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CreatiCode Scratch Forum

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  3. WOC Update Log

WOC Update Log

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  • SirBotsS Offline
    SirBotsS Offline
    SirBots
    wrote on last edited by
    #135

    Update 8.6 is out and battle trials have begun. 9.0 patch notes will release later today

    Your local coder who is working around the clock to make sure great games are made

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    • SirBotsS Offline
      SirBotsS Offline
      SirBots
      wrote on last edited by
      #136

      9.0 Patch notes are being pushed back until further notice due to indecision from battle trials results.

      Your local coder who is working around the clock to make sure great games are made

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      • SirBotsS Offline
        SirBotsS Offline
        SirBots
        wrote on last edited by
        #137

        Update 9.0 - Non-Realistic Weather Pt.1 - Content and Hotfix Update

        Release Date: TBA

        What’s new:

        AI

        • For both AI sprites, fixed a bug where sometimes the code which makes the bots shoot while moving and shoot while standing still would run at the same time, effectively doubling fire rate.

        UI

        • Made more changes to the Class selection screen involving the teammate selection overlapping with class selection buttons.
        • Added additional information regarding points earned and loss through eliminations to the appropriate Gamemodes.
        • Added a realistic battle variant of Operations to the gamemode information while the map loads.

        Gamemodes

        The following Gamemodes have received specification changes

        Operations

        • Now available in the Realistic Battle Gamemodes rotation with the following rule modifications:
          Defending Team:

        • Defending Team Victory Condition: Must eliminate the entire opposing force.

        • Defending Team Losing Condition: Enemy team earns 70 tickets or Defending Team is eliminated.

        Attacking Team

        • Attacking Team Victory Condition: Eliminate the defending force or earn 70 tickets.
        • Attacking Team Losing Condition: Entire team is eliminated.

        Frontlines

        • In non-Realistic Battles, capture points can now be contested with the same rules as those in Realistic Battles

        Conquest

        • In non-Realistic Battles, capture points can now be contested with the same rules as those in Realistic Battles.

        Realistic Battles

        • After every match, the player count will also be randomly determined before every match for increased repeatability. The player count will also be displayed when the map is loading.

        Technical Changes

        • Added code for the weather system

        Weapon Classes

        The following weapon classes have received specification changes

        Anchor

        • Fixed incorrect fire rate values from the previous patch.

        Bug Fixes

        • Fixed a bug in non-realistic battles where the incorrect voice-lines would play.
        • Fixed a 2nd bug in non-realistic battle mods where having the player, an ally, and enemy on the same capture point causing severe performance issues.
        • Fixed a bug where respawning during the victory Theme would cause the score HUD to overlap with the results screen.
        • Fixed a bug in non-realistic battles where respawning after dying would still show the name of the bot which killed the player,

        Development Notes

        This update is targeted at improving non-realistic battle modes, making all gamemode available to Realistic battles, making it so realistic battles are more random each match, and UI fixes.

        Not much dev notes here given how simple everything is.

        Your local coder who is working around the clock to make sure great games are made

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        • SirBotsS Offline
          SirBotsS Offline
          SirBots
          wrote on last edited by
          #138

          Update 9.0 is out! 9.1 patch notes will drop Wednesday

          Your local coder who is working around the clock to make sure great games are made

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          • SirBotsS Offline
            SirBotsS Offline
            SirBots
            wrote on last edited by
            #139

            Update 10.0 - Non Archaic Weather Pt. 2 - Content Update

            Release Date: TBA

            What’s new:

            Technical Changes

            • Fully implemented weather mechanics
              • Sunny: No changes
              • Rain: 15% vision reduction and AI Detection Range
              • Cyclone: 30% vision reduction and AI detection range. No airstrikes. Lightning replaces Airstrikes

            Airstrikes

            • Added a second variant of Airstirkes: Lightning

              • Replaces airstrikes in cyclone weather.
              • A single lightning strike will strike a random location on the map, with no warning. Overall less deadly than regular airstrikes in terms of area of effect.
            • Reduced the range at which bombs can drop in the strike zone by approx. 11%

            Realistic Battles

            • Made it so 16v16 and 32v32 battles are three times as likely to occur when loading into a match
            • Made it so 50v50 battles are twice as likely to occur when loading into a match

            Bug Fixes

            • Fixed a bug in Realistic Battles where the UI that shows the player count for each class on the opposing team would show when the player’s team was assigned a defeat.

