Bot Test update log :D
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- The bot turns invisible forever and cannot be hit since its hidden, therefore soft locking (this happened to me once in hard, endless)
- You can hold W and D or A to move 2x as fast. just moving sideways also.
- It is easy to run away from the bot (not a bug)
- Sometimes the bot will spin around in circles, as if you shadow cloned around him, before turning back to you.
So far, the game looks great! Just a few bugs though.

@jd131111 said in Bot Test update log
:It is easy to run away from the bot
Yes, it gets progressively harder though.
@jd131111 said in Bot Test update log
:The bot turns invisible forever and cannot be hit since its hidden, therefore soft locking
Do you mean this?

If so that is because the bot either hasnât spawned yet (ranged enemy spawns on round 5 for the new version) or wonât spawn.
(p.s. I think I fixed this)
Iâm also trying to fix the ranged zombieâs detection bug
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If anyone has any ideas for multiplayer and casual please let me know
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IMPORTANT NOTIFICATION:
Sorry to say, but the new version of Bot Test is bugged past round 5 and may not be fixable (Iâve spent an hour and a half trying to find the issue and still canât find it)
Old version still works thankfully

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@jd131111 said in Bot Test update log
:It is easy to run away from the bot
Yes, it gets progressively harder though.
@jd131111 said in Bot Test update log
:The bot turns invisible forever and cannot be hit since its hidden, therefore soft locking
Do you mean this?

If so that is because the bot either hasnât spawned yet (ranged enemy spawns on round 5 for the new version) or wonât spawn.
(p.s. I think I fixed this)
Iâm also trying to fix the ranged zombieâs detection bug
@011830-0a42ef84 No, I meant that the bot literally vanished (hide block); I played for another 2 minutes and couldnât find the bot (This was before you said you think you fixed it, so it might be fixed)

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@011830-0a42ef84 No, I meant that the bot literally vanished (hide block); I played for another 2 minutes and couldnât find the bot (This was before you said you think you fixed it, so it might be fixed)

@jd131111 I will add enemy indicators to locate them easier if that works for you?
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@jd131111 I will add enemy indicators to locate them easier if that works for you?
@011830-0a42ef84 Yes, that would probably be better, maybe an arrow that will point to where it is, and when you get closer it gets smaller, then vanishing when you see the bot or the bot sees you.

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@011830-0a42ef84 Yes, that would probably be better, maybe an arrow that will point to where it is, and when you get closer it gets smaller, then vanishing when you see the bot or the bot sees you.

@jd131111 I added a compass to the game so the enemies can be located easier (I couldnât add a pointer because I didnât really know how : P)
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@jd131111 I added a compass to the game so the enemies can be located easier (I couldnât add a pointer because I didnât really know how : P)
@011830-0a42ef84 Alright

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@011830-0a42ef84 Alright

@jd131111 have any suggestions or comments? Iâm going to
fix the diagonal bugbut I canât fix the bot spinny thing -
I am happy to announce that the New Version of Bot Test is fixed!!! You can now experience the âslightlyâ better version that includes the new bot, which will soon be accompanied by a weapons shop, powerups, abilities (maybe), skins, trails, and so much more! Thank you for the support in my making of this game!
Edit: Note that the New version is only fixed in the test room and will be moved to the actual game when I get enough songs. (thank you @mod-squadacademy-1bc96c56 for the pixabay songs. I will look at them soon.)
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Hello guys! Heads up on my updates: version(s) 1.0-1.1 is done, and now it is in the next stage!
Updates for Ver. 1.12-1.2 will be listed here:
(note that the game hasnât moved yet to the original version and is still in the test room. It will be moved soon, once all the music is added)- made the enemiesâ boundaries the same as the player
- Heavily updated tutorial
- made the machine gun mag size from 30 to 45
- Fixed the âinvincible playerâ bug
- added credits to each song played
- added 5 new songs (test room), will add titles to each soon.
- Music and SFX volume sliders added
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I am happy to announce that the New Version of Bot Test is fixed!!! You can now experience the âslightlyâ better version that includes the new bot, which will soon be accompanied by a weapons shop, powerups, abilities (maybe), skins, trails, and so much more! Thank you for the support in my making of this game!
Edit: Note that the New version is only fixed in the test room and will be moved to the actual game when I get enough songs. (thank you @mod-squadacademy-1bc96c56 for the pixabay songs. I will look at them soon.)
@011830-0a42ef84 Youâre welcome!
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This post is deleted!
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@011830-0a42ef84 Youâre welcome!
@mod-squadacademy, (or anyone who reads this), Do you have any ideas for the gamemode âcasualâ I will make (see https://forum.creaticode.com/topic/1848/song-ideas-for-the-main-screen-of-my-game-bot-test/12 for more info.)? If not, do you have any other suggestions for what I could add? I have one more month to complete this game fully and Iâm struggling to come up with ideas.
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@mod-squadacademy, (or anyone who reads this), Do you have any ideas for the gamemode âcasualâ I will make (see https://forum.creaticode.com/topic/1848/song-ideas-for-the-main-screen-of-my-game-bot-test/12 for more info.)? If not, do you have any other suggestions for what I could add? I have one more month to complete this game fully and Iâm struggling to come up with ideas.
@the_true_odst What is the pace of the mode? Is it fast paced, medium, or really slow?
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@the_true_odst What is the pace of the mode? Is it fast paced, medium, or really slow?
@mod-squadacademy not really sure yet, Iâm thinking it might be a bit story based or smth
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@mod-squadacademy not really sure yet, Iâm thinking it might be a bit story based or smth
@the_true_odst Well, whatever you use is up to you. I do know (without any context on what you want to use) that LâOrchestra Cinematique do an epic version of In the Hall of the Mountain King. Just keep in mind thatâs not royalty-free.
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@mod-squadacademy, (or anyone who reads this), Do you have any ideas for the gamemode âcasualâ I will make (see https://forum.creaticode.com/topic/1848/song-ideas-for-the-main-screen-of-my-game-bot-test/12 for more info.)? If not, do you have any other suggestions for what I could add? I have one more month to complete this game fully and Iâm struggling to come up with ideas.
@the_true_odst Iâm not good at suggesting songs, the only things that I can recommend are Kevin MacLeod songs
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Major feature added for UI:
- Music and SFX volume sliders are now added, you may customize the volume for sound effects and music

- Music and SFX volume sliders are now added, you may customize the volume for sound effects and music
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