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CreatiCode Scratch Forum

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  3. PARMA - A Anomaly Protection Group - Game Announcment

PARMA - A Anomaly Protection Group - Game Announcment

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  • DreamSMP_LuckD DreamSMP_Luck

    @sirbots house

    SirBotsS Offline
    SirBotsS Offline
    SirBots
    wrote on last edited by
    #47

    @dreamsmp_luck Here are some (Not all) of the hard anomales:

    Living Room

    The bucket in the left corner can disappear

    The clock on the china cabinet can disappear

    There can be a extra TV on top of the safe.

    Yard

    An Abyss can form on the ceiling of the roofed patio on the right side of the screen

    There can be a funni looking intruder behind the wood fence gate.

    Kitchen

    A bucket can spawn on top of the fridge

    The can next to the bundle of ropes can move from the left to the right.

    Bathroom

    A wire circuit above the shower can disconnect

    A tincan can spawn on the shelf above the glass bottle.

    Hope this helps a bit.

    Your local coder who is working around the clock to make sure great games are made

    DreamSMP_LuckD 2 Replies Last reply
    0
    • SirBotsS SirBots

      @dreamsmp_luck Here are some (Not all) of the hard anomales:

      Living Room

      The bucket in the left corner can disappear

      The clock on the china cabinet can disappear

      There can be a extra TV on top of the safe.

      Yard

      An Abyss can form on the ceiling of the roofed patio on the right side of the screen

      There can be a funni looking intruder behind the wood fence gate.

      Kitchen

      A bucket can spawn on top of the fridge

      The can next to the bundle of ropes can move from the left to the right.

      Bathroom

      A wire circuit above the shower can disconnect

      A tincan can spawn on the shelf above the glass bottle.

      Hope this helps a bit.

      DreamSMP_LuckD Offline
      DreamSMP_LuckD Offline
      DreamSMP_Luck
      trusted helpers
      wrote on last edited by
      #48

      @sirbots e895118d-8367-4fa1-b30a-c68be8825e7e-image.png what does this mean

      [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

      SirBotsS 1 Reply Last reply
      0
      • SirBotsS SirBots

        @dreamsmp_luck Here are some (Not all) of the hard anomales:

        Living Room

        The bucket in the left corner can disappear

        The clock on the china cabinet can disappear

        There can be a extra TV on top of the safe.

        Yard

        An Abyss can form on the ceiling of the roofed patio on the right side of the screen

        There can be a funni looking intruder behind the wood fence gate.

        Kitchen

        A bucket can spawn on top of the fridge

        The can next to the bundle of ropes can move from the left to the right.

        Bathroom

        A wire circuit above the shower can disconnect

        A tincan can spawn on the shelf above the glass bottle.

        Hope this helps a bit.

        DreamSMP_LuckD Offline
        DreamSMP_LuckD Offline
        DreamSMP_Luck
        trusted helpers
        wrote on last edited by
        #49

        @sirbots yeah that helps thx

        [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

        1 Reply Last reply
        0
        • DreamSMP_LuckD DreamSMP_Luck

          @sirbots e895118d-8367-4fa1-b30a-c68be8825e7e-image.png what does this mean

          SirBotsS Offline
          SirBotsS Offline
          SirBots
          wrote on last edited by
          #50

          @dreamsmp_luck Light Anomaly

          Your local coder who is working around the clock to make sure great games are made

          DreamSMP_LuckD 2 Replies Last reply
          0
          • SirBotsS SirBots

            @dreamsmp_luck Light Anomaly

            DreamSMP_LuckD Offline
            DreamSMP_LuckD Offline
            DreamSMP_Luck
            trusted helpers
            wrote on last edited by
            #51

            @sirbots what does texture, light, and abyss amonaly look like

            [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

            SirBotsS 1 Reply Last reply
            0
            • SirBotsS SirBots

              @dreamsmp_luck Light Anomaly

              DreamSMP_LuckD Offline
              DreamSMP_LuckD Offline
              DreamSMP_Luck
              trusted helpers
              wrote on last edited by
              #52

              @sirbots gtg my school bus is here

              [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

              1 Reply Last reply
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              • DreamSMP_LuckD DreamSMP_Luck

                @sirbots what does texture, light, and abyss amonaly look like

                SirBotsS Offline
                SirBotsS Offline
                SirBots
                wrote on last edited by
                #53

                @dreamsmp_luck Texture anomaly is for when the appearance of an object is different, like it being a different color, appearance, or it being all black.

