Hitbox Help
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I’m trying to make Tetris but with physics, the hitboxes aren’t working right. Can someone help, please?
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@s9205307-810c679a You want a compound body (I think thats what it’s called) not a convex hull
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For a game like Tetris, you don’t really need very complex physics, right? The key is collision detection, which can be done using the original “touching” blocks. So it might be overkill to use the physics engine for it.
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@tyller_ i did that but it stayed frozen in the air