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CreatiCode Scratch Forum

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  3. WOC Update Log

WOC Update Log

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  • SirBotsS Offline
    SirBotsS Offline
    SirBots
    wrote on last edited by
    #145

    Update 12.0 Updated Patch Notes - A Western Arrival Pt.1

    Release date: September 11, 2025 at 8:45 AM CDT

    What’s new:

    Weather

    • Made it so that lightning occurs much more frequently.

    • Reduced the size at which the lightning explosion can expand at the point of impact by approx. 13% and reduced the expansion speed

    • Added new sound effects for lightning

    • Added a day and night cycle

      • Morning - 10% reduced map brightness
      • Noon - no effect
      • Evening - 15% reduced map brightness
      • Night - 40% reduced map brightness

    Maps

    • Added 2 new maps: Midway and Berlin

    Bugs

    • There currently is a bug where the scrips controlling the rain and associated sounds are being run several times a second as if multiple copies of the script are present and being run. There is currently no fix and is being investigated.

    Development Notes

    This update is focused on adding content in the first wave of the Western Arrival.

    After studing how weather works, it was made where the frequency of lightning is much higher than before, To make sure that the lightning is not overpowered, its explosion size and expansion speed is reduced. Additionally, more lightning sounds were made.

    Code for the daylight cycle is now made functional

    Furhtermore, 2 new maps were added.

    The next update will add the 2 new teams, along with bug fixes and class reworks.

    Your local coder who is working around the clock to make sure great games are made

    1 Reply Last reply
    0
    • SirBotsS Offline
      SirBotsS Offline
      SirBots
      wrote on last edited by SirBots
      #146

      12.0 has been released. Expect a sudden hotfix in the future as I work to fix the major bug with the weather scripts. Creaticode has been informed that this may be an editor bug, as a fix with code in the editor is not likely possible.

      @info-creaticode

      Your local coder who is working around the clock to make sure great games are made

      1 Reply Last reply
      1
      • SirBotsS Offline
        SirBotsS Offline
        SirBots
        wrote on last edited by
        #147

        I will be experimenting with tables to see if a targeting system via a table of all the enemy coordinates would be faster in more populated lobbies.

        Your local coder who is working around the clock to make sure great games are made

        1 Reply Last reply
        0
        • SirBotsS Offline
          SirBotsS Offline
          SirBots
          wrote on last edited by
          #148

          Update 12.5.1 - Hotfix and Balance

          Release Date: TBA

          What’s New:

          UI

          • Replaced the Find Game feature with Patch Notes.
            • Patch Notes will only reflect on major or key changes. They will not show the full notes.

          Bug Fixes

          • Fixed a bug which caused Airstrikes and Lightning to kill players offscreen, respectively.
          • Made a second attempt to vix severe rain audio and visual issues.

          The next update will focus on improvements to AI targeting, and measures to discourage spawn camping.

          Your local coder who is working around the clock to make sure great games are made

          1 Reply Last reply
          0
          • SirBotsS Offline
            SirBotsS Offline
            SirBots
            wrote on last edited by
            #149

            12.5.1 has been released!

            Your local coder who is working around the clock to make sure great games are made

            1 Reply Last reply
            0
            • SirBotsS Offline
              SirBotsS Offline
              SirBots
              wrote on last edited by
              #150

              Update 12.5.2 - Hotfix Update

              Release Date: TBA

              What’s new

              Weather

              • Fixed a bug where the rain and sound effects play while the map loads
              • Fixed a bug where rain effects wouldn’t play.

              Your local coder who is working around the clock to make sure great games are made

              1 Reply Last reply
              0
              • SirBotsS Offline
                SirBotsS Offline
                SirBots
                wrote on last edited by SirBots
                #151

                Update 13.0 - Howitzers and Prying Night Fighting Pt.1 - Seasonal Major Content Update

                Release Date: TBA

                What’s New:

                AI

                • Removed the code which caused bots to flash upon taking damage

                UI

                • Added 4 new Battle soundtracks
                • Added one limited time Soundtrack
                  • This will be used in the upcoming Halloween event

                Technical Changes

                • Added “Base Defenses”
                  • Base defenses are a set of long range artillery. Upon getting too close to the opposing team’s spawn, the artillery will fire, and being within range for too long result in an elimination.

