@the_true_odst Potentially not. I personally don’t know much (yet) about Delta Time, but I do know there is a turbowarp extension (Check it out here: https://turbowarp.org/editor?extension=https://extensions.turbowarp.org/XeroName/Deltatime.js). Looking at the blocks, both the FPS and the Delta time are constantly changing.

Posts made by mod.squadacademy
-
RE: Animation V.2 :D
-
RE: Bot Test update log :D
@the_true_odst Well, whatever you use is up to you. I do know (without any context on what you want to use) that L’Orchestra Cinematique do an epic version of In the Hall of the Mountain King. Just keep in mind that’s not royalty-free.
-
RE: Bot Test update log :D
@the_true_odst What is the pace of the mode? Is it fast paced, medium, or really slow?
-
RE: Animation V.2 :D
@the_true_odst According to the web, “Delta time is the time it took to render the frame. Another way to put it: delta time is the time period between last frame and the current. Delta means “difference”. Assuming a consistent framerate of 50, delta time will always be 1 / 50 = 0.02 seconds per frame.” Link: https://dev.to/dsaghliani/understanding-delta-time-in-games-3olf#:~:text=This is where delta time comes in. Delta,1 %2F 50 %3D 0.02 seconds per frame.
-
RE: Notifications?
@jd131111 If you’re going to do that, you need the ability to delete old messages, or even better, sort them as to who or what they are from, like in SMS or Teams.
-
RE: Notifications?
@the_true_odst How? We’re still trying to figure out how to remove the numbers at the end of ours.
-
RE: song ideas for the main screen of my game - Bot Test
@011830-0a42ef84 Not that I personally know of (I’m not familiar with the platform). Pixabay is a great royalty-free resource, used by many people (including famous scratchers like griffpatch), and we have used it a lot - in our Youtube videos, tutorial games, and even in our latest game we released on our Scratch profile just for fun.
-
RE: song ideas for the main screen of my game - Bot Test
@011830-0a42ef84 Pixabay has a great track called Risk. Overall, there are about 19,214+ action and adventure tracks on Pixabay (https://pixabay.com/music/search/action | adventure/)
-
RE: song ideas for the main screen of my game - Bot Test
@011830-0a42ef84 What is the theme/genre of the game? For a game we recently released on our Scratch account, we used royalty-free electro-swing music from Pixabay to create a fun, up-beat atmosphere.
-
RE: song ideas for the main screen of my game - Bot Test
@c Or an instrumental (I personally haven’t heard the song, but instrumentals are always clean.)
-
RE: PenguinMod block suggestions
@tyller_ Removing fencing has nothing to do with canvas size. Remove fencing lets sprites move entirely off-screen.
-
RE: PenguinMod block suggestions
@011830-0a42ef84 Along with music and sound. Everything is royalty-free.
-
RE: PenguinMod block suggestions
@c Gandi IDE is a Scratch mod.
https://modsquadacademy.weebly.com/gandi-ide -
RE: PenguinMod block suggestions
@c Gandi IDE has a similar collection of sounds and other assets.
-
RE: Changing background color in sprite creation
@011830-0a42ef84 It’s not an extension. It’s a feature. IF suggested, it could be implemented into Creaticode - in fact, the ability to change CreatiCode’s theme in general might be a good suggestion.
-
RE: Changing background color in sprite creation
@011830-0a42ef84 Turbowarp has the ability to choose between light and dark mode for the background in the costume editor - would this help?
-
RE: PenguinMod block suggestions
@jeffreyrb03-gmail PenguinMod is a mod of Turbowarp. But did you know there’s a mod of PenguinMod called Snail IDE? And there’s mods of that too! Links are on the create page of our website here: https://modsquadacademy.weebly.com/create.html
-
RE: Make a number negative (operators)
@jeffreyrb03-gmail
Surely this:((abs(X))*(-1))
Would take up less space than this:
(join (-) ((abs(X)))
-
RE: Add and option to change variables' belonging
@jeffreyrb03-gmail We’ll let you know if we think of something. We teach kids how to use not only Scratch, but advanced Scratch Techniques and Mods of Scratch, such as Turbowarp, Gandi IDE, Penguinmod…etc.
