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CreatiCode Scratch Forum

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  3. Anything I can add/fix? - Bot Test

Anything I can add/fix? - Bot Test

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  • TheNicknameGovT TheNicknameGov

    @tyller_ Do you have a remixed version? I just deleted a core sprite by accident and i don’t have any backups :c

    Tyller_T Offline
    Tyller_T Offline
    Tyller_
    trusted helpers
    wrote on last edited by Tyller_
    #15

    @011830-0a42ef84 yeah, also if you have the tab still open click edit and try clicking restore sprite, if that isn’t there then try refreshing without saving

    edit:https://play.creaticode.com/projects/67a4fb9137d5f05663875c86

    edit 2: I touched some stuff so make sure everything is connected (I was going to disable some stuff to rework it)

    <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
    </div>

    TheNicknameGovT 3 Replies Last reply
    0
    • Tyller_T Tyller_

      @011830-0a42ef84 yeah, also if you have the tab still open click edit and try clicking restore sprite, if that isn’t there then try refreshing without saving

      edit:https://play.creaticode.com/projects/67a4fb9137d5f05663875c86

      edit 2: I touched some stuff so make sure everything is connected (I was going to disable some stuff to rework it)

      TheNicknameGovT Offline
      TheNicknameGovT Offline
      TheNicknameGov
      trusted helpers
      wrote on last edited by
      #16
      This post is deleted!
      1 Reply Last reply
      0
      • Tyller_T Tyller_

        @011830-0a42ef84 yeah, also if you have the tab still open click edit and try clicking restore sprite, if that isn’t there then try refreshing without saving

        edit:https://play.creaticode.com/projects/67a4fb9137d5f05663875c86

        edit 2: I touched some stuff so make sure everything is connected (I was going to disable some stuff to rework it)

        TheNicknameGovT Offline
        TheNicknameGovT Offline
        TheNicknameGov
        trusted helpers
        wrote on last edited by
        #17

        @tyller_ I got lucky. Thanks

        1 Reply Last reply
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        • Tyller_T Tyller_

          @011830-0a42ef84 yeah, also if you have the tab still open click edit and try clicking restore sprite, if that isn’t there then try refreshing without saving

          edit:https://play.creaticode.com/projects/67a4fb9137d5f05663875c86

          edit 2: I touched some stuff so make sure everything is connected (I was going to disable some stuff to rework it)

          TheNicknameGovT Offline
          TheNicknameGovT Offline
          TheNicknameGov
          trusted helpers
          wrote on last edited by
          #18

          @tyller_ When I added a viewport, the looking at mouse trigger bugged and it won’t properly.

          Tyller_T 1 Reply Last reply
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          • TheNicknameGovT TheNicknameGov

            @tyller_ When I added a viewport, the looking at mouse trigger bugged and it won’t properly.

            Tyller_T Offline
            Tyller_T Offline
            Tyller_
            trusted helpers
            wrote on last edited by
            #19

            @011830-0a42ef84 oh yeah , I added stuff to fix that, you have to do

            point in direction(direction from x (0) y (0) x(mouse x) y(mouse y))

            in order to do it, its a weird bug, I think what it’s doing is pointing from player x y to the mouse (which makes sense) but the mouse x y is relative to the screen, so you could be 500 pixels right and if you click in the middle of the screen, instead of showing 500 mouse x 0 mouse y it shows 0 mouse x 0 mouse y, and if you want something that isn’t the player to look at hte mouse I can make an example if you really need i t

            <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
            </div>

            TheNicknameGovT 2 Replies Last reply
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            • Tyller_T Tyller_

              @011830-0a42ef84 oh yeah , I added stuff to fix that, you have to do

              point in direction(direction from x (0) y (0) x(mouse x) y(mouse y))

              in order to do it, its a weird bug, I think what it’s doing is pointing from player x y to the mouse (which makes sense) but the mouse x y is relative to the screen, so you could be 500 pixels right and if you click in the middle of the screen, instead of showing 500 mouse x 0 mouse y it shows 0 mouse x 0 mouse y, and if you want something that isn’t the player to look at hte mouse I can make an example if you really need i t

              TheNicknameGovT Offline
              TheNicknameGovT Offline
              TheNicknameGov
              trusted helpers
              wrote on last edited by
              #20

              @tyller_ Can you screenshot the blocks?

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              • Tyller_T Tyller_

                @011830-0a42ef84 oh yeah , I added stuff to fix that, you have to do

                point in direction(direction from x (0) y (0) x(mouse x) y(mouse y))

                in order to do it, its a weird bug, I think what it’s doing is pointing from player x y to the mouse (which makes sense) but the mouse x y is relative to the screen, so you could be 500 pixels right and if you click in the middle of the screen, instead of showing 500 mouse x 0 mouse y it shows 0 mouse x 0 mouse y, and if you want something that isn’t the player to look at hte mouse I can make an example if you really need i t

                TheNicknameGovT Offline
                TheNicknameGovT Offline
                TheNicknameGov
                trusted helpers
                wrote on last edited by
                #21

                @tyller_ I’m using this as a pointer:
                1dfa4819-7f26-4f5b-beb2-3dee9fba6434-image.png
                the problem is, it starts bugging when I go near or on the edge

