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CreatiCode Scratch Forum

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  3. Goofy Tower Defense

Goofy Tower Defense

Scheduled Pinned Locked Moved Project Showcase
61 Posts 4 Posters 21.3k Views 1 Watching
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  • JaecadeJnightJ JaecadeJnight

    @011830-0a42ef84 well i changed up the look of it with gradients and moved where the cheats button is and to have a happy face

    TheNicknameGovT Offline
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    TheNicknameGov
    trusted helpers
    wrote on last edited by
    #24

    @jeffreyrb03-gmail Sorry I was away, lemme check

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    • JaecadeJnightJ JaecadeJnight

      @jeffreyrb03-gmail @011830-0a42ef84 I moved everything initialization related (like setting variables and the backdrop) to the Stage, deleted all button sprites and replaced them with widgets, by making buttons shop1, shop2, shop3, and cheatsgiver, renamed the sprites to tell you what they are, and I made the /give command better so that you can now just type “/give 500” to give yourself 500 cabbage.

      Edit: I also changed something that took 5 seconds to be just 2 seconds since i think thats too long of a wait

      TheNicknameGovT Offline
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      TheNicknameGov
      trusted helpers
      wrote on last edited by
      #25
      This post is deleted!
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      • JaecadeJnightJ JaecadeJnight

        @011830-0a42ef84 well i changed up the look of it with gradients and moved where the cheats button is and to have a happy face

        TheNicknameGovT Offline
        TheNicknameGovT Offline
        TheNicknameGov
        trusted helpers
        wrote on last edited by TAO
        #26

        @jeffreyrb03-gmail I read everything you did and it is a lot better than what I’ve done lol. I have one problem though, the units won’t fire at “bolt” after they killed “basic” and “speed.” I think that might be on you because mine works fine when I place all my units down.

        Have any unit/enemy suggestions? If so explain them pls I would love to make them.

        1 Reply Last reply
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        • JaecadeJnightJ JaecadeJnight

          @011830-0a42ef84 well i changed up the look of it with gradients and moved where the cheats button is and to have a happy face

          TheNicknameGovT Offline
          TheNicknameGovT Offline
          TheNicknameGov
          trusted helpers
          wrote on last edited by
          #27

          @jeffreyrb03-gmail yo

          TheNicknameGovT 1 Reply Last reply
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          • TheNicknameGovT TheNicknameGov

            @jeffreyrb03-gmail yo

            TheNicknameGovT Offline
            TheNicknameGovT Offline
            TheNicknameGov
            trusted helpers
            wrote on last edited by
            #28

            @011830-0a42ef84 Have any updates?

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            • Tyller_T Offline
              Tyller_T Offline
              Tyller_
              trusted helpers
              wrote on last edited by Tyller_
              #29

              @011830-0a42ef84 I can help with some stuff, though how I make stuff may be a bit, complex (my main projects are mainly over 1.5k blocks, but trust me it works, plus I try to make stuff very adjustable)

              Edit: ight so I found some issues but I think this is an issue with me being on an ipad and therefore I can’t move the mouse without the mouse being down, so buying a bit of a struggle shall we say, I’ll make a list of my changes to be a bit mobile friendly while not making it annoying

              <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
              </div>

              TheNicknameGovT 1 Reply Last reply
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              • Tyller_T Tyller_

                @011830-0a42ef84 I can help with some stuff, though how I make stuff may be a bit, complex (my main projects are mainly over 1.5k blocks, but trust me it works, plus I try to make stuff very adjustable)

                Edit: ight so I found some issues but I think this is an issue with me being on an ipad and therefore I can’t move the mouse without the mouse being down, so buying a bit of a struggle shall we say, I’ll make a list of my changes to be a bit mobile friendly while not making it annoying

                TheNicknameGovT Offline
                TheNicknameGovT Offline
                TheNicknameGov
                trusted helpers
                wrote on last edited by TAO
                #30

                @tyller_ Okay, when editing the game, use my test room instead of Jeff’s so it doesn’t get all confusing.

                Do you have any suggestions on enemies/units I could add? If so please list in detail. I’m not always that good at coming up with ideas.