                Weather

                • Reduced how dark the map is when it is Night time by approx. 5%

                Maps

                • Added a new time limited map: Hurgen’s Forest

                Bug Fixes

                • Fixed a bug where the player would not take damage from lightning or airstrikes

                Development Notes

                This update is targeted towards preventing spawn camping, fixing some small things, and updating the music.

                After attempting to fix a bug which resulted from the brightness changes caused by weather, it was decided to keep the bug as this could potentially affect users with photosensitive issues.

                Some new soundtracks were added, and one being for the halloween event in the near future.

                After some time, it was decided that players could also get decisive victories just by sitting inside of the spawn point of the enemies and killing large numbers of them. Thus, a mechanic was added to make sitting in their spawn much more risky.

                Lastly, a new Halloween map was added for use in the event and some small weather changes were made.

                Your local coder who is working around the clock to make sure great games are made

                DreamSMP_LuckD 1 Reply Last reply
                0
                • SirBotsS SirBots

                  Update 13.0 - Howitzers and Prying Night Fighting Pt.1 - Seasonal Major Content Update

                  Release Date: TBA

                  What’s New:

                  AI

                  • Removed the code which caused bots to flash upon taking damage

                  UI

                  • Added 4 new Battle soundtracks
                  • Added one limited time Soundtrack
                    • This will be used in the upcoming Halloween event

                  Technical Changes

                  • Added “Base Defenses”
                    • Base defenses are a set of long range artillery. Upon getting too close to the opposing team’s spawn, the artillery will fire, and being within range for too long result in an elimination.

                  Weather

                  • Reduced how dark the map is when it is Night time by approx. 5%

                  Maps

                  • Added a new time limited map: Hurgen’s Forest

                  Bug Fixes

                  • Fixed a bug where the player would not take damage from lightning or airstrikes

                  Development Notes

                  This update is targeted towards preventing spawn camping, fixing some small things, and updating the music.

                  After attempting to fix a bug which resulted from the brightness changes caused by weather, it was decided to keep the bug as this could potentially affect users with photosensitive issues.

                  Some new soundtracks were added, and one being for the halloween event in the near future.

                  After some time, it was decided that players could also get decisive victories just by sitting inside of the spawn point of the enemies and killing large numbers of them. Thus, a mechanic was added to make sitting in their spawn much more risky.

                  Lastly, a new Halloween map was added for use in the event and some small weather changes were made.

                  DreamSMP_LuckD Offline
                  DreamSMP_LuckD Offline
                  DreamSMP_Luck
                  trusted helpers
                  wrote on last edited by
                  #152

                  @sirbots may I get a game link?

                  [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

                  SirBotsS 2 Replies Last reply
                  0
                  • DreamSMP_LuckD DreamSMP_Luck

                    @sirbots may I get a game link?

                    SirBotsS Offline
                    SirBotsS Offline
                    SirBots
                    wrote on last edited by
                    #153

                    @dreamsmp_luck Sure. Forgot to put the TBA release date in there.

                    Your local coder who is working around the clock to make sure great games are made

                    1 Reply Last reply
                    0
                    • DreamSMP_LuckD DreamSMP_Luck

                      @sirbots may I get a game link?

                      SirBotsS Offline
                      SirBotsS Offline
                      SirBots
                      wrote on last edited by
                      #154

                      @dreamsmp_luck play.creaticode.com/projects/679b952fe83001fc08dae8bb

                      Your local coder who is working around the clock to make sure great games are made

                      DreamSMP_LuckD 1 Reply Last reply
                      0
                      • SirBotsS SirBots

                        @dreamsmp_luck play.creaticode.com/projects/679b952fe83001fc08dae8bb

                        DreamSMP_LuckD Offline
                        DreamSMP_LuckD Offline
                        DreamSMP_Luck
                        trusted helpers
                        wrote on last edited by
                        #155

                        @sirbots thank you, it’s so fun! my friends can’t stop playing it XD

                        [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

                        1 Reply Last reply
                        1
                        • SirBotsS Offline
                          SirBotsS Offline
                          SirBots
                          wrote on last edited by
                          #156

                          Update 13.0 is planned to release later this week to early next week!

