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    2d collison without 2d physics block

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    • Shrukin
      Shrukin ⛤ last edited by

      read the title

      Yummy!

      Tyller_ info-creaticode 2 Replies Last reply Reply Quote 0
      • Tyller_
        Tyller_ Best Forum Helpers @Shrukin last edited by

        @shrukin not possible, if it was made so it was already on without the 2D physics blocks then it would be annoying to disable, what you do need help with that

        <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
        </div>

        Shrukin 1 Reply Last reply Reply Quote 0
        • Shrukin
          Shrukin ⛤ @Tyller_ last edited by

          @tyller_ Just collision without I physics block cause x y speed things suck when doing it from a birds eye view

          Yummy!

          Tyller_ 1 Reply Last reply Reply Quote 0
          • Tyller_
            Tyller_ Best Forum Helpers @Shrukin last edited by

            @shrukin You can set speed in direction and use hte direction the sprite is facing, along with hte point to mouse pointer block, though if you move the viewport this won’t work as point to mouse pointer references the mouse X mouse Y blocks (or whatever those blocks reference) because it points to where the mouse would be if the view port was the center of the screen, there is a way to fix it which I can quickly make if you need that

            <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
            </div>

            Shrukin 1 Reply Last reply Reply Quote 0
            • Shrukin
              Shrukin ⛤ @Tyller_ last edited by

              @tyller_ ok…

              Yummy!

              1 Reply Last reply Reply Quote 0
              • info-creaticode
                CreatiCode @Shrukin last edited by

                @shrukin

                Any reason you don’t want to use the 2D physics blocks? They are actually awesome and can do amazing things for you with very few code blocks. For example, the water simulator only uses 22 blocks:

                https://play.creaticode.com/projects/78337eed686831330f3879a0

                If you have a more specific question on how to do something with the 2D physics engine, we can give you some example code.

                CreatiCode

                Shrukin 1 Reply Last reply Reply Quote 0
                • Shrukin
                  Shrukin ⛤ @info-creaticode last edited by

                  @info-creaticode Well, I kept trying but player could not turn…

                  Yummy!

                  info-creaticode 1 Reply Last reply Reply Quote 0
                  • info-creaticode
                    CreatiCode @Shrukin last edited by

                    @shrukin

                    Maybe you can ask XO to help you?

                    Shrukin 1 Reply Last reply Reply Quote 0
                    • Shrukin
                      Shrukin ⛤ @info-creaticode last edited by

                      @info-creaticode Ok, thank you. Sorry if I’m a bit anoying

                      Yummy!

                      1 Reply Last reply Reply Quote 0
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