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    "When this Sprite clicked" Won't work during playtest

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    • TNG
      𝕋һеΝісҡոаʍеƓοѵеɾոʍеոҭ Best Forum Helpers last edited by

      When I try to click the sprite, the block doesn’t highlight or do its action like it normally does. When I click the block in the coding area, however, it then works. Can you fix this please?

      Yes, a cat with a multidimensional laser cannon living in space. No, don’t ask why— when [REDACTED] fires, realities shatter, stars bleed, and even the darkest void fears the claws hunting a lost soul only he can save. Survival? That’s just the beginning.

      c. 1 Reply Last reply Reply Quote 0
      • c.
        Cαƚƚყ Mod Helper @TNG last edited by

        @the_true_odst
        Could you clarify?

        Official Forums Moderator - Resigned.

        TNG 1 Reply Last reply Reply Quote 0
        • TNG
          𝕋һеΝісҡոаʍеƓοѵеɾոʍеոҭ Best Forum Helpers @c. last edited by TNG

          @c There’s sprite that has the code “If sprite clicked” in my game, yet it doesn’t work when I click the sprite. It only works when I click the block in the coding area and not the actual game. I already tried using a “say hello” block but it doesn’t appear either. The sprite is also completely visible and not ghosted

          Yes, a cat with a multidimensional laser cannon living in space. No, don’t ask why— when [REDACTED] fires, realities shatter, stars bleed, and even the darkest void fears the claws hunting a lost soul only he can save. Survival? That’s just the beginning.

          1 Reply Last reply Reply Quote 0
          • info-creaticode
            CreatiCode last edited by

            @the_true_odst

            That block works fine in our test. Are you clicking a clone of the sprite? If so, that block may not be highlighted in the code area, but it will still run.

            Please share a project link if that’s not the case.

            TNG 1 Reply Last reply Reply Quote 0
            • TNG
              𝕋һеΝісҡոаʍеƓοѵеɾոʍеոҭ Best Forum Helpers @info-creaticode last edited by

              @info-creaticode
              There’s no cloning in my project currently, but here is the link:
              https://play.creaticode.com/projects/67d87d5495452a30daa6dd1b


              Press F to trigger the “shake” button. When you click it, it is supposed to teleport to a different location, yet it doesn’t.

              Yes, a cat with a multidimensional laser cannon living in space. No, don’t ask why— when [REDACTED] fires, realities shatter, stars bleed, and even the darkest void fears the claws hunting a lost soul only he can save. Survival? That’s just the beginning.

              info-creaticode 1 Reply Last reply Reply Quote 0
              • info-creaticode
                CreatiCode @TNG last edited by

                @the_true_odst

                Thank you. The issue comes from the larger stage size. Can you switch back to 480x360 stage size for now? We will fix the issue then let you know.

                TNG 1 Reply Last reply Reply Quote 0
                • TNG
                  𝕋һеΝісҡոаʍеƓοѵеɾոʍеոҭ Best Forum Helpers @info-creaticode last edited by

                  @info-creaticode Okay

                  Yes, a cat with a multidimensional laser cannon living in space. No, don’t ask why— when [REDACTED] fires, realities shatter, stars bleed, and even the darkest void fears the claws hunting a lost soul only he can save. Survival? That’s just the beginning.

                  info-creaticode 1 Reply Last reply Reply Quote 0
                  • info-creaticode
                    CreatiCode @TNG last edited by

                    @the_true_odst

                    This issue has been fixed.

                    1 Reply Last reply Reply Quote 1
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