WOC Update Log
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Update 5.5 - Balance Patch and Minor Contend Update
Release Date: April 10, 2025 @ 4:30 PM CDT
What’s new:
Weapon Classes
The Following weapon classes have received statistical changes:Interceptor
- Increased the movement speed boost by approximately 15%
Combat Medic
- Reduced the angle at which bullets are fired from the point where they originate from the player by approximately 8% and tightened the dispersion.
- Increased volume reduction when the player is dead in non-Realistic Battles by 5%
Specials
Punchdown
- Reduced the cooldown of the special by approx. 5 seconds
Big Bubbler
- Increased shield size by approx. 4%
- The appearance of the bubble when taking damage will be scaled accordingly with the size increase.
Gamemodes
The following gamemodes have received changes to their mechanics:Frontlines
- Achieving kills will now award points to the player’s team, and will take away points for losing members as so.
- When compared to Conquest battles, kills only give 2 points, not 3. 1 point will still be deducted for losing a teammate on either team.
Operations
- In Operations, capture points will now become contested.
- This makes it so that Operations is the only non-Realistic mode to have contestable capture points.
Other Changes
- Replaced 1 main menu soundtrack.
- Increased the quality of one main menu soundtrack.
- Replaced 1 soundtrack to play during battles.
Bug Fixes
- In non-Realistic Battles, fixed a bug that caused a player’s special to enter the negatives if the special cooldown counter hit 0 while the player was still dead, and would continue to do so when re-spawning unless used the same time as re-spawning.
- Fixed a bug causing the AI to not point at the player provided the player was closer than other targets.
This update is focused on making changes to the statistics of certain weapons, game modes, bug fixes, and atmosphere changes.