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    • SirBots
      SirBots last edited by

      Update 9.0 - Non-Realistic Weather Pt.1 - Content and Hotfix Update

      Release Date: TBA

      What’s new:

      AI

      • For both AI sprites, fixed a bug where sometimes the code which makes the bots shoot while moving and shoot while standing still would run at the same time, effectively doubling fire rate.

      UI

      • Made more changes to the Class selection screen involving the teammate selection overlapping with class selection buttons.
      • Added additional information regarding points earned and loss through eliminations to the appropriate Gamemodes.
      • Added a realistic battle variant of Operations to the gamemode information while the map loads.

      Gamemodes

      The following Gamemodes have received specification changes

      Operations

      • Now available in the Realistic Battle Gamemodes rotation with the following rule modifications:
        Defending Team:

      • Defending Team Victory Condition: Must eliminate the entire opposing force.

      • Defending Team Losing Condition: Enemy team earns 70 tickets or Defending Team is eliminated.

      Attacking Team

      • Attacking Team Victory Condition: Eliminate the defending force or earn 70 tickets.
      • Attacking Team Losing Condition: Entire team is eliminated.

      Frontlines

      • In non-Realistic Battles, capture points can now be contested with the same rules as those in Realistic Battles

      Conquest

      • In non-Realistic Battles, capture points can now be contested with the same rules as those in Realistic Battles.

      Realistic Battles

      • After every match, the player count will also be randomly determined before every match for increased repeatability. The player count will also be displayed when the map is loading.

      Technical Changes

      • Added code for the weather system

      Weapon Classes

      The following weapon classes have received specification changes

      Anchor

      • Fixed incorrect fire rate values from the previous patch.

      Bug Fixes

      • Fixed a bug in non-realistic battles where the incorrect voice-lines would play.
      • Fixed a 2nd bug in non-realistic battle mods where having the player, an ally, and enemy on the same capture point causing severe performance issues.
      • Fixed a bug where respawning during the victory Theme would cause the score HUD to overlap with the results screen.
      • Fixed a bug in non-realistic battles where respawning after dying would still show the name of the bot which killed the player,

      Development Notes

      This update is targeted at improving non-realistic battle modes, making all gamemode available to Realistic battles, making it so realistic battles are more random each match, and UI fixes.

      Not much dev notes here given how simple everything is.

      Your local coder who is working around the clock to make sure great games are made

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      • SirBots
        SirBots last edited by

        Update 9.0 is out! 9.1 patch notes will drop Wednesday

        Your local coder who is working around the clock to make sure great games are made

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        • SirBots
          SirBots last edited by

          Update 10.0 - Non Archaic Weather Pt. 2 - Content Update

          Release Date: TBA

          What’s new:

          Technical Changes

          • Fully implemented weather mechanics
            • Sunny: No changes
            • Rain: 15% vision reduction and AI Detection Range
            • Cyclone: 30% vision reduction and AI detection range. No airstrikes. Lightning replaces Airstrikes

          Airstrikes

          • Added a second variant of Airstirkes: Lightning

            • Replaces airstrikes in cyclone weather.
            • A single lightning strike will strike a random location on the map, with no warning. Overall less deadly than regular airstrikes in terms of area of effect.
          • Reduced the range at which bombs can drop in the strike zone by approx. 11%

          Realistic Battles

          • Made it so 16v16 and 32v32 battles are three times as likely to occur when loading into a match
          • Made it so 50v50 battles are twice as likely to occur when loading into a match

          Bug Fixes

          • Fixed a bug in Realistic Battles where the UI that shows the player count for each class on the opposing team would show when the player’s team was assigned a defeat.

          The next update will introduce a major shift in the location of World of conquest in terms of teams, maps, and more.

          Your local coder who is working around the clock to make sure great games are made

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          • SirBots
            SirBots last edited by SirBots

            10.0 will release later today! 12.0 patch notes will drop later this week.

            Note: With the size of the game, it is recommended to have at least 5GB or ram or better.

