HOW 3D CAMERA WORKS?
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IM MAKING MY FIRST 3D GAME AND THE PLAYER VIEW POINT IS SPAWNING UNDER TEH MAP I TRIED AJUSTING THE CAMER XY AND Z BUT NOUGHING BTW THE MAP IS SPAWNED AT 0-0-0
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Have you tried to ask the XO AI assistant? If it also can’t figure it out, please post the project link
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@info-creaticode NVM I FOUND THE ISSUE IT’S JUST THAT YOU GUYS DO X IS LEFT RIGHT Z IS UP DOWN AND Y IS FORWARD BACKWARD AND THEY TEACH IN SCHOOL (WELL MY SCHOOL AT LEAST) X IS LEFT RIGHT Y IS UP DOWN AND Z IS FORWARD BACKWARDS IT WAS A LITTLE CONFUSING
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That convention is used by many other 3D apps. Also, we want to make it easy for beginners, so they can reuse 2D motion blocks in 3D worlds since X and Y coordinates are enough to control movement on the ground.
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@info-creaticode SORRY FOR QLL THE QUESTIONS BUT HOW DO I DETECT IF 2 MODELS ARE TOUCHING
(FOR PLAYER AND NON-WALKTHROUGHABLE OBJECTS)