            The next update will introduce a major shift in the location of World of conquest in terms of teams, maps, and more.

            Your local coder who is working around the clock to make sure great games are made

            1 Reply Last reply
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            • SirBotsS Offline
              SirBotsS Offline
              SirBots
              wrote on last edited by SirBots
              #140

              10.0 will release later today! 12.0 patch notes will drop later this week.

              Note: With the size of the game, it is recommended to have at least 5GB or ram or better.

              Your local coder who is working around the clock to make sure great games are made

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              • SirBotsS Offline
                SirBotsS Offline
                SirBots
                wrote on last edited by
                #141

                Update 10.0 releases in the next 5 minutes! 12.0 Patch Notes:

                Update 12.0 - A Western Arrival Pt. 1 - Major Content Update

                Release Date: Late September, official date to be announced

                NOTE: This update will add large amounts content to the game exceeding 1/2 GB of game size or more. After this update, any devices with a minimum of 4GB of ram will have severe performance issues

                What’s New:

                Technical Changes

                The following changes have been made to the following mechanics

                Teams

                • Added 2 new teams: The US and Japan

                  • Japan: White and gray outfits
                  • US: Light Brown (Similar to Britain’s outfits but of lighter colors)
                • Made it so any faction can fight each other.

                • Added voice lines to each of the associated new teams.

                • Added 2 new soundtracks to the battle rotation

                AI

                • Added code to allow costume change appearances based on team faction

                Maps

                • Added 2 new maps: Midway and Berlin
                  • Midway Island was the epicenter of a the largest carrier battle of history between the USA and Japan. This location will take place on the Airfield section of the map.
                  • Berlin marked the final battle of WWII in Europe, with the USSR, USA, and Britain, among others, to defeat Germany and take hold of Germany’s Capital. This map takes place in the ruined buildings of Berlin

                Weather

                • Added a day/night cycle. Vision reductions effects stack with weather effects up to 75%

                  • Morning - 10% map brightness reduction and vision reduction
                  • Noon - No map brightness or vision reduction
                  • Evening - 15% map brightness reduction and vision reduction
                  • Night - 50% map brightness reduction, 25% vision reduction

                UI

                • Added new images and backgrounds in the Gamemode selection screen
                • Added new tips to the loading screens
                • Added a new lobby soundtrack.

                Bug Fixes

                • Attempting a second fix where, in Realistic battles, the player count UI would appear when a defeat was assigned to the player team.

                The next update will focus on balance changes, map, changes, and bug fixes from this update.

                Your local coder who is working around the clock to make sure great games are made

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                • SirBotsS Offline
                  SirBotsS Offline
                  SirBots
                  wrote on last edited by
                  #142

                  Adjusted the update to 2 parts, with the first part being the day/night cycle and the new maps, followed by the new teams afterwards.

                  Your local coder who is working around the clock to make sure great games are made

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                  • SirBotsS Offline
                    SirBotsS Offline
                    SirBots
                    wrote on last edited by
                    #143

                    Update 12.0 drops Thursday!

                    Your local coder who is working around the clock to make sure great games are made

                    TheNicknameGovT 1 Reply Last reply
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                    • SirBotsS SirBots

                      Update 12.0 drops Thursday!

                      TheNicknameGovT Offline
                      TheNicknameGovT Offline
                      TheNicknameGov
                      trusted helpers
                      wrote on last edited by
                      #144

                      @sirbots Nice

                      Please help all my projects are 3000+ blocks

                      1 Reply Last reply
                      0
                      • SirBotsS Offline
                        SirBotsS Offline
                        SirBots
                        wrote on last edited by
                        #145

                        Update 12.0 Updated Patch Notes - A Western Arrival Pt.1

                        Release date: September 11, 2025 at 8:45 AM CDT

                        What’s new:

                        Weather

                        • Made it so that lightning occurs much more frequently.