                Light anomaly is the change in lighting when the room has different lighting, like it being dark, or brighter.

                Abyss is just a giant black circle. Some of them can be in sneaky spots.

                Your local coder who is working around the clock to make sure great games are made

                TheNicknameGovT 1 Reply Last reply
                0
                • SirBotsS SirBots

                  @dreamsmp_luck Texture anomaly is for when the appearance of an object is different, like it being a different color, appearance, or it being all black.

                  Light anomaly is the change in lighting when the room has different lighting, like it being dark, or brighter.

                  Abyss is just a giant black circle. Some of them can be in sneaky spots.

                  TheNicknameGovT Offline
                  TheNicknameGovT Offline
                  TheNicknameGov
                  trusted helpers
                  wrote on last edited by TAO
                  #54

                  @sirbots And this will released what time Thursday?

                  Please help all my projects are 3000+ blocks

                  DreamSMP_LuckD 1 Reply Last reply
                  0
                  • TheNicknameGovT TheNicknameGov

                    @sirbots And this will released what time Thursday?

                    DreamSMP_LuckD Offline
                    DreamSMP_LuckD Offline
                    DreamSMP_Luck
                    trusted helpers
                    wrote on last edited by
                    #55

                    @charles it just released

                    [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

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                    • W Landon Whitney

                      Is this supposed to be like fnaf?

                      print("hi,")
                      
                      silvloveS Offline
                      silvloveS Offline
                      silvlove
                      Mod Helper
                      wrote on last edited by
                      #56

                      @whitnlan000-ac8c3de3
                      No. I assume it’s inspired by I’m On Observation Duty.

                      Forums Moderator.
                      Trans girl :3 ~ 14yo
                      Friendly and sometimes goofy~!

                      SirBotsS 1 Reply Last reply
                      0
                      • silvloveS silvlove

                        @whitnlan000-ac8c3de3
                        No. I assume it’s inspired by I’m On Observation Duty.

                        SirBotsS Offline
                        SirBotsS Offline
                        SirBots
                        wrote on last edited by
                        #57

                        @artisilv It is in fact.

                        Your local coder who is working around the clock to make sure great games are made

                        1 Reply Last reply
                        0
                        • SirBotsS Offline
                          SirBotsS Offline
                          SirBots
                          wrote on last edited by
                          #58

                          Small Game Update.

                          • Nerfed Anomaly spawn rate by 35% in Hard Mode
                          • Made noise indications that sometimes play around when a anomaly appears slightly more frequent.

                          Your local coder who is working around the clock to make sure great games are made

                          TheNicknameGovT 1 Reply Last reply
                          0
                          • SirBotsS SirBots

                            Small Game Update.

                            • Nerfed Anomaly spawn rate by 35% in Hard Mode
                            • Made noise indications that sometimes play around when a anomaly appears slightly more frequent.
                            TheNicknameGovT Offline
                            TheNicknameGovT Offline
                            TheNicknameGov
                            trusted helpers
                            wrote on last edited by
                            #59

                            @sirbots Would you be able to post what anomalies are apparent?

                            Please help all my projects are 3000+ blocks

                            SirBotsS 1 Reply Last reply
                            0
                            • TheNicknameGovT TheNicknameGov

                              @sirbots Would you be able to post what anomalies are apparent?

                              SirBotsS Offline
                              SirBotsS Offline
                              SirBots
                              wrote on last edited by
                              #60

                              @charles Elaborate.

                              Your local coder who is working around the clock to make sure great games are made

                              TheNicknameGovT 1 Reply Last reply
                              0
                              • SirBotsS SirBots

                                @charles Elaborate.

                                TheNicknameGovT Offline
                                TheNicknameGovT Offline
                                TheNicknameGov
                                trusted helpers
                                wrote on last edited by
                                #61

                                @sirbots I mean this as in an extra button that brings you to the Anomaly index.

