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    This New Ocean Update Log

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    • SirBots
      SirBots last edited by SirBots

      Update 3.0 - Content Update & Hotfix

      Release Date: October 4, 2025

      What’s new:

      AI

      • The AI can now fire missles

        • The frequency at which missiles are fired is less than 3 times the frequency which they fire gunshots.
        • The missles fired by the AI have reduced mobility performance of those fired by the player
      • Expanded the distance at which the AI can spawn at in the map

      Missiles

      • Added an official missile texture
      • Added a delay for which the missile must travel before locking into the closest target. During that time, the missile will travel in a straight line.

      Buildings

      • All ship docs and housing buildings will now fire shots at AI ships when in range
      • Can now no longer build buildings on top of others.

      Bug Fixes

      • Fixed a bug which prevented the player from shooting a missile when the player pressed the button to fire unless at set tick values.
      • Fixed a bug where AI ships would spawn on planets
      • Fixed a bug which caused unrealistic missile movement when there was no enemies on the map.
        *Fixed a bug which caused the player to move at twice the max speed when both holding down the left mouse and the W key.
      • Fixed a bug which caused building markers to overlap with the build menu
      • Fixed a bug where the building description page would be hidden behind the building selection menu.
      • Fixed a bug which caused the game to crash when a bot spawned on top of a player building.

      Dev notes soon

      Your local coder who is working around the clock to make sure great games are made

      NotJaldolfYT 1 Reply Last reply Reply Quote 1
      • NotJaldolfYT
        NotJaldolfYT trusted helpers @SirBots last edited by

        @sirbots Awesome!

        hai!!!

        DreamSMP_Luck 1 Reply Last reply Reply Quote 0
        • DreamSMP_Luck
          DreamSMP_Luck trusted helpers @NotJaldolfYT last edited by

          @notjaldolfyt heyyyy!! guess what? discord help. join to help me with discord because yes!! 😸
          https://meet.zoho.com/jjim-qmd-kwd

          "I~ Oh I-I-I I've got problems with condors, problems with condors." -Cody TDWT

          NotJaldolfYT 1 Reply Last reply Reply Quote 1
          • NotJaldolfYT
            NotJaldolfYT trusted helpers @DreamSMP_Luck last edited by

            @mr-gentlehands cant rn

            hai!!!

            DreamSMP_Luck 1 Reply Last reply Reply Quote 0
            • DreamSMP_Luck
              DreamSMP_Luck trusted helpers @NotJaldolfYT last edited by

              @notjaldolfyt whyz

              "I~ Oh I-I-I I've got problems with condors, problems with condors." -Cody TDWT

              1 Reply Last reply Reply Quote 1
              • SirBots
                SirBots last edited by SirBots

                Update 2.0 - General Update

                Release Date: Released

                What’s new

                AI

                • Made it so that guided missiles will only kill 1 bot at a time instead of simultaneously.

                • Made it so AI ships hide themselves after some time.

                UI

                • Multiple UI fixes.

                Your local coder who is working around the clock to make sure great games are made

                白刃の亡霊 1 Reply Last reply Reply Quote 0
                • 白刃の亡霊
                  白刃の亡霊 trusted helpers @SirBots last edited by 白刃の亡霊

                  @sirbots Shouldn’t missiles have explosive DMG?

                  or are you talking about hitting one ship out in the open?

                  Ghost of the White Blade

                  SirBots 1 Reply Last reply Reply Quote 0
                  • SirBots
                    SirBots @白刃の亡霊 last edited by

                    @白刃の亡霊 I can’t really code that super well, as the AI is currently programmed to instantly die upon hit. But apparently the AI doesn’t like to take damage.

                    Your local coder who is working around the clock to make sure great games are made

                    1 Reply Last reply Reply Quote 0
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