                Tyller_T 1 Reply Last reply
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                • TheNicknameGovT TheNicknameGov

                  @tyller_ Okay, when editing the game, use my test room instead of Jeff’s so it doesn’t get all confusing.

                  Do you have any suggestions on enemies/units I could add? If so please list in detail. I’m not always that good at coming up with ideas.

                  Tyller_T Offline
                  Tyller_T Offline
                  Tyller_
                  trusted helpers
                  wrote on last edited by
                  #31

                  @011830-0a42ef84 I have already started by updating Jeff’s, and I’m not sure of any ideas for you on making enemies/units, also something to note, the placing logic is very messed up, I have started going insane trying to figure out how to make color is touching color return true, but basically the issue with placing is that the range indicator is apart of the sprite, so that is always touhcing the path, aslo you want to check
                  if<not < touching (color of path) > >
                  not check just if it’s touching the placeable area, the issue is the range indicator so you’d need a clone or other sprite that goes to the mouse forever and checks to make sure it’s not going to be placed on the path, not sure if that makes sense but I’ve started going insane so yeah

                  <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                  </div>

                  TheNicknameGovT 1 Reply Last reply
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                  • Tyller_T Tyller_

                    @011830-0a42ef84 I have already started by updating Jeff’s, and I’m not sure of any ideas for you on making enemies/units, also something to note, the placing logic is very messed up, I have started going insane trying to figure out how to make color is touching color return true, but basically the issue with placing is that the range indicator is apart of the sprite, so that is always touhcing the path, aslo you want to check
                    if<not < touching (color of path) > >
                    not check just if it’s touching the placeable area, the issue is the range indicator so you’d need a clone or other sprite that goes to the mouse forever and checks to make sure it’s not going to be placed on the path, not sure if that makes sense but I’ve started going insane so yeah

                    TheNicknameGovT Offline
                    TheNicknameGovT Offline
                    TheNicknameGov
                    trusted helpers
                    wrote on last edited by TAO
                    #32

                    @tyller_ I updated his part already and put it in my testing room, so you might want to switch it out because I don’t think I even have the time to completely re-make a character onto an “older” version.

                    Tyller_T 1 Reply Last reply
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                    • TheNicknameGovT TheNicknameGov

                      @tyller_ I updated his part already and put it in my testing room, so you might want to switch it out because I don’t think I even have the time to completely re-make a character onto an “older” version.

                      Tyller_T Offline
                      Tyller_T Offline
                      Tyller_
                      trusted helpers
                      wrote on last edited by
                      #33

                      @011830-0a42ef84 Oh, well then idk what to do then, wouldn’t his remix be your testing room

                      <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                      </div>

                      TheNicknameGovT 2 Replies Last reply
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                      • Tyller_T Tyller_

                        @011830-0a42ef84 Oh, well then idk what to do then, wouldn’t his remix be your testing room

                        TheNicknameGovT Offline
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                        TheNicknameGov
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                        wrote on last edited by
                        #34

                        @tyller_ It is, but I’ve already updated and posted it. You might want to edit in that one

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                        • Tyller_T Tyller_

                          @011830-0a42ef84 Oh, well then idk what to do then, wouldn’t his remix be your testing room

                          TheNicknameGovT Offline
                          TheNicknameGovT Offline
                          TheNicknameGov
                          trusted helpers
                          wrote on last edited by
                          #35

                          @tyller_ Also, what is your Creaticode username.

                          Tyller_T 1 Reply Last reply
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                          • TheNicknameGovT TheNicknameGov

                            @tyller_ Also, what is your Creaticode username.

                            Tyller_T Offline
                            Tyller_T Offline
                            Tyller_
                            trusted helpers
                            wrote on last edited by
                            #36

                            @011830-0a42ef84 Tyller_, I hvae my username set as tyllerthegamer but my searchable/full name should be Tyller_

                            <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                            </div>

                            TheNicknameGovT 2 Replies Last reply
                            1
                            • Tyller_T Tyller_

                              @011830-0a42ef84 Tyller_, I hvae my username set as tyllerthegamer but my searchable/full name should be Tyller_

                              TheNicknameGovT Offline
                              TheNicknameGovT Offline
                              TheNicknameGov
                              trusted helpers
                              wrote on last edited by
                              #37

                              @tyller_ And you’re not using your alt acct for this?

