Skip to content

Project Showcase

99 Topics 955 Posts

Showcase interesting projects and receive feedback from other users

  • chicken jockey

    2
    0 Votes
    2 Posts
    994 Views
    NotJaldolfYTN
    so who wants to fight the chicken? CHICKEN JOCKEY!
  • New Game!

    5
    0 Votes
    5 Posts
    982 Views
    TheNicknameGovT
    @dreamsmp_luck It would also be good if there was an option to switch between arrow keys and WASD
  • World Of Conquest: The Pacific - Game Announcment

    showcase teaser reveal
    1
    0 Votes
    1 Posts
    661 Views
    No one has replied
  • Ducky Clicker update

    duckclicker clicker update v.4 duckyclicker
    1
    0 Votes
    1 Posts
    829 Views
    No one has replied
  • World Of Conquest - Full OST Database is out!

    3
    0 Votes
    3 Posts
    859 Views
    NotJaldolfYTN
    @sirbots thats good
  • bye lol

    1
    1 Votes
    1 Posts
    683 Views
    No one has replied
  • I created something chaotic...

    2
    0 Votes
    2 Posts
    733 Views
    NotJaldolfYTN
    OHHH MY PCCCCCC Click me! (reloads site… hopefully dosent do something else after posting, i will delete this if so)
  • Need help and ideas

    5
    0 Votes
    5 Posts
    1k Views
    Rhyder ByrdA
    @info-creaticode thanks for the idea! I will definitely do something like that for sure
  • Sneak peak of a game (omg this is so laggy)

    19
    0 Votes
    19 Posts
    4k Views
    SirBotsS
    @the_true_odst It is somewhat top down. I suppose you could just alter the general placement to fit your game.
  • This New Ocean - Update Log

    19
    0 Votes
    19 Posts
    3k Views
    SirBotsS
    This New Ocean 2.0 - Major Content Update Release date: TBA What’s New AI Finished V1 of the AI The AI can now damage players. The AI will not be visible unless they are within a certain distance of the player. Begun work of adding statistics to different ships Increased the number of bots on the map. Widen the area at which bots spawn by 250% and further increased the distance of which they spawn from each other. Player Begun work of adding different statistics to different ships Begun live testing of guided missiles Buildings Begun work for settlements to attack enemy ships Added a new building: Port Provides the highest resource rate of any building up to this version, and is the first major resource production building to have defenses. Statistics Population Growth Rate: 15 Resource Rate: 250 Defense: 3/10 Planets Added 6 new planet Designs Added 6 new planet surfaces Sounds Added voice-lines. Added 6 new soundtracks for fighting enemies Bug Fixes There are no bug fixes. This update is to focus on adding content and testing content. The AI has played a key part in the game’s development. This version would complete the first working alliteration of the AI. Since there are different variations of ships the player can use, these ships should have different statistics that should stand out from others. Thus, the Battlecuriser and the Battleship will have their own statistics. To provide an alternative to machine gun fights, guided missiles will added. During all of 2.0’s live updates, each will mark a new testing stage for these missiles. Expect the game to break or mess up during these live updates. Introducing the first new building to the game: The Port. For those who want to make a large investment for their settlement, this would be for you! Provides a whopping 250 resources per 5 seconds. It’s also the first major resource building with a form of defense against enemies. Along with some new planet designs and enemies, this will be one of the few massive updates the game will get. The next update will be the first live test update of building defenses and guided missiles.
  • VR?

    vrsimulation project showcase projectshowcase 2d-3d
    9
    1 Votes
    9 Posts
    2k Views
    silvloveS
    @tyller_ Oh I was able to see those points. I didn’t even try to break it. It just did.
  • This New Ocean - Game Rundown and Open Beta release date

    18
    0 Votes
    18 Posts
    3k Views
    SirBotsS
    @the_true_odst In This New Ocean, yes. The AI won’t however. It’s already out, just check the Update Log for the game to get the link.
  • This topic is deleted!

    3
    0 Votes
    3 Posts
    17 Views
  • The Teahouse - A Ghost Hunting Interactive Horror Game - First teaser

    4
    1 Votes
    4 Posts
    930 Views
    SirBotsS
    @mod-squadacademy I am referring to a “Japanese” teahouse. It’s essentially a building that Japanese people could live in, kinda like the homes you would see in some Japanese shows and WWII movies about Japan and the United States. I can’t go into very much detail here, as I know only a little bit myself.
  • Duck Clicker version 3!! :D

    duckclicker clicker clouddata update project
    6
    0 Votes
    6 Posts
    2k Views
    NotJaldolfYTN
    Version 3.4! Added: New particles to greenfell (now… I might’ve stolen from the duck a little…) Bug Fixes: You wouldn’t be able to click the duck whilst in the shop The duck would jitter so much if you close the tab, making the duck teleport out of viewport Grenfell (or Greenfell, whatever you call that abomination) now doesn’t go out of fencing since he doesn’t use move to random now. have fun! or… don’t, whatever floats your boat! If you want to, please tell me any bugs, Remix the game and try to debug them yourself in my horrible monstrous coding empire.
  • Sneak Peek

    sneakpeak huh
    4
    1 Votes
    4 Posts
    1k Views
    NotJaldolfYTN
    @c thank you
  • YOUniverse3D now has (limited) mobile support!

    2
    0 Votes
    2 Posts
    611 Views
    NotJaldolfYTN
    @jeffreyrb03-gmail Nice!!
  • Bot Test update log :D

    23
    2 Votes
    23 Posts
    5k Views
    TheNicknameGovT
    Major feature added for UI: Music and SFX volume sliders are now added, you may customize the volume for sound effects and music
  • Animation V.2 :D

    animation project showcase creaticode short
    9
    0 Votes
    9 Posts
    3k Views
    NotJaldolfYTN
    @the_true_odst Because if someone were to speed up the project using turbo mode it wouldn’t do anything, here’s an example project, the dog moves 5 per frame https://play.creaticode.com/projects/67c9b516d2f890470312d57b
  • CreatiCode Dog

    1
    0 Votes
    1 Posts
    479 Views
    No one has replied