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    HOW 3D CAMERA WORKS?

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    • K
      khour allace last edited by

      IM MAKING MY FIRST 3D GAME AND THE PLAYER VIEW POINT IS SPAWNING UNDER TEH MAP I TRIED AJUSTING THE CAMER XY AND Z BUT NOUGHING BTW THE MAP IS SPAWNED AT 0-0-0

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      • info-creaticode
        CreatiCode @khour_thedeveloper-cc5393d8 last edited by

        @khour_thedeveloper-cc5393d8

        Have you tried to ask the XO AI assistant? If it also can’t figure it out, please post the project link

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        • K
          khour allace @info-creaticode last edited by

          @info-creaticode NVM I FOUND THE ISSUE IT’S JUST THAT YOU GUYS DO X IS LEFT RIGHT Z IS UP DOWN AND Y IS FORWARD BACKWARD AND THEY TEACH IN SCHOOL (WELL MY SCHOOL AT LEAST) X IS LEFT RIGHT Y IS UP DOWN AND Z IS FORWARD BACKWARDS IT WAS A LITTLE CONFUSING

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          • info-creaticode
            CreatiCode @khour_thedeveloper-cc5393d8 last edited by

            @khour_thedeveloper-cc5393d8

            That convention is used by many other 3D apps. Also, we want to make it easy for beginners, so they can reuse 2D motion blocks in 3D worlds since X and Y coordinates are enough to control movement on the ground.

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            • K
              khour allace @info-creaticode last edited by

              @info-creaticode SORRY FOR QLL THE QUESTIONS BUT HOW DO I DETECT IF 2 MODELS ARE TOUCHING
              (FOR PLAYER AND NON-WALKTHROUGHABLE OBJECTS)

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              • J
                James Blackwell @khour_thedeveloper-cc5393d8 last edited by

                @khour_thedeveloper-cc5393d8 there is a block that detects overlappage. also, inside voices pls. 😞

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                • info-creaticode
                  CreatiCode @khour_thedeveloper-cc5393d8 last edited by

                  @khour_thedeveloper-cc5393d8

                  It depends on what you are trying to do and whether physics engine is used. I would encourage you to try the XO assistant, especially the “agent mode”. It should be able to answer most questions.

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