                        • Reduced the size at which the lightning explosion can expand at the point of impact by approx. 13% and reduced the expansion speed

                        • Added new sound effects for lightning

                        • Added a day and night cycle

                          • Morning - 10% reduced map brightness
                          • Noon - no effect
                          • Evening - 15% reduced map brightness
                          • Night - 40% reduced map brightness

                        Maps

                        • Added 2 new maps: Midway and Berlin

                        Bugs

                        • There currently is a bug where the scrips controlling the rain and associated sounds are being run several times a second as if multiple copies of the script are present and being run. There is currently no fix and is being investigated.

                        Development Notes

                        This update is focused on adding content in the first wave of the Western Arrival.

                        After studing how weather works, it was made where the frequency of lightning is much higher than before, To make sure that the lightning is not overpowered, its explosion size and expansion speed is reduced. Additionally, more lightning sounds were made.

                        Code for the daylight cycle is now made functional

                        Furhtermore, 2 new maps were added.

                        The next update will add the 2 new teams, along with bug fixes and class reworks.

                        Your local coder who is working around the clock to make sure great games are made

                        1 Reply Last reply
                        0
                        • SirBotsS Offline
                          SirBotsS Offline
                          SirBots
                          wrote on last edited by SirBots
                          #146

                          12.0 has been released. Expect a sudden hotfix in the future as I work to fix the major bug with the weather scripts. Creaticode has been informed that this may be an editor bug, as a fix with code in the editor is not likely possible.

                          @info-creaticode

                          Your local coder who is working around the clock to make sure great games are made

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                          1
                          • SirBotsS Offline
                            SirBotsS Offline
                            SirBots
                            wrote on last edited by
                            #147

                            I will be experimenting with tables to see if a targeting system via a table of all the enemy coordinates would be faster in more populated lobbies.

                            Your local coder who is working around the clock to make sure great games are made

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                            0
                            • SirBotsS Offline
                              SirBotsS Offline
                              SirBots
                              wrote on last edited by
                              #148

                              Update 12.5.1 - Hotfix and Balance

                              Release Date: TBA

                              What’s New:

                              UI

                              • Replaced the Find Game feature with Patch Notes.
                                • Patch Notes will only reflect on major or key changes. They will not show the full notes.

                              Bug Fixes

                              • Fixed a bug which caused Airstrikes and Lightning to kill players offscreen, respectively.
                              • Made a second attempt to vix severe rain audio and visual issues.

                              The next update will focus on improvements to AI targeting, and measures to discourage spawn camping.

                              Your local coder who is working around the clock to make sure great games are made

                              1 Reply Last reply
                              0
                              • SirBotsS Offline
                                SirBotsS Offline
                                SirBots
                                wrote on last edited by
                                #149

                                12.5.1 has been released!

                                Your local coder who is working around the clock to make sure great games are made

                                1 Reply Last reply
                                0
                                • SirBotsS Offline
                                  SirBotsS Offline
                                  SirBots
                                  wrote on last edited by
                                  #150

                                  Update 12.5.2 - Hotfix Update

                                  Release Date: TBA

                                  What’s new

                                  Weather

                                  • Fixed a bug where the rain and sound effects play while the map loads
                                  • Fixed a bug where rain effects wouldn’t play.

                                  Your local coder who is working around the clock to make sure great games are made

                                  1 Reply Last reply
                                  0
                                  • SirBotsS Offline
                                    SirBotsS Offline
                                    SirBots
                                    wrote on last edited by SirBots
                                    #151

                                    Update 13.0 - Howitzers and Prying Night Fighting Pt.1 - Seasonal Major Content Update

                                    Release Date: TBA

                                    What’s New:

                                    AI

                                    • Removed the code which caused bots to flash upon taking damage

                                    UI

                                    • Added 4 new Battle soundtracks
                                    • Added one limited time Soundtrack
                                      • This will be used in the upcoming Halloween event

                                    Technical Changes

                                    • Added “Base Defenses”
                                      • Base defenses are a set of long range artillery. Upon getting too close to the opposing team’s spawn, the artillery will fire, and being within range for too long result in an elimination.

