@blackguy-27c5da45 I see it on the search tab:
Posts made by The_True_Odst
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RE: My published projects not showing up in search
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RE: Clone won't appear :(
@info-creaticode It’s not there anymore, I changed it from a clone to the actual sprite since I couldn’t figure out the bug.
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RE: Clone won't appear :(
@info-creaticode Well, the thing is, it worked before, and I didn’t change anything to it when it stopped working.
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RE: My published projects not showing up in search
@blackguy-27c5da45 it’s probably because it hasn’t loaded yet. It takes time to get put on the explore and search tab
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RE: Clone won't appear :(
@tyller_ It does trigger properly, I saw the message in the console saying it worked, but it doesn’t appear.
This is what happens when I don’t use the clone:
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Clone won't appear :(
The “When I receive {Current shares},” lights up, and the “If statement” is true, so it should spawn the clone. However, it just chooses not to spawn it for some reason (as you can see with the bottom right code string)
Here’s the link: https://play.creaticode.com/projects/67f67b70904c6cecf55b8dbc
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RE: Crypto Clicker Ver. 0.0.1
I added some sounds when you upgrade. Nifty little feature.
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RE: Forever loop won't work for 2 clones in a single sprite:
@info-creaticode said in Forever loop won't work for 2 clones in a single sprite::
Are you sure those clones with clone ID of “CB1” and “CB2” are both created?
Yes, the top button is CB1, and the second button is CB2
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Forever loop won't work for 2 clones in a single sprite:
(CB1 is top button, CB2 is bottom one)
The second small “when I start as a clone” string is the only one that works, the first one doesn’t. I know that I added an "add clone with clone ID “CB1” otherwise the top button wouldn’t have appeared in the first place. Can you tell me what the problem is?
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RE: new block -- "layer"
@info-creaticode Well, I’m not exactly sure, but it should behave like the x pos/ y pos block. The “go forward/backward 1 layer” can be really confusing if there are a lot of sprites and your don’t know what their layering position is.
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RE: new block -- "layer"
@c,
basically a button like this but it shows the layer of the selected sprite:
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RE: Crypto Clicker Ver. 0.0.1
I added a notification thingy and soon will add workers for you to hire to click for you. And invest in business - huge process but it will take time because of all the math involved
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new block -- "layer"
Like with “x pos” and “y pos” in the motion category, you should also do the same with layering since you don’t know what layer what block is.
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RE: Crypto Clicker Ver. 0.0.1
How is it? I really do need some suggestions
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Crypto Clicker Ver. 0.0.1
Expect bugs
I only have a couple gimmicks right now, like investing in crypto. But I only have 1 form of crypto ATM since it is very difficult trying to make percentage counters and lists and everything.
If you would like to see my coding ask me first so I can share it with y’all.
Tutorial: Click (duh) to gain money, you can invest in crypto after your first upgrade, just click on the crypto icon, go to available shares, click the Polkadot crypto (Which I believe is the irl cheapest crypto in today’s standards. Don’t correct me if I’m wrong I don’t feel like changing the entire script), and watch your money go up in current shares (go back and in it doesn’t change). Click the share in the current shares to sell your crypto (
)
Click the flag first (don’t cheat) if you are playing this in the forum
https://play.creaticode.com/projects/67f67b70904c6cecf55b8dbc
Pleas tell me any bugs or suggestions to make.
This is inspired by Business Empire (My friend and I grinded that mobile Clicker game 5 hours straight at a track meet a few days back)
Don’t refresh or back out of the game unless you want to lose all progress, it does not save for right now.
SHUTDOWN = PRETTY MAJOR UPDATE
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"delete all clones" block
This would be very helpful for deleting all the clones.
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Measuring decimal places
How do you measure how far the decimal place is? (e.g. tenth, hundredth, thousandth place)
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RE: Making a variable occur to each clone instead of all of them
@attractive-milk That isn’t a block. Plus, I can’t make a variable for each clone since there could hypothetically be an “infinite” number of clones.
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Making a variable occur to each clone instead of all of them
How do you do this? I’m trying to make it to where the variable only occurs to each individual clone instead of all the clones.
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New block: Round by {number}
There’s a slight annoyance with the round block: It only rounds to the nearest ones place. What if instead of just that, you can choose from any digit (a few, for example, would be the hundredth, tenth, ones, or any decimal point place).
This block would be a typing output and not a clicking output so they can choose any digit place to round up/down to.
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RE: Decimal Counting Bug
@tyller_ I think I understand what you said.
I added a money storage variable so it doesn’t glitch out:
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Decimal Counting Bug
I don’t know how to explain it, but when I there’s a decimal that goes up, there’s a chance that there will be a digit at the very end that counts:
How do I fix this?
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RE: I might leave Creaticode soon (actually this time)
@tyller_ said in I might leave Creaticode soon (actually this time):
in your file explorer you make that folder setup
How do you get to this?
