2d collison without 2d physics block
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read the title
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@shrukin not possible, if it was made so it was already on without the 2D physics blocks then it would be annoying to disable, what you do need help with that
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@tyller_ Just collision without I physics block cause x y speed things suck when doing it from a birds eye view
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@shrukin You can set speed in direction and use hte direction the sprite is facing, along with hte point to mouse pointer block, though if you move the viewport this won’t work as point to mouse pointer references the mouse X mouse Y blocks (or whatever those blocks reference) because it points to where the mouse would be if the view port was the center of the screen, there is a way to fix it which I can quickly make if you need that
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@tyller_ ok…
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Any reason you don’t want to use the 2D physics blocks? They are actually awesome and can do amazing things for you with very few code blocks. For example, the water simulator only uses 22 blocks:
https://play.creaticode.com/projects/78337eed686831330f3879a0
If you have a more specific question on how to do something with the 2D physics engine, we can give you some example code.
CreatiCode
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@info-creaticode Well, I kept trying but player could not turn…
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Maybe you can ask XO to help you?
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@info-creaticode Ok, thank you. Sorry if I’m a bit anoying