                              Tyller_T 1 Reply Last reply
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                              • TheNicknameGovT TheNicknameGov

                                @tyller_ And you’re not using your alt acct for this?

                                Tyller_T Offline
                                Tyller_T Offline
                                Tyller_
                                trusted helpers
                                wrote on last edited by
                                #38

                                @011830-0a42ef84 oh yeah I haven’t shared it yet, don’t copy it yet cus i’m not done

                                <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                                </div>

                                TheNicknameGovT 2 Replies Last reply
                                1
                                • Tyller_T Tyller_

                                  @011830-0a42ef84 Tyller_, I hvae my username set as tyllerthegamer but my searchable/full name should be Tyller_

                                  TheNicknameGovT Offline
                                  TheNicknameGovT Offline
                                  TheNicknameGov
                                  trusted helpers
                                  wrote on last edited by TAO
                                  #39

                                  @tyller_ can you share the project so I can look at your updates? I won’t copy until you say

                                  JaecadeJnightJ 1 Reply Last reply
                                  1
                                  • Tyller_T Tyller_

                                    @011830-0a42ef84 oh yeah I haven’t shared it yet, don’t copy it yet cus i’m not done

                                    TheNicknameGovT Offline
                                    TheNicknameGovT Offline
                                    TheNicknameGov
                                    trusted helpers
                                    wrote on last edited by
                                    #40

                                    @tyller_ Also can you figure out why when “speed” enemy dies before “bolt” spawns, the units won’t attack the enemies?

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                                    • TheNicknameGovT TheNicknameGov

                                      @tyller_ can you share the project so I can look at your updates? I won’t copy until you say

                                      JaecadeJnightJ Offline
                                      JaecadeJnightJ Offline
                                      JaecadeJnight
                                      Mod Helper
                                      wrote on last edited by
                                      #41

                                      @011830-0a42ef84 In mine all I wanted to do was just make the code cleaner and better by replacing the sprite buttons with widgets and tweak a couple things. You should always try to do things like setting the project up in the stage, like setting all the variables you want to set instead of doing it in other sprites. The rest is a bit too confusing for me since I didnt make the code. I do like the animations tho, theyre pretty awesome.

                                      The rest I don’t really have the time to help with. For figuring out things I can try but this is a prime example of why one needs to put comments in their code lol.

                                      #LLJW
                                      <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                                      TheNicknameGovT 1 Reply Last reply
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                                      • JaecadeJnightJ JaecadeJnight

                                        @011830-0a42ef84 In mine all I wanted to do was just make the code cleaner and better by replacing the sprite buttons with widgets and tweak a couple things. You should always try to do things like setting the project up in the stage, like setting all the variables you want to set instead of doing it in other sprites. The rest is a bit too confusing for me since I didnt make the code. I do like the animations tho, theyre pretty awesome.

                                        The rest I don’t really have the time to help with. For figuring out things I can try but this is a prime example of why one needs to put comments in their code lol.

                                        TheNicknameGovT Offline
                                        TheNicknameGovT Offline
                                        TheNicknameGov
                                        trusted helpers
                                        wrote on last edited by
                                        #42

                                        @jeffreyrb03-gmail What’s your favorite unit so far? (I added a minigunner if you haven’t looked at it yet)

                                        JaecadeJnightJ 1 Reply Last reply
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                                        • Tyller_T Tyller_

                                          @011830-0a42ef84 oh yeah I haven’t shared it yet, don’t copy it yet cus i’m not done

                                          TheNicknameGovT Offline
                                          TheNicknameGovT Offline
                                          TheNicknameGov
                                          trusted helpers
                                          wrote on last edited by
                                          #43

                                          @tyller_ I have an issue where the units shoot the enemies even when they are not in range. How do you fix this bug? Also, how do you make the units shoot the first enemy they see and keep it that way?

                                          Tyller_T 1 Reply Last reply
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