Goofy Tower Defense
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@011830-0a42ef84 you could use <touching color(color)> in an if block so prolly yeah
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@011830-0a42ef84 you could use <touching color(color)> in an if block so prolly yeah
@jeffreyrb03-gmail I changed it to “If touching color” still doesn’t work fsr tho.
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@jeffreyrb03-gmail Yeah, I’ve been thinking about that. Would there have to be a boundary and it’s like
If “[{unit} is in {boundary}],” then
“don’t place”
?@011830-0a42ef84 nice profile change. also i took a look at your code and its a bit complicated and messy to me. My suggestion is that you utilize widgets for some things. For example, you dont need sprite2, sprite4, and sprite8. You could just make some button widgets in the stage. And even in normal Scratch, you could just have one button sprite for those 3 sprites, make it change costume, move, and clone itself, and then when self clicked just use an if costume = 1 then buy revolver and if costume = 2 then buy dj or whatever
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@jeffreyrb03-gmail I changed it to “If touching color” still doesn’t work fsr tho.
@011830-0a42ef84 mb i was just guessing
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@011830-0a42ef84 mb i was just guessing
@jeffreyrb03-gmail Could you do that for the test and just send it to me? I would implement it in my project and credit you. I’m really only good at character design/animation, and how they shoot/move.

Also, do you have any enemy/unit suggestions? If so please list and explain it to me
I’m also planning on making moving units, as well.
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@jeffreyrb03-gmail Could you do that for the test and just send it to me? I would implement it in my project and credit you. I’m really only good at character design/animation, and how they shoot/move.

Also, do you have any enemy/unit suggestions? If so please list and explain it to me
I’m also planning on making moving units, as well.
@011830-0a42ef84 Ok. Ill try to change your code but you should also try to make comments in places to explain what your code does since I have no idea what one of the sprites does but dw I’ll figure it out
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@011830-0a42ef84 Ok. Ill try to change your code but you should also try to make comments in places to explain what your code does since I have no idea what one of the sprites does but dw I’ll figure it out
@jeffreyrb03-gmail OK let me rename every sprite then
Ok they are all renamed and kind of explained
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@011830-0a42ef84 Ok. Ill try to change your code but you should also try to make comments in places to explain what your code does since I have no idea what one of the sprites does but dw I’ll figure it out
@jeffreyrb03-gmail How’s the progess going (I got bored)
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@jeffreyrb03-gmail How’s the progess going (I got bored)
@011830-0a42ef84 doing good im making it less messy and things are gonna do what theyre supoosed to now, almost done
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@jeffreyrb03-gmail How’s the progess going (I got bored)
@011830-0a42ef84 heres my fixes to it: https://play.creaticode.com/projects/673102f9bf68856fe9841005
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@011830-0a42ef84 heres my fixes to it: https://play.creaticode.com/projects/673102f9bf68856fe9841005
@jeffreyrb03-gmail @011830-0a42ef84 I moved everything initialization related (like setting variables and the backdrop) to the Stage, deleted all button sprites and replaced them with widgets, by making buttons shop1, shop2, shop3, and cheatsgiver, renamed the sprites to tell you what they are, and I made the /give command better so that you can now just type “/give 500” to give yourself 500 cabbage.
Edit: I also changed something that took 5 seconds to be just 2 seconds since i think thats too long of a wait
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@jeffreyrb03-gmail How’s the progess going (I got bored)
@011830-0a42ef84 u there?
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@jeffreyrb03-gmail How’s the progess going (I got bored)
@011830-0a42ef84 well i changed up the look of it with gradients and moved where the cheats button is and to have a happy face
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@011830-0a42ef84 well i changed up the look of it with gradients and moved where the cheats button is and to have a happy face
@jeffreyrb03-gmail Sorry I was away, lemme check
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@jeffreyrb03-gmail @011830-0a42ef84 I moved everything initialization related (like setting variables and the backdrop) to the Stage, deleted all button sprites and replaced them with widgets, by making buttons shop1, shop2, shop3, and cheatsgiver, renamed the sprites to tell you what they are, and I made the /give command better so that you can now just type “/give 500” to give yourself 500 cabbage.
Edit: I also changed something that took 5 seconds to be just 2 seconds since i think thats too long of a wait
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@011830-0a42ef84 well i changed up the look of it with gradients and moved where the cheats button is and to have a happy face
@jeffreyrb03-gmail I read everything you did and it is a lot better than what I’ve done lol. I have one problem though, the units won’t fire at “bolt” after they killed “basic” and “speed.” I think that might be on you because mine works fine when I place all my units down.
Have any unit/enemy suggestions? If so explain them pls I would love to make them.
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@011830-0a42ef84 well i changed up the look of it with gradients and moved where the cheats button is and to have a happy face
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@011830-0a42ef84 Have any updates?
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@011830-0a42ef84 I can help with some stuff, though how I make stuff may be a bit, complex (my main projects are mainly over 1.5k blocks, but trust me it works, plus I try to make stuff very adjustable)
Edit: ight so I found some issues but I think this is an issue with me being on an ipad and therefore I can’t move the mouse without the mouse being down, so buying a bit of a struggle shall we say, I’ll make a list of my changes to be a bit mobile friendly while not making it annoying
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@011830-0a42ef84 I can help with some stuff, though how I make stuff may be a bit, complex (my main projects are mainly over 1.5k blocks, but trust me it works, plus I try to make stuff very adjustable)
Edit: ight so I found some issues but I think this is an issue with me being on an ipad and therefore I can’t move the mouse without the mouse being down, so buying a bit of a struggle shall we say, I’ll make a list of my changes to be a bit mobile friendly while not making it annoying
@tyller_ Okay, when editing the game, use my test room instead of Jeff’s so it doesn’t get all confusing.
Do you have any suggestions on enemies/units I could add? If so please list in detail. I’m not always that good at coming up with ideas.
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