This New Ocean Update Log
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Update 3.0 - Content Update & Hotfix
Release Date: October 4, 2025
What’s new:
AI
-
The AI can now fire missles
- The frequency at which missiles are fired is less than 3 times the frequency which they fire gunshots.
- The missles fired by the AI have reduced mobility performance of those fired by the player
-
Expanded the distance at which the AI can spawn at in the map
Missiles
- Added an official missile texture
- Added a delay for which the missile must travel before locking into the closest target. During that time, the missile will travel in a straight line.
Buildings
- All ship docs and housing buildings will now fire shots at AI ships when in range
- Can now no longer build buildings on top of others.
Bug Fixes
- Fixed a bug which prevented the player from shooting a missile when the player pressed the button to fire unless at set tick values.
- Fixed a bug where AI ships would spawn on planets
- Fixed a bug which caused unrealistic missile movement when there was no enemies on the map.
*Fixed a bug which caused the player to move at twice the max speed when both holding down the left mouse and the W key. - Fixed a bug which caused building markers to overlap with the build menu
- Fixed a bug where the building description page would be hidden behind the building selection menu.
- Fixed a bug which caused the game to crash when a bot spawned on top of a player building.
Dev notes soon
-
-
Update 3.0 - Content Update & Hotfix
Release Date: October 4, 2025
What’s new:
AI
-
The AI can now fire missles
- The frequency at which missiles are fired is less than 3 times the frequency which they fire gunshots.
- The missles fired by the AI have reduced mobility performance of those fired by the player
-
Expanded the distance at which the AI can spawn at in the map
Missiles
- Added an official missile texture
- Added a delay for which the missile must travel before locking into the closest target. During that time, the missile will travel in a straight line.
Buildings
- All ship docs and housing buildings will now fire shots at AI ships when in range
- Can now no longer build buildings on top of others.
Bug Fixes
- Fixed a bug which prevented the player from shooting a missile when the player pressed the button to fire unless at set tick values.
- Fixed a bug where AI ships would spawn on planets
- Fixed a bug which caused unrealistic missile movement when there was no enemies on the map.
*Fixed a bug which caused the player to move at twice the max speed when both holding down the left mouse and the W key. - Fixed a bug which caused building markers to overlap with the build menu
- Fixed a bug where the building description page would be hidden behind the building selection menu.
- Fixed a bug which caused the game to crash when a bot spawned on top of a player building.
Dev notes soon
@sirbots Awesome!
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@sirbots Awesome!
@notjaldolfyt heyyyy!! guess what? discord help. join to help me with discord because yes!!

https://meet.zoho.com/jjim-qmd-kwd -
@notjaldolfyt heyyyy!! guess what? discord help. join to help me with discord because yes!!

https://meet.zoho.com/jjim-qmd-kwd@mr-gentlehands cant rn
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@mr-gentlehands cant rn
@notjaldolfyt whyz
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@sirbots Shouldn’t missiles have explosive DMG?
or are you talking about hitting one ship out in the open?
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@sirbots Shouldn’t missiles have explosive DMG?
or are you talking about hitting one ship out in the open?
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