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CreatiCode Scratch Forum

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  3. PARMA - A Anomaly Protection Group - Game Announcment

PARMA - A Anomaly Protection Group - Game Announcment

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  • SirBotsS SirBots

    @dreamsmp_luck Light Anomaly

    DreamSMP_LuckD Offline
    DreamSMP_LuckD Offline
    DreamSMP_Luck
    trusted helpers
    wrote on last edited by
    #51

    @sirbots what does texture, light, and abyss amonaly look like

    [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

    SirBotsS 1 Reply Last reply
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    • SirBotsS SirBots

      @dreamsmp_luck Light Anomaly

      DreamSMP_LuckD Offline
      DreamSMP_LuckD Offline
      DreamSMP_Luck
      trusted helpers
      wrote on last edited by
      #52

      @sirbots gtg my school bus is here

      [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

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      • DreamSMP_LuckD DreamSMP_Luck

        @sirbots what does texture, light, and abyss amonaly look like

        SirBotsS Offline
        SirBotsS Offline
        SirBots
        wrote on last edited by
        #53

        @dreamsmp_luck Texture anomaly is for when the appearance of an object is different, like it being a different color, appearance, or it being all black.

        Light anomaly is the change in lighting when the room has different lighting, like it being dark, or brighter.

        Abyss is just a giant black circle. Some of them can be in sneaky spots.

        Your local coder who is working around the clock to make sure great games are made

        TheNicknameGovT 1 Reply Last reply
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        • SirBotsS SirBots

          @dreamsmp_luck Texture anomaly is for when the appearance of an object is different, like it being a different color, appearance, or it being all black.

          Light anomaly is the change in lighting when the room has different lighting, like it being dark, or brighter.

          Abyss is just a giant black circle. Some of them can be in sneaky spots.

          TheNicknameGovT Offline
          TheNicknameGovT Offline
          TheNicknameGov
          trusted helpers
          wrote on last edited by TAO
          #54

          @sirbots And this will released what time Thursday?

          Please help all my projects are 3000+ blocks

          DreamSMP_LuckD 1 Reply Last reply
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          • TheNicknameGovT TheNicknameGov

            @sirbots And this will released what time Thursday?

            DreamSMP_LuckD Offline
            DreamSMP_LuckD Offline
            DreamSMP_Luck
            trusted helpers
            wrote on last edited by
            #55

            @charles it just released

            [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

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            • W Landon Whitney

              Is this supposed to be like fnaf?

              print("hi,")
              
              silvloveS Offline
              silvloveS Offline
              silvlove
              Mod Helper
              wrote on last edited by
              #56

              @whitnlan000-ac8c3de3
              No. I assume it’s inspired by I’m On Observation Duty.

              Forums Moderator.
              Trans girl :3 ~ 14yo
              Friendly and sometimes goofy~!

              SirBotsS 1 Reply Last reply
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              • silvloveS silvlove

                @whitnlan000-ac8c3de3
                No. I assume it’s inspired by I’m On Observation Duty.

                SirBotsS Offline
                SirBotsS Offline
                SirBots
                wrote on last edited by
                #57

                @artisilv It is in fact.

                Your local coder who is working around the clock to make sure great games are made

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                • SirBotsS Offline
                  SirBotsS Offline
                  SirBots
                  wrote on last edited by
                  #58

                  Small Game Update.

                  • Nerfed Anomaly spawn rate by 35% in Hard Mode
                  • Made noise indications that sometimes play around when a anomaly appears slightly more frequent.

                  Your local coder who is working around the clock to make sure great games are made

                  TheNicknameGovT 1 Reply Last reply
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                  • SirBotsS SirBots

                    Small Game Update.

                    • Nerfed Anomaly spawn rate by 35% in Hard Mode
                    • Made noise indications that sometimes play around when a anomaly appears slightly more frequent.
                    TheNicknameGovT Offline
                    TheNicknameGovT Offline
                    TheNicknameGov
                    trusted helpers
                    wrote on last edited by
                    #59

                    @sirbots Would you be able to post what anomalies are apparent?

                    Please help all my projects are 3000+ blocks

                    SirBotsS 1 Reply Last reply
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                    • TheNicknameGovT TheNicknameGov

                      @sirbots Would you be able to post what anomalies are apparent?

                      SirBotsS Offline
                      SirBotsS Offline
                      SirBots
                      wrote on last edited by
                      #60

                      @charles Elaborate.

                      Your local coder who is working around the clock to make sure great games are made

                      TheNicknameGovT 1 Reply Last reply
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                      • SirBotsS SirBots

                        @charles Elaborate.

                        TheNicknameGovT Offline
                        TheNicknameGovT Offline
                        TheNicknameGov
                        trusted helpers
                        wrote on last edited by
                        #61

                        @sirbots I mean this as in an extra button that brings you to the Anomaly index.

                        This could be divided into level sections (e.g. the anomalies in the house, and the other ones in the others)

                        What could happen is that you could show a picture of the anomaly, description and frequency. This would make it easier for newcomers to detect anomalies, so that they know what they are looking for.

                        If not, you could make it even more vаgue by just giving a description of what they look like and/or other things.

                        Please help all my projects are 3000+ blocks

                        SirBotsS 2 Replies Last reply
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                        • TheNicknameGovT TheNicknameGov

                          @sirbots I mean this as in an extra button that brings you to the Anomaly index.