            Your local coder who is working around the clock to make sure great games are made

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            • SirBots
              SirBots last edited by

              Update 10.0 releases in the next 5 minutes! 12.0 Patch Notes:

              Update 12.0 - A Western Arrival Pt. 1 - Major Content Update

              Release Date: Late September, official date to be announced

              NOTE: This update will add large amounts content to the game exceeding 1/2 GB of game size or more. After this update, any devices with a minimum of 4GB of ram will have severe performance issues

              What’s New:

              Technical Changes

              The following changes have been made to the following mechanics

              Teams

              • Added 2 new teams: The US and Japan

                • Japan: White and gray outfits
                • US: Light Brown (Similar to Britain’s outfits but of lighter colors)
              • Made it so any faction can fight each other.

              • Added voice lines to each of the associated new teams.

              • Added 2 new soundtracks to the battle rotation

              AI

              • Added code to allow costume change appearances based on team faction

              Maps

              • Added 2 new maps: Midway and Berlin
                • Midway Island was the epicenter of a the largest carrier battle of history between the USA and Japan. This location will take place on the Airfield section of the map.
                • Berlin marked the final battle of WWII in Europe, with the USSR, USA, and Britain, among others, to defeat Germany and take hold of Germany’s Capital. This map takes place in the ruined buildings of Berlin

              Weather

              • Added a day/night cycle. Vision reductions effects stack with weather effects up to 75%

                • Morning - 10% map brightness reduction and vision reduction
                • Noon - No map brightness or vision reduction
                • Evening - 15% map brightness reduction and vision reduction
                • Night - 50% map brightness reduction, 25% vision reduction

              UI

              • Added new images and backgrounds in the Gamemode selection screen
              • Added new tips to the loading screens
              • Added a new lobby soundtrack.

              Bug Fixes

              • Attempting a second fix where, in Realistic battles, the player count UI would appear when a defeat was assigned to the player team.

              The next update will focus on balance changes, map, changes, and bug fixes from this update.

              Your local coder who is working around the clock to make sure great games are made

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              • SirBots
                SirBots last edited by

                Adjusted the update to 2 parts, with the first part being the day/night cycle and the new maps, followed by the new teams afterwards.

                Your local coder who is working around the clock to make sure great games are made

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                • SirBots
                  SirBots last edited by

                  Update 12.0 drops Thursday!

                  Your local coder who is working around the clock to make sure great games are made

                  TAO 1 Reply Last reply Reply Quote 0
                  • TAO
                    The Ancient One trusted helpers @SirBots last edited by

                    @sirbots Nice

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                    • SirBots
                      SirBots last edited by

                      Update 12.0 Updated Patch Notes - A Western Arrival Pt.1

                      Release date: September 11, 2025 at 8:45 AM CDT

                      What’s new:

                      Weather

                      • Made it so that lightning occurs much more frequently.

                      • Reduced the size at which the lightning explosion can expand at the point of impact by approx. 13% and reduced the expansion speed

                      • Added new sound effects for lightning

                      • Added a day and night cycle

                        • Morning - 10% reduced map brightness
                        • Noon - no effect
                        • Evening - 15% reduced map brightness
                        • Night - 40% reduced map brightness

                      Maps

                      • Added 2 new maps: Midway and Berlin

                      Bugs

                      • There currently is a bug where the scrips controlling the rain and associated sounds are being run several times a second as if multiple copies of the script are present and being run. There is currently no fix and is being investigated.

                      Development Notes

                      This update is focused on adding content in the first wave of the Western Arrival.

                      After studing how weather works, it was made where the frequency of lightning is much higher than before, To make sure that the lightning is not overpowered, its explosion size and expansion speed is reduced. Additionally, more lightning sounds were made.

                      Code for the daylight cycle is now made functional

                      Furhtermore, 2 new maps were added.

                      The next update will add the 2 new teams, along with bug fixes and class reworks.

                      Your local coder who is working around the clock to make sure great games are made

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                      • SirBots
                        SirBots last edited by SirBots

                        12.0 has been released. Expect a sudden hotfix in the future as I work to fix the major bug with the weather scripts. Creaticode has been informed that this may be an editor bug, as a fix with code in the editor is not likely possible.