                                    Weather

                                    • Reduced how dark the map is when it is Night time by approx. 5%

                                    Maps

                                    • Added a new time limited map: Hurgen’s Forest

                                    Bug Fixes

                                    • Fixed a bug where the player would not take damage from lightning or airstrikes

                                    Development Notes

                                    This update is targeted towards preventing spawn camping, fixing some small things, and updating the music.

                                    After attempting to fix a bug which resulted from the brightness changes caused by weather, it was decided to keep the bug as this could potentially affect users with photosensitive issues.

                                    Some new soundtracks were added, and one being for the halloween event in the near future.

                                    After some time, it was decided that players could also get decisive victories just by sitting inside of the spawn point of the enemies and killing large numbers of them. Thus, a mechanic was added to make sitting in their spawn much more risky.

                                    Lastly, a new Halloween map was added for use in the event and some small weather changes were made.

                                    Your local coder who is working around the clock to make sure great games are made

                                    DreamSMP_LuckD 1 Reply Last reply
                                    0
                                    • SirBotsS SirBots

                                      Update 13.0 - Howitzers and Prying Night Fighting Pt.1 - Seasonal Major Content Update

                                      Release Date: TBA

                                      What’s New:

                                      AI

                                      • Removed the code which caused bots to flash upon taking damage

                                      UI

                                      • Added 4 new Battle soundtracks
                                      • Added one limited time Soundtrack
                                        • This will be used in the upcoming Halloween event

                                      Technical Changes

                                      • Added “Base Defenses”
                                        • Base defenses are a set of long range artillery. Upon getting too close to the opposing team’s spawn, the artillery will fire, and being within range for too long result in an elimination.

                                      Weather

                                      • Reduced how dark the map is when it is Night time by approx. 5%

                                      Maps

                                      • Added a new time limited map: Hurgen’s Forest

                                      Bug Fixes

                                      • Fixed a bug where the player would not take damage from lightning or airstrikes

                                      Development Notes

                                      This update is targeted towards preventing spawn camping, fixing some small things, and updating the music.

                                      After attempting to fix a bug which resulted from the brightness changes caused by weather, it was decided to keep the bug as this could potentially affect users with photosensitive issues.

                                      Some new soundtracks were added, and one being for the halloween event in the near future.

                                      After some time, it was decided that players could also get decisive victories just by sitting inside of the spawn point of the enemies and killing large numbers of them. Thus, a mechanic was added to make sitting in their spawn much more risky.

                                      Lastly, a new Halloween map was added for use in the event and some small weather changes were made.

                                      DreamSMP_LuckD Offline
                                      DreamSMP_LuckD Offline
                                      DreamSMP_Luck
                                      trusted helpers
                                      wrote on last edited by
                                      #152

                                      @sirbots may I get a game link?

                                      [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

                                      SirBotsS 2 Replies Last reply
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                                      • DreamSMP_LuckD DreamSMP_Luck

                                        @sirbots may I get a game link?

                                        SirBotsS Offline
                                        SirBotsS Offline
                                        SirBots
                                        wrote on last edited by
                                        #153

                                        @dreamsmp_luck Sure. Forgot to put the TBA release date in there.

                                        Your local coder who is working around the clock to make sure great games are made

                                        1 Reply Last reply
                                        0
                                        • DreamSMP_LuckD DreamSMP_Luck

                                          @sirbots may I get a game link?

                                          SirBotsS Offline
                                          SirBotsS Offline
                                          SirBots
                                          wrote on last edited by
                                          #154

                                          @dreamsmp_luck play.creaticode.com/projects/679b952fe83001fc08dae8bb

                                          Your local coder who is working around the clock to make sure great games are made

                                          DreamSMP_LuckD 1 Reply Last reply
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