PARMA - A Anomaly Protection Group - Game Announcment
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@sirbots Oh, I understand it a bit now. So you switch between scenes for gameplay? There is no 3D movement?
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@charles No. For reference, here is one of the cameras on the Forest Map:
(using incog bc i am using a collage issued computer)
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@sirbots The platform search was there for a while. Just fyi. I was looking for platforms to actually make the maps.
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@sirbots Ah, I understand it now. This looks really good.
Couple things (Sorry if I appear annoying):
How did you create the static effect?
Also, Personally, I would recommend using a custom font instead of Creaticode’s database for fonts. I believe it would be better.
Lastly, I see the arrows. Do you think you could make widgets instead of sprites for buttons?
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@charles The static effect was created through rapid costume changes through giant static pictures, then set its transparency to a high value. The level goes to zero then back when you switch cameras.
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Is this supposed to be like fnaf?
print("hi,")
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Gamemodes Overview
Along with the 3 maps, there is also 3 different gamemodes. These gamemodes are Normal, Hard, and Endless.
Normal
The standard mode of the three, you play the game an normal pace, with a normal number of anomalies, and with good chances of obvious anomalies appearing.
Hard
Truly the pinnacle of difficult games, Hard mode will ramp up the rate at which anomalies spawn, increase the odds at which harder anomalies will appear, less maximum anomalies allowed, and fewer odds of obvious anomalies appearing.
Endless
Same as Normal Mode, but the night will never end. Try to get as much anomalies as possible.
The release date has changed to today at 8:00 AM CDT!
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@sirbots so 9am est, I can’t wait!
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Game has dropped!
play.creaticode.com/projects/68e7c43d7d877d732579fd7c?version=1
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@sirbots I love it!!
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@sirbots I’m making my dad play it lol and he loves it
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@dreamsmp_luck How’s your first few games going?
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@sirbots pretty good but I’m working on like 2 out of the 5
-the blob doodle
-vapor space
-angels of death: endless corridor
-bfa
-what’s my gender…?
those are my wip games
do ya wanna help w/ them? -
@dreamsmp_luck I ment for my game. But sure, what do you need help with?
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@sirbots oh mb
I need help with the part after xngel’s fight in the blob doodle, I need it so you get teleported to the backdrop where you’re now behind the castle and more stuff I don’t feel like saying
but about your game, I got like the max of 3 anomalies and I can’t find the 4 anomalies so I just lose there. -
@dreamsmp_luck There can be only 4 anomalies allowed on a normal game. If there is more than 4, you lose. Sometimes, a sound effect plays either right before, or right after an anomaly appears. Also, might reduce anomaly spawn rates on hard.
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@dreamsmp_luck For the sequel (Planned for March hopefully,) You would have about 50 seconds to study the rooms before the anomalies would start spawning.
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@dreamsmp_luck Also, can i see a screenshot of what you’re saying?
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@sirbots I have a video of gameplay I just did:
https://streamable.com/p7xll6
as you can see, I can’t really find any -
@dreamsmp_luck can’t view it bc of collage firewall stuff.
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@sirbots the what? what’s collage firewall
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@dreamsmp_luck The collage i’m going to has a firewall similar to school firewalls. Ima try to view it on my phone later.
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@sirbots alr
but I can’t find anomalies, its to hard ig (or I js have a bad memory) -
@dreamsmp_luck What map you playing?
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@sirbots house
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@dreamsmp_luck Here are some (Not all) of the hard anomales:
Living Room
The bucket in the left corner can disappear
The clock on the china cabinet can disappear
There can be a extra TV on top of the safe.
Yard
An Abyss can form on the ceiling of the roofed patio on the right side of the screen
There can be a funni looking intruder behind the wood fence gate.
Kitchen
A bucket can spawn on top of the fridge
The can next to the bundle of ropes can move from the left to the right.
Bathroom
A wire circuit above the shower can disconnect
A tincan can spawn on the shelf above the glass bottle.
Hope this helps a bit.
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@sirbots
what does this mean
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@sirbots yeah that helps thx
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@dreamsmp_luck Light Anomaly
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@sirbots what does texture, light, and abyss amonaly look like
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@sirbots gtg my school bus is here
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@dreamsmp_luck Texture anomaly is for when the appearance of an object is different, like it being a different color, appearance, or it being all black.
Light anomaly is the change in lighting when the room has different lighting, like it being dark, or brighter.
Abyss is just a giant black circle. Some of them can be in sneaky spots.
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@sirbots And this will released what time Thursday?
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@charles it just released
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@whitnlan000-ac8c3de3
No. I assume it’s inspired by I’m On Observation Duty.