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CreatiCode Scratch Forum

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  3. This New Ocean Update Log

This New Ocean Update Log

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  • SirBotsS Offline
    SirBotsS Offline
    SirBots
    wrote on last edited by SirBots
    #1

    Update 3.0 - Content Update & Hotfix

    Release Date: October 4, 2025

    What’s new:

    AI

    • The AI can now fire missles

      • The frequency at which missiles are fired is less than 3 times the frequency which they fire gunshots.
      • The missles fired by the AI have reduced mobility performance of those fired by the player
    • Expanded the distance at which the AI can spawn at in the map

    Missiles

    • Added an official missile texture
    • Added a delay for which the missile must travel before locking into the closest target. During that time, the missile will travel in a straight line.

    Buildings

    • All ship docs and housing buildings will now fire shots at AI ships when in range
    • Can now no longer build buildings on top of others.

    Bug Fixes

    • Fixed a bug which prevented the player from shooting a missile when the player pressed the button to fire unless at set tick values.
    • Fixed a bug where AI ships would spawn on planets
    • Fixed a bug which caused unrealistic missile movement when there was no enemies on the map.
      *Fixed a bug which caused the player to move at twice the max speed when both holding down the left mouse and the W key.
    • Fixed a bug which caused building markers to overlap with the build menu
    • Fixed a bug where the building description page would be hidden behind the building selection menu.
    • Fixed a bug which caused the game to crash when a bot spawned on top of a player building.

    Dev notes soon

    Your local coder who is working around the clock to make sure great games are made

    NotJaldolfYTN 1 Reply Last reply
    1
    • SirBotsS SirBots

      Update 3.0 - Content Update & Hotfix

      Release Date: October 4, 2025

      What’s new:

      AI

      • The AI can now fire missles

        • The frequency at which missiles are fired is less than 3 times the frequency which they fire gunshots.
        • The missles fired by the AI have reduced mobility performance of those fired by the player
      • Expanded the distance at which the AI can spawn at in the map

      Missiles

      • Added an official missile texture
      • Added a delay for which the missile must travel before locking into the closest target. During that time, the missile will travel in a straight line.

      Buildings

      • All ship docs and housing buildings will now fire shots at AI ships when in range
      • Can now no longer build buildings on top of others.

      Bug Fixes

      • Fixed a bug which prevented the player from shooting a missile when the player pressed the button to fire unless at set tick values.
      • Fixed a bug where AI ships would spawn on planets
      • Fixed a bug which caused unrealistic missile movement when there was no enemies on the map.
        *Fixed a bug which caused the player to move at twice the max speed when both holding down the left mouse and the W key.
      • Fixed a bug which caused building markers to overlap with the build menu
      • Fixed a bug where the building description page would be hidden behind the building selection menu.
      • Fixed a bug which caused the game to crash when a bot spawned on top of a player building.

      Dev notes soon

      NotJaldolfYTN Offline
      NotJaldolfYTN Offline
      NotJaldolfYT
      trusted helpers
      wrote on last edited by
      #2

      @sirbots Awesome!

      👋

      DreamSMP_LuckD 1 Reply Last reply
      0
      • NotJaldolfYTN NotJaldolfYT

        @sirbots Awesome!

        DreamSMP_LuckD Offline
        DreamSMP_LuckD Offline
        DreamSMP_Luck
        trusted helpers
        wrote on last edited by
        #3

        @notjaldolfyt heyyyy!! guess what? discord help. join to help me with discord because yes!! 😸
        https://meet.zoho.com/jjim-qmd-kwd

        [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

        NotJaldolfYTN 1 Reply Last reply
        1
        • DreamSMP_LuckD DreamSMP_Luck

          @notjaldolfyt heyyyy!! guess what? discord help. join to help me with discord because yes!! 😸
          https://meet.zoho.com/jjim-qmd-kwd

          NotJaldolfYTN Offline
          NotJaldolfYTN Offline
          NotJaldolfYT
          trusted helpers
          wrote on last edited by
          #4

          @mr-gentlehands cant rn

          👋

          DreamSMP_LuckD 1 Reply Last reply
          0
          • NotJaldolfYTN NotJaldolfYT

            @mr-gentlehands cant rn

            DreamSMP_LuckD Offline
            DreamSMP_LuckD Offline
            DreamSMP_Luck
            trusted helpers
            wrote on last edited by
            #5

            @notjaldolfyt whyz

            [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

            1 Reply Last reply
            1
            • SirBotsS Offline
              SirBotsS Offline
              SirBots
              wrote on last edited by SirBots
              #6

              Update 2.0 - General Update

              Release Date: Released

              What’s new

              AI

              • Made it so that guided missiles will only kill 1 bot at a time instead of simultaneously.

              • Made it so AI ships hide themselves after some time.

              UI

              • Multiple UI fixes.

              Your local coder who is working around the clock to make sure great games are made

              TheNicknameGovT 1 Reply Last reply
              0
              • SirBotsS SirBots

                Update 2.0 - General Update

                Release Date: Released

                What’s new

                AI

                • Made it so that guided missiles will only kill 1 bot at a time instead of simultaneously.

                • Made it so AI ships hide themselves after some time.

                UI

                • Multiple UI fixes.
                TheNicknameGovT Offline
                TheNicknameGovT Offline
                TheNicknameGov
                trusted helpers
                wrote on last edited by TAO
                #7

                @sirbots Shouldn’t missiles have explosive DMG?

                or are you talking about hitting one ship out in the open?

                Please help all my projects are 3000+ blocks

                SirBotsS 1 Reply Last reply
                0
                • TheNicknameGovT TheNicknameGov

                  @sirbots Shouldn’t missiles have explosive DMG?

                  or are you talking about hitting one ship out in the open?

                  SirBotsS Offline
                  SirBotsS Offline
                  SirBots
                  wrote on last edited by
                  #8

                  @白刃の亡霊 I can’t really code that super well, as the AI is currently programmed to instantly die upon hit. But apparently the AI doesn’t like to take damage.

                  Your local coder who is working around the clock to make sure great games are made

                  1 Reply Last reply
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