                          This could be divided into level sections (e.g. the anomalies in the house, and the other ones in the others)

                          What could happen is that you could show a picture of the anomaly, description and frequency. This would make it easier for newcomers to detect anomalies, so that they know what they are looking for.

                          If not, you could make it even more vаgue by just giving a description of what they look like and/or other things.

                          SirBotsS Offline
                          SirBotsS Offline
                          SirBots
                          wrote on last edited by
                          #62

                          @charles That would kinda defeat one of the major mechanics. Most games in this genre make the players go in blind, as they have to find the anomalies themselves without any knowledge of said anomalies other than what the maps look like without any anomalies present, and must memorize each anomaly to reduce the likelihood of losing in the next run. To give a guide about each one with a picture defeats that mechanic.

                          Your local coder who is working around the clock to make sure great games are made

                          TheNicknameGovT 1 Reply Last reply
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                          • TheNicknameGovT TheNicknameGov

                            @sirbots I mean this as in an extra button that brings you to the Anomaly index.

                            This could be divided into level sections (e.g. the anomalies in the house, and the other ones in the others)

                            What could happen is that you could show a picture of the anomaly, description and frequency. This would make it easier for newcomers to detect anomalies, so that they know what they are looking for.

                            If not, you could make it even more vаgue by just giving a description of what they look like and/or other things.

                            SirBotsS Offline
                            SirBotsS Offline
                            SirBots
                            wrote on last edited by
                            #63

                            @charles The second game will give one hour (100 seconds) to study the map before anomalies appear.

                            Your local coder who is working around the clock to make sure great games are made

                            DreamSMP_LuckD 1 Reply Last reply
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                            • SirBotsS SirBots

                              @charles That would kinda defeat one of the major mechanics. Most games in this genre make the players go in blind, as they have to find the anomalies themselves without any knowledge of said anomalies other than what the maps look like without any anomalies present, and must memorize each anomaly to reduce the likelihood of losing in the next run. To give a guide about each one with a picture defeats that mechanic.

                              TheNicknameGovT Offline
                              TheNicknameGovT Offline
                              TheNicknameGov
                              trusted helpers
                              wrote on last edited by
                              #64

                              @sirbots said in PARMA - A Anomaly Protection Group - Game Announcment:

                              To give a guide about each one with a picture defeats that mechanic.

                              This is why I had an alternate solution. Make their descriptions vаgue, mysterious, haunting, even.

                              Please help all my projects are 3000+ blocks

                              SirBotsS 1 Reply Last reply
                              0
                              • SirBotsS SirBots

                                @charles The second game will give one hour (100 seconds) to study the map before anomalies appear.

                                DreamSMP_LuckD Offline
                                DreamSMP_LuckD Offline
                                DreamSMP_Luck
                                trusted helpers
                                wrote on last edited by
                                #65

                                @sirbots can I remix PARMA and make my own maps?

                                [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

                                SirBotsS 1 Reply Last reply
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                                • DreamSMP_LuckD DreamSMP_Luck

                                  @sirbots can I remix PARMA and make my own maps?

                                  SirBotsS Offline
                                  SirBotsS Offline
                                  SirBots
                                  wrote on last edited by
                                  #66

                                  @dreamsmp_luck Sure.

                                  Your local coder who is working around the clock to make sure great games are made

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                                  • TheNicknameGovT TheNicknameGov

                                    @sirbots said in PARMA - A Anomaly Protection Group - Game Announcment:

                                    To give a guide about each one with a picture defeats that mechanic.

                                    This is why I had an alternate solution. Make their descriptions vаgue, mysterious, haunting, even.

                                    SirBotsS Offline
                                    SirBotsS Offline
                                    SirBots
                                    wrote on last edited by
                                    #67

                                    @Charles With over 270+ anomalies in the game, this would take too long.

                                    Your local coder who is working around the clock to make sure great games are made

                                    DreamSMP_LuckD TheNicknameGovT 2 Replies Last reply
                                    0
                                    • SirBotsS SirBots

                                      @Charles With over 270+ anomalies in the game, this would take too long.

                                      DreamSMP_LuckD Offline
                                      DreamSMP_LuckD Offline
                                      DreamSMP_Luck
                                      trusted helpers
                                      wrote on last edited by
                                      #68

                                      @sirbots that’s a lot of anomalies 😿

                                      [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

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                                      • SirBotsS SirBots

                                        @Charles With over 270+ anomalies in the game, this would take too long.

                                        TheNicknameGovT Offline
                                        TheNicknameGovT Offline
                                        TheNicknameGov
                                        trusted helpers
                                        wrote on last edited by
                                        #69

                                        @sirbots At least explain what you died to, and, if you can, In what place

                                        Please help all my projects are 3000+ blocks

                                        DreamSMP_LuckD 1 Reply Last reply
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                                        • TheNicknameGovT TheNicknameGov

                                          @sirbots At least explain what you died to, and, if you can, In what place

                                          DreamSMP_LuckD Offline
                                          DreamSMP_LuckD Offline
                                          DreamSMP_Luck
                                          trusted helpers
                                          wrote on last edited by
                                          #70

                                          @charles still, with that many anomalies, that could take a while.

                                          [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

                                          TheNicknameGovT 1 Reply Last reply
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