                        @info-creaticode

                        Your local coder who is working around the clock to make sure great games are made

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                        • SirBots
                          SirBots last edited by

                          I will be experimenting with tables to see if a targeting system via a table of all the enemy coordinates would be faster in more populated lobbies.

                          Your local coder who is working around the clock to make sure great games are made

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                          • SirBots
                            SirBots last edited by

                            Update 12.5.1 - Hotfix and Balance

                            Release Date: TBA

                            What’s New:

                            UI

                            • Replaced the Find Game feature with Patch Notes.
                              • Patch Notes will only reflect on major or key changes. They will not show the full notes.

                            Bug Fixes

                            • Fixed a bug which caused Airstrikes and Lightning to kill players offscreen, respectively.
                            • Made a second attempt to vix severe rain audio and visual issues.

                            The next update will focus on improvements to AI targeting, and measures to discourage spawn camping.

                            Your local coder who is working around the clock to make sure great games are made

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                            • SirBots
                              SirBots last edited by

                              12.5.1 has been released!

                              Your local coder who is working around the clock to make sure great games are made

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                              • SirBots
                                SirBots last edited by

                                Update 12.5.2 - Hotfix Update

                                Release Date: TBA

                                What’s new

                                Weather

                                • Fixed a bug where the rain and sound effects play while the map loads
                                • Fixed a bug where rain effects wouldn’t play.

                                Your local coder who is working around the clock to make sure great games are made

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                                • SirBots
                                  SirBots last edited by SirBots

                                  Update 13.0 - Howitzers and Prying Night Fighting Pt.1 - Seasonal Major Content Update

                                  Release Date: TBA

                                  What’s New:

                                  AI

                                  • Removed the code which caused bots to flash upon taking damage

                                  UI

                                  • Added 4 new Battle soundtracks
                                  • Added one limited time Soundtrack
                                    • This will be used in the upcoming Halloween event

                                  Technical Changes

                                  • Added “Base Defenses”
                                    • Base defenses are a set of long range artillery. Upon getting too close to the opposing team’s spawn, the artillery will fire, and being within range for too long result in an elimination.

                                  Weather

                                  • Reduced how dark the map is when it is Night time by approx. 5%

                                  Maps

                                  • Added a new time limited map: Hurgen’s Forest

                                  Bug Fixes

                                  • Fixed a bug where the player would not take damage from lightning or airstrikes

                                  Development Notes

                                  This update is targeted towards preventing spawn camping, fixing some small things, and updating the music.

                                  After attempting to fix a bug which resulted from the brightness changes caused by weather, it was decided to keep the bug as this could potentially affect users with photosensitive issues.

                                  Some new soundtracks were added, and one being for the halloween event in the near future.

                                  After some time, it was decided that players could also get decisive victories just by sitting inside of the spawn point of the enemies and killing large numbers of them. Thus, a mechanic was added to make sitting in their spawn much more risky.

                                  Lastly, a new Halloween map was added for use in the event and some small weather changes were made.

                                  Your local coder who is working around the clock to make sure great games are made

                                  DreamSMP_Luck 1 Reply Last reply Reply Quote 0
                                  • DreamSMP_Luck
                                    DreamSMP_Luck trusted helpers @SirBots last edited by

                                    @sirbots may I get a game link?

                                    [■■■■■■■■■□] 90% now playing: Like or Like Like by Miniature Tigers
                                    "Tell me how you feel about me
                                    Do you like or like, like me?
                                    Tell me what you really feel
                                    Do you like me? Just say you do <3"

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                                    • SirBots
                                      SirBots @DreamSMP_Luck last edited by

                                      @dreamsmp_luck Sure. Forgot to put the TBA release date in there.