                Tyller_T 1 Reply Last reply
                0
                • TheNicknameGovT TheNicknameGov

                  @tyller_ I’m using this as a pointer:
                  1dfa4819-7f26-4f5b-beb2-3dee9fba6434-image.png
                  the problem is, it starts bugging when I go near or on the edge

                  Tyller_T Offline
                  Tyller_T Offline
                  Tyller_
                  trusted helpers
                  wrote on last edited by
                  #22

                  @011830-0a42ef84 it always bugs like that, I don’t know how to fix that since yo can’t use viewport x/y because that is not relative to the real x y position of the viewport (its some weird shortened one)

                  <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                  </div>

                  TheNicknameGovT 1 Reply Last reply
                  1
                  • TheNicknameGovT Offline
                    TheNicknameGovT Offline
                    TheNicknameGov
                    trusted helpers
                    wrote on last edited by
                    #23

                    @info-creaticode, can you help with making the player point to the mouse pointer with a bigger viewport than the original?

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                    • Tyller_T Tyller_

                      @011830-0a42ef84 it always bugs like that, I don’t know how to fix that since yo can’t use viewport x/y because that is not relative to the real x y position of the viewport (its some weird shortened one)

                      TheNicknameGovT Offline
                      TheNicknameGovT Offline
                      TheNicknameGov
                      trusted helpers
                      wrote on last edited by
                      #24

                      @tyller_ Can you help implementing clones for the zombie?

                      Tyller_T 1 Reply Last reply
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                      • TheNicknameGovT TheNicknameGov

                        @tyller_ Can you help implementing clones for the zombie?

                        Tyller_T Offline
                        Tyller_T Offline
                        Tyller_
                        trusted helpers
                        wrote on last edited by
                        #25

                        @011830-0a42ef84 Sry, I had started doing some javascript stuff and using my laptop as a webpage host server for testing stuff, I currently can’t use vscode.dev because I had to give my charger to my brother so my laptop auto powered off, so for today I’m going to try to do some creaticode stuff

                        <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                        </div>

                        TheNicknameGovT 1 Reply Last reply
                        1
                        • Tyller_T Tyller_

                          @011830-0a42ef84 Sry, I had started doing some javascript stuff and using my laptop as a webpage host server for testing stuff, I currently can’t use vscode.dev because I had to give my charger to my brother so my laptop auto powered off, so for today I’m going to try to do some creaticode stuff

                          TheNicknameGovT Offline
                          TheNicknameGovT Offline
                          TheNicknameGov
                          trusted helpers
                          wrote on last edited by
                          #26

                          @tyller_ So you are or aren’t going to implement clones? I’ve already made a round system so it would be very cool if I could add clones

                          In Ver. 1.0 I’m planning on adding a multiplayer system and a shop.

                          Tyller_T 1 Reply Last reply
                          1
                          • TheNicknameGovT TheNicknameGov

                            @tyller_ So you are or aren’t going to implement clones? I’ve already made a round system so it would be very cool if I could add clones

                            In Ver. 1.0 I’m planning on adding a multiplayer system and a shop.

                            Tyller_T Offline
                            Tyller_T Offline
                            Tyller_
                            trusted helpers
                            wrote on last edited by
                            #27

                            @011830-0a42ef84 Here it is
                            https://play.creaticode.com/projects/67a4fb9137d5f05663875c86


                            I was gonna combine (which I really should of cus there’s so much repitition in the blocks) but I did this, it was the easiest method to think of and I didn’t ant to drag costumes, instead dragging blocks and copy pasting alot

                            <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                            </div>

                            TheNicknameGovT 1 Reply Last reply
                            0
                            • Tyller_T Tyller_

                              @011830-0a42ef84 Here it is
                              https://play.creaticode.com/projects/67a4fb9137d5f05663875c86


                              I was gonna combine (which I really should of cus there’s so much repitition in the blocks) but I did this, it was the easiest method to think of and I didn’t ant to drag costumes, instead dragging blocks and copy pasting alot

                              TheNicknameGovT Offline
                              TheNicknameGovT Offline
                              TheNicknameGov
                              trusted helpers
                              wrote on last edited by
                              #28

                              @tyller_ Ty this is really helpful for later versions, but there seems to be an issue in where the bot seems to not want to turn to face the player. Do you know the issue to this?

                              Tyller_T 1 Reply Last reply
                              0
                              • TheNicknameGovT TheNicknameGov

                                @tyller_ Ty this is really helpful for later versions, but there seems to be an issue in where the bot seems to not want to turn to face the player. Do you know the issue to this?

                                Tyller_T Offline
                                Tyller_T Offline
                                Tyller_
                                trusted helpers
                                wrote on last edited by
                                #29

                                @011830-0a42ef84 yeah so the issue is likely that multiple broadcasts are being sent per frame, which causes only some broadcasts to work,there is no way around this as far as I know, actually a really scuffed/creative way could be you have each thing add to a list the instructions, and then each clone looks for their clone id in the list and follows that instruction (actually I might do that in my cell game to prevent a bug I’ve found with my black holes)

                                <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                                </div>

                                1 Reply Last reply
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