @mod-squadacademy-1bc96c56

              We will do some research on how to support Scratch addons. Thank you for the suggestion.

              1 Reply Last reply Reply Quote 1
              • info-creaticode
                CreatiCode @mod.squadacademy last edited by

                It looks like the original Scratch Addons only work on MIT Scratch, and it has about 170 addons. To use them you have to install the officla chrome extension.

                Then turbowarp has adopted about 75 of these so that you can run them on the turbowarp editor.

                Any top addons you would like to be supported? If the turbowarp subset is good enough, we might do something similar to turbowarp.

                jeffreyrb03-gmail mod.squadacademy 2 Replies Last reply Reply Quote 1
                • jeffreyrb03-gmail
                  JaecadeJnight Mod Helper @info-creaticode last edited by

                  @info-creaticode The Weather extension, things for data/text encoding (like base64), stretching sprites, and being able to make HTTP requests.

                  #LLJW
                  <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                  mod.squadacademy 1 Reply Last reply Reply Quote 0
                  • mod.squadacademy
                    Mod. Squad Trainer @info-creaticode last edited by

                    @info-creaticode Turbowarp’s set of Addons are pretty good. (There may be some new ones though that haven’t been added to Turbowarp yet).
                    There are also some features in Scratch Tools that may be worth checking out.

                    1 Reply Last reply Reply Quote 1
                    • mod.squadacademy
                      Mod. Squad Trainer @jeffreyrb03-gmail last edited by

                      @jeffreyrb03-gmail Turbowarp, PenguinMod, Snail IDE, Gandi IDE (sometimes - maybe), and other mods support custom extensions. I’m not sure if CreatiCode has this?

                      c. 1 Reply Last reply Reply Quote 1
                      • c.
                        Cαƚƚყ Mod Helper @mod.squadacademy last edited by

                        @mod-squadacademy-1bc96c56
                        CreatiCode does not currently have some of those things.

                        Official Forums Moderator

                        mod.squadacademy jeffreyrb03-gmail 2 Replies Last reply Reply Quote 1
                        • mod.squadacademy
                          Mod. Squad Trainer @c. last edited by

                          @catty Would be good if it did. On the Create page of our website (below our list of Mods [and we know CreatiCode currently isn’t on there - we may change this soon]) is a list of custom extension galleries we’ve found. It would be great if these were compatible.

                          info-creaticode 1 Reply Last reply Reply Quote 0
                          • info-creaticode
                            CreatiCode @mod.squadacademy last edited by

                            @mod-squadacademy-1bc96c56

                            We do plan to support custom extensions as well. Our platform is also based on the Scratch open-source repos, so in theory, there should be no major issue.

                            jeffreyrb03-gmail 1 Reply Last reply Reply Quote 1
                            • jeffreyrb03-gmail
                              JaecadeJnight Mod Helper @c. last edited by

                              @catty Nah, CreatiCode doesnt have any of those blocks, I was just suggesting since those happen to be Turbowarp addons.

                              #LLJW
                              <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                              1 Reply Last reply Reply Quote 0
                              • jeffreyrb03-gmail
                                JaecadeJnight Mod Helper @info-creaticode last edited by

                                @info-creaticode That’s awesome! I think adding Weather blocks at least would be good so you could make like an AI powered weather project that tells you how to prepare for the weather that day or something. This is the one that I use, and it works well and works with Turbowarp (so it should here too): https://khanning.github.io/scratch-weather-extension/

                                #LLJW
                                <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                                SirBots info-creaticode 2 Replies Last reply Reply Quote 0
                                • SirBots
                                  SirBots @jeffreyrb03-gmail last edited by

                                  @jeffreyrb03-gmail At the very least, consider adding the option to remove fencing. Albeit, weather blocks does sound like a great addition as well.

                                  Your local coder who is working around the clock to make sure great games are made

                                  c. 2 Replies Last reply Reply Quote 1
                                  • c.
                                    Cαƚƚყ Mod Helper @SirBots last edited by c.

                                    @sirbots
                                    You can change the fencing border, dude.
                                    @Tyller_ has said this already.

                                    Official Forums Moderator

                                    SirBots 1 Reply Last reply Reply Quote 0
                                    • SirBots
                                      SirBots @c. last edited by

                                      @catty You mean canvas size?

                                      Your local coder who is working around the clock to make sure great games are made

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                                      • c.
                                        Cαƚƚყ Mod Helper @SirBots last edited by c.

                                        @SirBots
                                        To do so:
                                        In the project editor, click “Edit”.
                                        Next, change the Viewport Size (Canvas is the costumes/sprite edit thingy, but is also recommended)
                                        And there you go. Border (kinda) removed.
                                        Also in vector, there is no true limit. It’ll just appear off-screen

                                        Official Forums Moderator

                                        SirBots 1 Reply Last reply Reply Quote 0
                                        • SirBots
                                          SirBots @c. last edited by

                                          @catty I’ll give it a try.

