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Discuss how the CreatiCode platform can be improved (feature request, issues, etc.)

  • site improvement feedback

    feedback feature-request
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    No one has replied
  • Wait block is broken in some languages

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    CreatiCodeI
    @dnikitoss-7ac89c07 Thank you. We will fix this issue.
  • block suggestions

    suggestion widgets-blocks
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    JaecadeJnightJ
    @info-creaticode Just made a YouTube one: [image: 04e00b82-a314-493f-b210-a3fe25c53fa5.png] That will generate this: <script src="https://apis.google.com/js/platform.js"></script> <div class="g-ytsubscribe" data-channelid="UC_FXfu97VJLbGM8TRBpS90g" data-layout="full" data-count="default"></div> All the block needs to change is just the data-channelid and if “yes” is chose for dark theme, just add data-theme="dark" attribute to the div. Edit: code result: [image: 1342ce1d-eb69-4fce-b9ec-25e7cd71d7ca.png]
  • fetch page as markdown is taking forever to load

    bug cloud-blocks feedback
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    CreatiCodeI
    @jeffreyrb03-gmail Please wait a bit longer and test it after we release a new version of that block. If it still doesn’t work for your use case, we can discuss adding a different block.
  • Set rotation speed for "motion" category

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    CreatiCodeI
    @011830-0a42ef84 This is a fun game. So let’s solve one problem at a time. To limit the rotation speed, you can try to use a loop to repeatedly rotate the sprite a little bit towards the target’s direction. Here is a demo project: play.creaticode.com/projects/67351d4fef35162a42f8bc50 As you can see, in a forever loop, we take 3 steps: calculate angle difference between current direction and the desired direction normalize that difference to within -180 and 180 rotate for up to the speed limit This is what you will get as you move the mouse: [image: 84ec1732-deaa-42eb-8b34-53bfd523dbd8.gif]
  • Google Sheets writing permissions

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    Tyller_T
    @info-creaticode I know nobody will see it, but I want to be able to share the project without ripping out the functionality in another project, I now realize how that isn’t really an issue. I just wanted to mention it because it was slightly annoying that I gotta take all sheets references in a copy for it to be sharable
  • Sound issue when making custom blocks

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    Tyller_T
    @info-creaticode unfortunely I use my school ipad with safari, and I have quickly researched and found that you can’t mute a single tab in safari. I feel like just removing it would be the best option because there aren’t any other sound fx for the editor (and if there are then they’re obscure because I’ve never heard any others)
  • 0 Votes
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    CreatiCodeI
    @jeffreyrb03-gmail Thanks for the detailed suggestion. We try not to change any feature that’s inherited from MIT Scratch, since we want to make the transition from MIT Scratch to creaticode very smooth. If, for example, a Scratch tutorial talks about a font, but the students see a different menu, then it might cause confusion. On the other hand, we can definitely try to enhance the font list for widget styling. Your list looks great as a starting point, and we will research if we can add the original Scratch fonts into our list as well.
  • Mobile

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    CreatiCodeI
    @catty Thank you for the feedback. We will look into it.
  • dropdown widgets are extremely hard to read on hover

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    JaecadeJnightJ
    @info-creaticode Ohh, I see, I also just realized it could be changed by changing the text color when you hover on it to still keep the white color. Thank you for the quick response, I understand now.
  • Custom Block Outputs Messing up

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    CreatiCodeI
    @tyller_ This issue is fixed. Please reload the playground and try again.
  • displayed tables don't adjust to fullscreen

    bug
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    JaecadeJnightJ
    @info-creaticode Oh ok
  • ChatGPT is limited and not as powerful as actual ChatGPT

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    TheNicknameGovT
    @jeffreyrb03-gmail Here is a screenshot from the chatgpt I use. This site eventually stops the chat bot from talking [image: 4db1ad8f-6bdb-4390-8e28-2965e0ee0f87.png] It also works as a challenge: [image: f4bc1089-7126-4a35-a2c7-d18055a22c08.png] Though, once it think it “wins,” it keeps trying to play the game, which I think was dumb. [image: 0be4801e-2bfe-4451-8b57-be2f38a97fc7.png] [image: 4bed54be-697f-4f5b-bba5-a14d84cf5111.png]
  • my project keeps on breaking

    creaticode bug
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    JaecadeJnightJ
    @info-creaticode Thank you
  • text gets glitchy and weird on blocks

    bug
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    TheNicknameGovT
    :Me secretively controlling a government controlled agency:
  • Viewport scaling discrepancies

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    CreatiCodeI
    @tyller_ Thanks. We will look into this.
  • feature that gives a warning when you press the green flag

    feature-request
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    JaecadeJnightJ
    @info-creaticode I don’t know if that will like stop the user from pressing the green flag and resetting their progress in say, a drawing app. The green flag usually resets things, which is it’s purpose, like resetting widgets and whatnot. However, some method to like give a prompt that says “You have unsaved work in this project, are you sure you want to reset it?” would be good, but i don’t think a hat block would logically make sense for this thing.
  • RE: Shape-Based Particle Emitters

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    silvloveS
    @jeffreyrb03-gmail That’s not exactly what I mean… Here’s what I mean: [image: a63b3b49-b66a-449a-8a50-a9b348884df3.png] Blank white space is where you see the particles.
  • Suggestion

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    silvloveS
    @info-creaticode Okay! Sorry for bumping this old topic, then.
  • 0 Votes
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    JaecadeJnightJ
    @tyller_ Ohh, that’s pretty clever! I was thinking about using a sprite for that in the way you said but it felt sort of redundant to put a small amount of code in a sprite and make whole new messages and variables just for that simple function. I haven’t been working on YN3D lately because I’m a bit burnt out, instead working on my iFrame net browser project. I’m using this so that if you try to go to a URL, it will check if its safe first with the read URL as markdown block and here: https://transparencyreport.google.com/safe-browsing/search?url= (url) . However, this takes too long sometimes, so I just wanna make it if it takes too long to run that code then it just stops.