@selene Yeah it worked
where is everyone?
@selene Yeah it worked
where is everyone?
I might be able to fix this by using variable detection instead of broadcast
@selene It’s not, I know what my lag is. I’m using a different computer which handles better
Occasionally (and almost always), when a broadcast block is pressed, the game seems to activate the “when I receive broadcast” multiple times when it should only do it once.
I tried using a new message
I tried delaying the clone production and the timing exponentially
I re-ordered some of the blocks to see if that was the issue
I pestered the AI chatbot and they couldn’t figure out the problem
Nothing worked
@info-creaticode , this is a major bug and I can’t continue my game without this being fixed.
Thank you for your time.
@sirbots I’m not 100% sure. Probably not unless something changes
If @info-creaticode becomes a host (which I hope they do) maybe they can answer?
@jackmannoniv29-4fadc096 said in anyone here wanna collab?:
yes I do how about wiliam afton and michael afton
W
Welcome to the forum jack, hope you enjoy it
@jeffreyrb03-gmail I’ve been watching him since the piggy days
@selene Yeah it’s stupid
Youtubers are qutting the star program like Kreekcraft and Thinknoodles or just Roblox all together
@selene @DreamSMP_Luck Yeah, all Roblox they care about is money
They called Schlep a predator for “impersonating” a child and a vigilante.
@selene said in QnA thing idk:
…towards roblox/blender,
Have you heard the news about Schlep and Roblox?
In the bitmap editor, there should be an option to multiselect pixels. When they are selected, they should all be able to move at once. Please make this a feature.
(alt. request – could work better):
In the bitmap editor, there should be an option to hold down a button to select anything (so when something is clicked, it highlights. When something is dragged, it highlights that as well without un-highlighting the previous object). All the highlighted objects should be draggable.
Why are you back (not saying it offensively, just genuine)
where did you go
why did you go
how did you go
@selene Terrible
This one (idk, 8 yr old?) was spamming “plushie” posts and cussing
@dreamsmp_luck I know but “vary” is a word though
@dido_the_dino said in how do I start a vary simple website?:
how do I start a vary simple website? I wanna start to get better at coding
Vary or very?
@jeffreyrb03-gmail That’s why they said anymore
Also where were you for like half a year?
Correction: 3 months
I’ve been thinking about making an undertale game
I’ve already borrowed some assets in Last Breath
@dreamsmp_luck said in Question for the mods:
…and 2 out of the 5 are gone/never online/prob not gonna be online
Who all are gone?
Can everyone stop arguing
You’re blowing up my inbox
@sirbots said in Cannot save project at all:
@dreamsmp_luck Not feasible to run smoothly on school computers. Let alone the game itself
My new computer I got from school seems to be a new model and can run Creaticode games 8x faster, so I’d have to finally try your WOC game
@dreamsmp_luck said in Cannot save project at all:
@notjaldolfyt It happened to me too. 5 hours of work lost… AHHHH
Download it if it doesn’t save?
@dreamsmp_luck said in Quick Question for my Game:
they don’t have to play it
It’s the same with blood/gore but Creaticode doesn’t allow it (not saying Creaticode doesn’t allow the thing you’re making).
@dreamsmp_luck I know, but like, this game can be really sensitive to some people
@dreamsmp_luck why uhh, are you making this game in general?
@sirbots Yo I saw you were making a new game; what’s it about?
@sirbots Are you using creaticode’s AI extension? I use OpenAI (ChatGPT) or Adobe
@sirbots ahh is this similar to fortnite Z in scratch?
@sayori-is-best-girl does Godot support 3D games?
@sirbots what is this game called/about? Seems interesting
@mr-gentlehands said in The Blob Doodle Game Discussion:
-We click Xngel to make him lose 5 health, cooldown for it is 5 seconds.
I believe that there should be an actual attack mechanic for Blob when Xgnel uses a special attack that makes them stuck on the ground instead of a simple click mechanic