                                          Your local coder who is working around the clock to make sure great games are made

                                          c. 1 Reply Last reply Reply Quote 0
                                          • c.
                                            Cαƚƚყ Mod Helper @SirBots last edited by

                                            @sirbots
                                            Hope it helped!

                                            Official Forums Moderator

                                            SirBots 1 Reply Last reply Reply Quote 0
                                            • info-creaticode
                                              CreatiCode @jeffreyrb03-gmail last edited by

                                              @jeffreyrb03-gmail said in Feature Suggestions: Integration of Scratch Addons:

                                              adding Weather blocks at least would be good so you could make like an AI powered weather project

                                              FYI you should already be able to create this project today by fetching the weather data from weather.com:

                                              e7cf0790-384c-43bd-ad6c-af479eca1b9e-image.png

                                              You will need to do some text parsing to extract the weather data for today from the result.

                                              c. 1 Reply Last reply Reply Quote 1
                                              • c.
                                                Cαƚƚყ Mod Helper @info-creaticode last edited by

                                                @info-creaticode
                                                But that would only get the weather of a specific location. What about a full weather system? Someone in let’s say Los Angeles would not be able to see their weather on the project, as they would see let’s say the weather for Jeffersonville.

                                                Official Forums Moderator

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                                                • SirBots
                                                  SirBots @c. last edited by SirBots

                                                  @catty The viewport size and canvas size don’t really help with fencing. I am trying to get it to where the clones don’t appear on the edge of your screen, and actually render at their coordinates. Take a 2d battle Royale game for example.

                                                  Your local coder who is working around the clock to make sure great games are made

                                                  c. 1 Reply Last reply Reply Quote 1
                                                  • c.
                                                    Cαƚƚყ Mod Helper @SirBots last edited by

                                                    @sirbots
                                                    Well I don’t know how to help with that.

                                                    Official Forums Moderator

                                                    SirBots 1 Reply Last reply Reply Quote 1
                                                    • SirBots
                                                      SirBots @c. last edited by

                                                      @catty Alright. Well, I appreciate you trying to help. Thanks!

                                                      Your local coder who is working around the clock to make sure great games are made

                                                      1 Reply Last reply Reply Quote 1
                                                      • Tyller_
                                                        Tyller_ Best Forum Helpers last edited by

                                                        @sirbots yeah, that’s you increase canvas size a lot a lot, though ig there is an issue where if canvas size is too big it gets weird, but t you can just have everything at cords and subtract the player x/y from the position, and always draw the player centered (this just uses canvas to let you draw clones offscreen but it works)

                                                        <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                                                        </div>

                                                        mod.squadacademy 1 Reply Last reply Reply Quote 1
                                                        • mod.squadacademy
                                                          Mod. Squad Trainer @Tyller_ last edited by

                                                          @tyller_ But that’s not removing the fencing. Removing the fencing enables sprites and clones to properly go off-screen. It’s why top-town or scrolling games are much easier to create in say Gandi IDE or any Turbowarp related mods then in Scratch. In Scratch, you have to come up with more complicated solutions to make it seem like the fencing is removed, when in actuality it’s not.

                                                          Tyller_ 1 Reply Last reply Reply Quote 0
                                                          • Tyller_
                                                            Tyller_ Best Forum Helpers @mod.squadacademy last edited by

                                                            @mod-squadacademy-1bc96c56 ig yeah it isn’t exactly fencing off, but it lets you put stuff offscreen, I do it in my 2d block game (I had 2d minecraft but I messed that up and forked it and fixed the little bug where I tried running a forever loop without screen refresh in over 300 clones) and I literally just treat the canvas size as removed fencing, you don’t need to move the viewport since you can just set canvas to like 2000 by 2000 and stuff can go offscreen, then you can use variables for positioning (unless you have th player sprite moving just change the x y positions of everything else instead of storing everything else’s x y in variables and then drawing them with that x y minus the players)

                                                            <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                                                            </div>

                                                            mod.squadacademy 1 Reply Last reply Reply Quote 1
                                                            • mod.squadacademy
                                                              Mod. Squad Trainer @Tyller_ last edited by

                                                              @tyller_ There’s a Turbowarp extension that allows not only the removal of fencing, but of the clone limit as well. If CreatiCode was able to support custom extensions, it would really open up the possibilities!

                                                              Tyller_ 1 Reply Last reply Reply Quote 0
                                                              • Tyller_
                                                                Tyller_ Best Forum Helpers @mod.squadacademy last edited by

                                                                @mod-squadacademy-1bc96c56 creaticode already removes the clone limit, the crash was cus you should not make clones run forever loops without screen refresh especially if you’re going to do a metric ton of calculations every loop to determine what costume that clone should have and what offset it should be at, it’s a good example of how you can remove fencing effectively and the uses of it (I can give link to show it, I Think I had even cleaned up and split code among multiple sprites, I have a bad habit of putting all my code in single sprites unless it’s that much of an inconvenience to do so)

                                                                <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                                                                </div>

                                                                1 Reply Last reply Reply Quote 0
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