                          Your local coder who is working around the clock to make sure great games are made

                          DreamSMP_LuckD 1 Reply Last reply
                          0
                          • SirBotsS SirBots

                            Update 13.0 is planned to release later this week to early next week!

                            DreamSMP_LuckD Offline
                            DreamSMP_LuckD Offline
                            DreamSMP_Luck
                            trusted helpers
                            wrote on last edited by
                            #157

                            @sirbots yay 😸

                            [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

                            1 Reply Last reply
                            0
                            • SirBotsS Offline
                              SirBotsS Offline
                              SirBots
                              wrote on last edited by SirBots
                              #158

                              A project with the new soundtracks will drop this week! Additionally, the Artillery is being buggy, so it will not drop with the update as work progresses.

                              Your local coder who is working around the clock to make sure great games are made

                              1 Reply Last reply
                              0
                              • SirBotsS Offline
                                SirBotsS Offline
                                SirBots
                                wrote on last edited by
                                #159

                                One last thing, as a replacement for artillery, each match can be in either realistic or standard battles after your first game of a session. 50v50 games will be a guaranteed realistic battle.

                                Your local coder who is working around the clock to make sure great games are made

                                1 Reply Last reply
                                0
                                • SirBotsS Offline
                                  SirBotsS Offline
                                  SirBots
                                  wrote on last edited by
                                  #160

                                  13.0 has dropped. Patch notes for 13.5 will drop later next week.

                                  Your local coder who is working around the clock to make sure great games are made

                                  1 Reply Last reply
                                  0
                                  • SirBotsS Offline
                                    SirBotsS Offline
                                    SirBots
                                    wrote on last edited by
                                    #161

                                    Update 13.5 - Originality - Major Content Update

                                    Release Date: TBA. Editor lag is being a massive problem currently

                                    What’s new:

                                    UI

                                    • Major Revamps to the UI screen to be more clean and modern.

                                    • Removed several old songs and replacing them with new music.

                                      • This music will be AI generated via Suno’s v5 model. Thus, it won’t be taken from another producer.
                                      • Some old songs will remain. Overall, there will be less songs in the music rotation. See dev notes for more detailed reasons.
                                    • Similar to the Battle Music, the lobby music will see similar changes, but the number of songs will still be the same.

                                    Gamemodes

                                    The following gamemodes have received specification changes

                                    Frontlines

                                    • Reduced the number of tickets need to win a score victory to 500.

                                    Bug Fixes

                                    • Fixed a bug where the message of a successful elimination would remain frozen on screen should it appear during the victory chime.
                                    • I am aware of a bug that causes incorrect collision and roof rendering on some maps despite it being correctly placed in the costume editor. This is currently being investigated.

                                    Developer Notes

                                    This update is made to update the UI and make major changes to the music, along with a gamemode change.

                                    First, the UI screen will receive some changes, including button layout and appearance, along with cleaner placement.

                                    For the battle songs, changes have been made to the music rotation to remove low quality and somewhat boring music, add some songs which is more fit for the game’s genre, and overall for general originality. The same will happen for most of the lobby soundtracks. Overall, there will be less soundtracks. Some old songs will still be in the game

                                    For context, all of the new songs will be AI generated using Suno AI’s v5 model. As part of a subscription to access said model, the songs get copyright protections, thus making these new songs the first soundtracks ever to be fully original to the game. These songs will be dropped shortly before the update as Volume 2.

                                    For the Frontlines mode, the amount of tickets needed to win is reduced to 500 to reduce match times. This is targeted to the Standard variant of the gamemode where the only way to win is by tickets.

                                    Lastly some small bug fixes were made as well as an investigation of a bug is underway.

                                    The next update will add a new gamemode.

                                    Your local coder who is working around the clock to make sure great games are made

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