On our website is a list of mods (CreatiCode isn’t on there yet. We may add it at some point). and their respective extension galleries. We get excited when we find a new orignial Scratch mod, extension, or extension gallery - hence why we asked. -
RE: Duck Clicker version 3!! :D
@c In that case, it can be good to add a visual epilepsy warning.
-
RE: Make a number negative (operators)
@011830-0a42ef84 True, that would be handy. What would be cool is if that was part of a custom extension, because then it could be used in other mods such as Turbowarp.
(We have mentioned the Idea to add support for custom extensions).In the meantime, that block can be created using this short code below. X represents the number you are working with.
((abs(X)*(-1))
You know what block would also be cool to have? The to the power of block. It might look like this:
(X^(Y))
-
RE: Add and option to change variables' belonging
@jeffreyrb03-gmail Okay, cool. Well, if you ever make more, please let us know!
-
RE: Add and option to change variables' belonging
@jeffreyrb03-gmail Your extension seems to still work. Do you often make Turbowarp extensions, or just had a go at it once or twice?
-
RE: Add and option to change variables' belonging
@info-creaticode That is still a handy feature. I personally am not against the feature entirely. I’m just also a fan of the convert to feature (as also mentioned in the video).
As for what to do with the blocks in other sprites for the same variable, messages like this appear if you try to convert a variable with blocks in other sprites:
What I don’t agree on is that the method of switching variables replaces the method of converting variables. Personally, I think both methods are worth including. Both have their uses. Even better is to add a third way to change this:
-
RE: Add and option to change variables' belonging
@info-creaticode No, I don’t entirely agree. There’s a video by griffpatch called The Variable Hack which goes into detail on this subject.
-
RE: How are there that many studios named Untitled?
@info-creaticode Just go to the Explore page, go to Studios, and scroll down.
-
RE: Add and option to change variables' belonging
@info-creaticode Not quite. I mean where you right click ang get an option “switch to for this sprite only”
-
How are there that many studios named Untitled?
There are several Studios named Untitled Studios. I opened two of them. Both empty, both created by the same person. On that person’s profile, it says they haven’t published any studios. Could someone please look into this?
-
RE: Feature Suggestions: Integration of Scratch Addons
@tyller_ There’s a Turbowarp extension that allows not only the removal of fencing, but of the clone limit as well. If CreatiCode was able to support custom extensions, it would really open up the possibilities!
-
RE: Feature Suggestions: Integration of Scratch Addons
@tyller_ But that’s not removing the fencing. Removing the fencing enables sprites and clones to properly go off-screen. It’s why top-town or scrolling games are much easier to create in say Gandi IDE or any Turbowarp related mods then in Scratch. In Scratch, you have to come up with more complicated solutions to make it seem like the fencing is removed, when in actuality it’s not.
-
RE: Add and option to change variables' belonging
@tyller_ If you are curious, both Scratch Addons and Turbowarp have this setting, so feel free to test it out.
-
RE: Feature Suggestions: Integration of Scratch Addons
@catty Would be good if it did. On the Create page of our website (below our list of Mods [and we know CreatiCode currently isn’t on there - we may change this soon]) is a list of custom extension galleries we’ve found. It would be great if these were compatible.
-
RE: Feature Suggestions: Integration of Scratch Addons
@jeffreyrb03-gmail Turbowarp, PenguinMod, Snail IDE, Gandi IDE (sometimes - maybe), and other mods support custom extensions. I’m not sure if CreatiCode has this?
-
RE: Feature Suggestions: Integration of Scratch Addons
@info-creaticode Turbowarp’s set of Addons are pretty good. (There may be some new ones though that haven’t been added to Turbowarp yet).
There are also some features in Scratch Tools that may be worth checking out. -
Feature Suggestions: Integration of Scratch Addons
What do Turbowarp, PenguinMod, and Snail IDE all have in common (aside from Snail IDE being a mod of PenguinMod which is a mod of Turbowarp)? They all come with Scratch Addons built in. This means we can get setting such as costume editor snapping, onion skinning, and more. Wouldn’t it be cool if CreatiCode had these features as well?
-
RE: Test my game!
@black-cat We tested it, and replied some feedback - hope it helps!
-
How do I delete an account?
I was attempting to make an account, and noticed I made an error. I was wondering if there was a way to delete the account? There doesn’t seem to be an option.