@tyller_ Here is the testing room link:
https://play.creaticode.com/projects/67b60b7a40002631c45cd8ab
Everything should work smoothly. There still might be occasional bugs, mostly consisting of the second bot (the second bot is annoying, I might nerf his attacks stats from 1 dmg 0.5 dmg.
Posts made by 011830-0a42ef84
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RE: WOC Update Log
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RE: WOC Update Log
@tyller_ That sounds good, after I stabilize everything in my test room I will let you implement it. Is that okay with you?
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RE: WOC Update Log
@sirbots I believe I have fixed the second bot, although you can look through my code to see if anything is wrong or buggy.
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RE: Add and option to change variables' belonging
@info-creaticode I don’t think I can add that extension, but I would appreciate it if you could do this when you can.
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RE: Add and option to change variables' belonging
@info-creaticode How do you get to that?
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RE: How do I delete an account?
@info-creaticode said in How do I delete an account?:
You can email your account’s email to info@creaticode.com, so we will delete it for you.
This may be un secure because people may enter accounts that don’t belong to them.
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RE: Add and option to change variables' belonging
@tyller_ No, it has very similar coding and has all the same variables but it works differently than the other.
Plus, cloning is weird and I don’t understand it (mainly detection and moving and stuff)
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RE: WOC Update Log
@sirbots Hey could you look at my test room to find a fix to my problem with my game? (you might wanna go to the original bot Test Ver. 0.9 to test the game though)
The problem is the second bot will not move occasionally
Here is the test room:
https://play.creaticode.com/projects/67b60b7a40002631c45cd8ab
Here is the actual 0.9 version:
https://play.creaticode.com/projects/67ae64539b32040a49c6f12c
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Please help with test room
https://play.creaticode.com/projects/67b60b7a40002631c45cd8ab
I can’t figure out why the second bot sprite occasionally will not move. Can you help me with this?
p.s. good luck trying to find the bug, I can’t and the code is really confusing
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RE: Add and option to change variables' belonging
@tyller_ Well no, because I completely re-made the same sprite (without cloning) and had to set all variables in that sprite to “{variable name}2”
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RE: Add and option to change variables' belonging
@tyller_ It might get deleted or canceled out, but you should know whether or not it is only used in that certain sprite.
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Add and option to change variables' belonging
What I mean by this is, along with the “change variable’s name” when you highlight it, you should be able to also switch between “for all sprites” and “for this Sprite only.”
This would be useful if you are trying to make the same variable with different sprites but you need them to be separate since you don’t already have them like that.
Just deleting them would mess up all the previous coding. -
Bot Test Ver. 0.9 out unlisted:
https://play.creaticode.com/projects/67ae64539b32040a49c6f12c
There other versions, (0.79 and 0.89) are also out, you can check them out in the CreatiCode explore page
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RE: Drawing a loading circle without sprites - help
@info-creaticode I was hoping I could do it without sprites because it usually looks better that way (with UI). I could do it with them though if there is no other way.
Also, I tried drawing the circle segment by segment but I don’t know the equation to that
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Drawing a loading circle without sprites - help
I’ve asked Creaticode AI this 3 times, but it still gives me only a full circle and never part of one:
How do you make a loading circle where it goes from a dot to a full 360 rotation?
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Adding a "friendly" to my bot game - help
This is my test room: Please fix anything you find wrong if you want to help. This would be very helpful and I will put you in credits for the actual game.
Thank you
https://play.creaticode.com/projects/67aa44ecea863449f69718f6
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RE: Position bugs near the edge on a larger box than normal
@tyller_ Is there a way to fix this?
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Position bugs near the edge on a larger box than normal
It also happens like this:
(The smaller red box is supposed to go on top of the zombie (bot))Can you explain why this happens?
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Clone Detections - help
How do you detect when a clone is touching another clone of the same sprite?
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RE: Anything I can add/fix? - Bot Test
@tyller_ Ty this is really helpful for later versions, but there seems to be an issue in where the bot seems to not want to turn to face the player. Do you know the issue to this?