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RE: I might leave Creaticode soon (actually this time)
@tyller_ Yeah but… how do you get to it
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RE: I might leave Creaticode soon (actually this time)
@tyller_ How do you get to it though? Is there a link or smth?
Tbh I have no clue what your are saying
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RE: I might leave Creaticode soon (actually this time)
@tyller_ Like a game engine in your browser? If so, if it’s Unity Play, you can only do it in a game from Unity called Struckd, which isn’t exactly coding. If you mean something like actual Unity/Unreal in your browser, could you explain more (and send link if you can
)
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RE: I might leave Creaticode soon (actually this time)
Bad news: Can’t get ChromeOS/Linux
“Sudo” is blocked on Crosh, and my parents “say” they don’t know why that’s there and that they can’t control it (the Ctrl alt f2 method also doesn’t work, there’s some weird stuff I don’t understand how to do what on it)
Termux is glitching out and saying I don’t have stuff added to run said command when I do (I’ve tried re-running downloads over and over and nothing works)
My parents don’t have any plans of getting me a better computer or at least a Windows/Macro. That sucks.
So Ig I’ll stay on CreatiCode occasionally and view the forum. Not sure what to add though.
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RE: Remade the Explore Tab
It is a bit annoying to see only CreatiCode projects on the front page. It would be nice to see community levels in the “Games,” “Art,” “Animations/Stories,” and “Cross-Subject Learning” tabs
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RE: New Game!
@dreamsmp_luck It would also be good if there was an option to switch between arrow keys and WASD
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RE: New Game!
@dreamsmp_luck This is a good game! There needs to be controls tutorial/info though
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RE: Ultimate Chicken Horse in Creaticode!
@tyller_ I did look at the space shooter, but I don’t know how to convert that with gravity physics and a jump mechanic
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RE: Ultimate Chicken Horse in Creaticode!
@tyller_ I can’t figure it out, could you help remaking it in my game?
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RE: Ultimate Chicken Horse in Creaticode!
@tyller_ I feel like this should work, but it doesn’t. Can you help?
Edit: I understand the movement is different from the sync block, it was just a test to see if it would actually move
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Hiding unnecessary notifications
To reduce the amount of “spam” in the notifications (e.g. mainly the unread tab), I suggest hiding certain notifications that may deem unnecessary to view.
Examples include:
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“Test” category (including making “test” sections and replying to them)
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Replying to certain persons (it will only trigger notifications to the people who were replied to)
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categories tagged “update(s)”
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“General Discussion” category (if category does not include any tags)
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Minor edit fixes (if not already. Minor being 50 characters edited/added or less)
More may be added here later on
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RE: Ultimate Chicken Horse in Creaticode!
@tyller_ can you send a screenshot of what you mean? I’m pretty sure you can look at my code too
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RE: Ultimate Chicken Horse in Creaticode!
@tyller_ Can you make this work then? I have no clue how to.
https://play.creaticode.com/projects/67db18264187b83ecbf164ab
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RE: Ultimate Chicken Horse in Creaticode!
@tyller_ I do that, and it just breaks the movement:
I do “if key pressed,” “change x by {number depending on what key},” and “synchronously set speed x {same speed as movement} y 0”
for y speed, I do “when space key pressed,” “change y by 4,” “set {y speed} to 4” “synchronously set speed x 0 y {y speed}” “if not touching ground, reduce y by 0.05” (and y speed by that as well)
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RE: Ultimate Chicken Horse in Creaticode!
@tyller_ How do you update the other player’s position and actions in the game though?
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RE: Ultimate Chicken Horse in Creaticode!
@attractive-milk I’ve already made gravity and stuff :?
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RE: Ultimate Chicken Horse in Creaticode!
@tyller_ said in Ultimate Chicken Horse in Creaticode!:
It may be hard to make gravity work and stuff like that, your best chance may be making it so you have the player sprites/a sprite that acts at the current clients player
does this work?
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Ultimate Chicken Horse in Creaticode!
Since I’ve finally (I think) learned how to use multiplayer and can’t get on Linux or ChromeOS (
), I’m making a scratch remake of Ultimate Chicken Horse!
For anyone who doesn’t know what this game is, it is a game about trying to reach the finish line. Every time everyone does not reach the end, they each get a block or obstacle to put on the map to make it easier or harder to reach the finish line. Everyone who reaches the end gets a point, and whoever has the most points at the end wins!
Edit: I may get stuck at times, and I would appreciate help for anyone willing? (tbh, I’m still very new to multiplayer blocks and still find them pretty confusing.)
Edit2: I was gonna make this game a couple months back, but I decided not to because the multiplayer was too confusing
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RE: skin
@info-creaticode I mean like being able to choose between textures:
Picture of textures
The colors will still be the same depending on how you color them, but the texture may look different.Edit: the URL may not work