                                This could be divided into level sections (e.g. the anomalies in the house, and the other ones in the others)

                                What could happen is that you could show a picture of the anomaly, description and frequency. This would make it easier for newcomers to detect anomalies, so that they know what they are looking for.

                                If not, you could make it even more vаgue by just giving a description of what they look like and/or other things.

                                Please help all my projects are 3000+ blocks

                                SirBotsS 2 Replies Last reply
                                0
                                • TheNicknameGovT TheNicknameGov

                                  @sirbots I mean this as in an extra button that brings you to the Anomaly index.

                                  This could be divided into level sections (e.g. the anomalies in the house, and the other ones in the others)

                                  What could happen is that you could show a picture of the anomaly, description and frequency. This would make it easier for newcomers to detect anomalies, so that they know what they are looking for.

                                  If not, you could make it even more vаgue by just giving a description of what they look like and/or other things.

                                  SirBotsS Offline
                                  SirBotsS Offline
                                  SirBots
                                  wrote on last edited by
                                  #62

                                  @charles That would kinda defeat one of the major mechanics. Most games in this genre make the players go in blind, as they have to find the anomalies themselves without any knowledge of said anomalies other than what the maps look like without any anomalies present, and must memorize each anomaly to reduce the likelihood of losing in the next run. To give a guide about each one with a picture defeats that mechanic.

                                  Your local coder who is working around the clock to make sure great games are made

                                  TheNicknameGovT 1 Reply Last reply
                                  0
                                  • TheNicknameGovT TheNicknameGov

                                    @sirbots I mean this as in an extra button that brings you to the Anomaly index.

                                    This could be divided into level sections (e.g. the anomalies in the house, and the other ones in the others)

                                    What could happen is that you could show a picture of the anomaly, description and frequency. This would make it easier for newcomers to detect anomalies, so that they know what they are looking for.

                                    If not, you could make it even more vаgue by just giving a description of what they look like and/or other things.

                                    SirBotsS Offline
                                    SirBotsS Offline
                                    SirBots
                                    wrote on last edited by
                                    #63

                                    @charles The second game will give one hour (100 seconds) to study the map before anomalies appear.

                                    Your local coder who is working around the clock to make sure great games are made

                                    DreamSMP_LuckD 1 Reply Last reply
                                    0
                                    • SirBotsS SirBots

                                      @charles That would kinda defeat one of the major mechanics. Most games in this genre make the players go in blind, as they have to find the anomalies themselves without any knowledge of said anomalies other than what the maps look like without any anomalies present, and must memorize each anomaly to reduce the likelihood of losing in the next run. To give a guide about each one with a picture defeats that mechanic.

                                      TheNicknameGovT Offline
                                      TheNicknameGovT Offline
                                      TheNicknameGov
                                      trusted helpers
                                      wrote on last edited by
                                      #64

                                      @sirbots said in PARMA - A Anomaly Protection Group - Game Announcment:

                                      To give a guide about each one with a picture defeats that mechanic.

                                      This is why I had an alternate solution. Make their descriptions vаgue, mysterious, haunting, even.

                                      Please help all my projects are 3000+ blocks

                                      SirBotsS 1 Reply Last reply
                                      0
                                      • SirBotsS SirBots

                                        @charles The second game will give one hour (100 seconds) to study the map before anomalies appear.

                                        DreamSMP_LuckD Offline
                                        DreamSMP_LuckD Offline
                                        DreamSMP_Luck
                                        trusted helpers
                                        wrote on last edited by
                                        #65

                                        @sirbots can I remix PARMA and make my own maps?

                                        [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

                                        SirBotsS 1 Reply Last reply
                                        0
                                        • DreamSMP_LuckD DreamSMP_Luck

                                          @sirbots can I remix PARMA and make my own maps?

                                          SirBotsS Offline
                                          SirBotsS Offline
                                          SirBots
                                          wrote on last edited by
                                          #66

                                          @dreamsmp_luck Sure.

                                          Your local coder who is working around the clock to make sure great games are made

                                          1 Reply Last reply
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