                                      Your local coder who is working around the clock to make sure great games are made

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                                      • SirBots
                                        SirBots @DreamSMP_Luck last edited by

                                        @dreamsmp_luck play.creaticode.com/projects/679b952fe83001fc08dae8bb

                                        Your local coder who is working around the clock to make sure great games are made

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                                        • DreamSMP_Luck
                                          DreamSMP_Luck trusted helpers @SirBots last edited by

                                          @sirbots thank you, it’s so fun! my friends can’t stop playing it XD

                                          [■■■■■■■■■□] 90% now playing: Like or Like Like by Miniature Tigers
                                          "Tell me how you feel about me
                                          Do you like or like, like me?
                                          Tell me what you really feel
                                          Do you like me? Just say you do <3"

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                                          • SirBots
                                            SirBots last edited by

                                            Update 13.0 is planned to release later this week to early next week!

                                            Your local coder who is working around the clock to make sure great games are made

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                                            • DreamSMP_Luck
                                              DreamSMP_Luck trusted helpers @SirBots last edited by

                                              @sirbots yay 😸

                                              [■■■■■■■■■□] 90% now playing: Like or Like Like by Miniature Tigers
                                              "Tell me how you feel about me
                                              Do you like or like, like me?
                                              Tell me what you really feel
                                              Do you like me? Just say you do <3"

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                                              • SirBots
                                                SirBots last edited by SirBots

                                                A project with the new soundtracks will drop this week! Additionally, the Artillery is being buggy, so it will not drop with the update as work progresses.

                                                Your local coder who is working around the clock to make sure great games are made

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                                                • SirBots
                                                  SirBots last edited by

                                                  One last thing, as a replacement for artillery, each match can be in either realistic or standard battles after your first game of a session. 50v50 games will be a guaranteed realistic battle.

                                                  Your local coder who is working around the clock to make sure great games are made

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                                                  • SirBots
                                                    SirBots last edited by

                                                    13.0 has dropped. Patch notes for 13.5 will drop later next week.

                                                    Your local coder who is working around the clock to make sure great games are made

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                                                    • SirBots
                                                      SirBots last edited by

                                                      Update 13.5 - Originality - Major Content Update

                                                      Release Date: TBA. Editor lag is being a massive problem currently

                                                      What’s new:

                                                      UI

                                                      • Major Revamps to the UI screen to be more clean and modern.

                                                      • Removed several old songs and replacing them with new music.

                                                        • This music will be AI generated via Suno’s v5 model. Thus, it won’t be taken from another producer.
                                                        • Some old songs will remain. Overall, there will be less songs in the music rotation. See dev notes for more detailed reasons.
                                                      • Similar to the Battle Music, the lobby music will see similar changes, but the number of songs will still be the same.

                                                      Gamemodes

                                                      The following gamemodes have received specification changes

                                                      Frontlines

                                                      • Reduced the number of tickets need to win a score victory to 500.

                                                      Bug Fixes

                                                      • Fixed a bug where the message of a successful elimination would remain frozen on screen should it appear during the victory chime.
                                                      • I am aware of a bug that causes incorrect collision and roof rendering on some maps despite it being correctly placed in the costume editor. This is currently being investigated.

                                                      Developer Notes

                                                      This update is made to update the UI and make major changes to the music, along with a gamemode change.

                                                      First, the UI screen will receive some changes, including button layout and appearance, along with cleaner placement.

                                                      For the battle songs, changes have been made to the music rotation to remove low quality and somewhat boring music, add some songs which is more fit for the game’s genre, and overall for general originality. The same will happen for most of the lobby soundtracks. Overall, there will be less soundtracks. Some old songs will still be in the game

                                                      For context, all of the new songs will be AI generated using Suno AI’s v5 model. As part of a subscription to access said model, the songs get copyright protections, thus making these new songs the first soundtracks ever to be fully original to the game. These songs will be dropped shortly before the update as Volume 2.

                                                      For the Frontlines mode, the amount of tickets needed to win is reduced to 500 to reduce match times. This is targeted to the Standard variant of the gamemode where the only way to win is by tickets.

                                                      Lastly some small bug fixes were made as well as an investigation of a bug is underway.

                                                      The next update will add a new gamemode.

                                                      Your local coder who is working around the clock to make sure great games are made

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