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RE: Anything I can add/fix? - Bot Test
@tyller_ So you are or aren’t going to implement clones? I’ve already made a round system so it would be very cool if I could add clones
In Ver. 1.0 I’m planning on adding a multiplayer system and a shop.
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RE: Creating leaderboards with saved variables
@jeffreyrb03-gmail can you help me with that and give me an example? I tried it but I didn’t know how
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RE: Creating leaderboards with saved variables
@info-creaticode How do you create multiple leaderboards for different things?
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RE: Creating leaderboards with saved variables
@info-creaticode I figured it out, thank you
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RE: Creating leaderboards with saved variables
@info-creaticode I’m sorry, but I can’t find the game extension. What are you referring to? If the extensions are the tabs like the sound and motion ones, I don’t see the game one on there.
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RE: Creating leaderboards with saved variables
@info-creaticode Is this a premium block? I can’t find it in the game and the AI won’t give it to me.
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Creating leaderboards with saved variables
How do you put a variable into the leaderboard/change the top number in the leaderboard with the variable the player got?
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Bot Test new version is out -- Ver. 0.8
Here is the link: https://play.creaticode.com/projects/67aa2609422ba48ed8bd22a7
Just know this will be updated until Ver. 0.9 vomes out
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RE: Anything I can add/fix? - Bot Test
@tyller_ Can you help implementing clones for the zombie?
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RE: Anything I can add/fix? - Bot Test
@info-creaticode, can you help with making the player point to the mouse pointer with a bigger viewport than the original?
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RE: So, help.
@sirbots, oh, I get what you mean now.
What I would do is add a sprite that works as a zone for the bot’s detection range. When it targets an enemy, make sure that it won’t target the player by using the 'If (touching player)"
This may bug when there are multiple bots in the area, so you could add a thin sprite that is a line that connects to the eyes of the bot, so when it sees multiple bots in the original zone, it will turn to target the closest one (the one with the least amt of turning to target). If it is the player, the bot will move on to the other target
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RE: So, help.
I have a working targeting system, but every time I get attacked by the bots, my team focuses on me instead of the bots.
I thought you said that they target the enemy if you are attacked. How far is the detection range on this?
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RE: So, help.
@sirbots, Do your units on your team have inf range detection?
I mean this as in if you get shot by an enemy, do ALL friendlies on the map (that aren’t dead) hear it?
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RE: So, help.
@sirbots, Let me program an AI in my game so I can have the feel of friendly units.
I have problems with cloning blocks and working them into it so it may take a while. I’m waiting on @Tyller_ to make my game with clones.
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RE: Anything I can add/fix? - Bot Test
@tyller_ I’m using this as a pointer:
the problem is, it starts bugging when I go near or on the edge -
RE: So, help.
@sirbots, hello!
Since I’m working on an AI myself, I could help!
Just send the link and add notes/comments to the ones you want me to fix.
Also explain the coding blocks you think I may not understand, if there are any. -
RE: Anything I can add/fix? - Bot Test
@tyller_ Can you screenshot the blocks?
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RE: Anything I can add/fix? - Bot Test
@tyller_ When I added a viewport, the looking at mouse trigger bugged and it won’t properly.
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RE: Anything I can add/fix? - Bot Test
@tyller_ Do you have a remixed version? I just deleted a core sprite by accident and i don’t have any backups :c
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RE: Anything I can add/fix? - Bot Test
@tyller_, That sounds good.
Feel free to make one if you want so I can see what idea you have in mind because I doubt I can make that happen. I kind of just stop at cloning, IDs, lists and all that stuff.If you could, I would also like to know how to scroll (viewport) the map because the CreatiCode AI doesn’t help explain it.
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RE: Anything I can add/fix? - Bot Test
@tyller_, Lol
I added a lot more variables and sprites than what I originally anticipated because I wanted to have a better AI than one that just either goes toward you constantly or doesn’t feel as realistic as the one I created. -
RE: WOC Notice
@sirbots,
I am also making a test game that includes a working AI mechanic. It may not be as good as the ones you have, but it does feel more fluid and lifelike.If you want to check it out here is the link. Enjoy!
https://play.creaticode.com/projects/67a22b077b46e6c9fc9dc409