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CreatiCode Scratch Forum

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  3. PARMA - A Anomaly Protection Group - Game Announcment

PARMA - A Anomaly Protection Group - Game Announcment

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  • SirBotsS SirBots

    @charles The second game will give one hour (100 seconds) to study the map before anomalies appear.

    DreamSMP_LuckD Offline
    DreamSMP_LuckD Offline
    DreamSMP_Luck
    trusted helpers
    wrote on last edited by
    #65

    @sirbots can I remix PARMA and make my own maps?

    [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

    SirBotsS 1 Reply Last reply
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    • DreamSMP_LuckD DreamSMP_Luck

      @sirbots can I remix PARMA and make my own maps?

      SirBotsS Offline
      SirBotsS Offline
      SirBots
      wrote on last edited by
      #66

      @dreamsmp_luck Sure.

      Your local coder who is working around the clock to make sure great games are made

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      • TheNicknameGovT TheNicknameGov

        @sirbots said in PARMA - A Anomaly Protection Group - Game Announcment:

        To give a guide about each one with a picture defeats that mechanic.

        This is why I had an alternate solution. Make their descriptions vаgue, mysterious, haunting, even.

        SirBotsS Offline
        SirBotsS Offline
        SirBots
        wrote on last edited by
        #67

        @Charles With over 270+ anomalies in the game, this would take too long.

        Your local coder who is working around the clock to make sure great games are made

        DreamSMP_LuckD TheNicknameGovT 2 Replies Last reply
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        • SirBotsS SirBots

          @Charles With over 270+ anomalies in the game, this would take too long.

          DreamSMP_LuckD Offline
          DreamSMP_LuckD Offline
          DreamSMP_Luck
          trusted helpers
          wrote on last edited by
          #68

          @sirbots that’s a lot of anomalies 😿

          [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

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          • SirBotsS SirBots

            @Charles With over 270+ anomalies in the game, this would take too long.

            TheNicknameGovT Offline
            TheNicknameGovT Offline
            TheNicknameGov
            trusted helpers
            wrote on last edited by
            #69

            @sirbots At least explain what you died to, and, if you can, In what place

            Please help all my projects are 3000+ blocks

            DreamSMP_LuckD 1 Reply Last reply
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            • TheNicknameGovT TheNicknameGov

              @sirbots At least explain what you died to, and, if you can, In what place

              DreamSMP_LuckD Offline
              DreamSMP_LuckD Offline
              DreamSMP_Luck
              trusted helpers
              wrote on last edited by
              #70

              @charles still, with that many anomalies, that could take a while.

              [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

              TheNicknameGovT 1 Reply Last reply
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              • DreamSMP_LuckD DreamSMP_Luck

                @charles still, with that many anomalies, that could take a while.

                TheNicknameGovT Offline
                TheNicknameGovT Offline
                TheNicknameGov
                trusted helpers
                wrote on last edited by
                #71

                @dreamsmp_luck No, but I saw the 10 anomaly types. @SirBots could do those instead

                Please help all my projects are 3000+ blocks

                DreamSMP_LuckD SirBotsS 3 Replies Last reply
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                • TheNicknameGovT TheNicknameGov

                  @dreamsmp_luck No, but I saw the 10 anomaly types. @SirBots could do those instead

                  DreamSMP_LuckD Offline
                  DreamSMP_LuckD Offline
                  DreamSMP_Luck
                  trusted helpers
                  wrote on last edited by
                  #72

                  @charles ah alright mb

                  [■■■■■■■■■□] 90% now playing: at ease by ebaycarson

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                  • TheNicknameGovT TheNicknameGov

                    @dreamsmp_luck No, but I saw the 10 anomaly types. @SirBots could do those instead

                    SirBotsS Offline
                    SirBotsS Offline
                    SirBots
                    wrote on last edited by
                    #73

                    @charles I could do that in fact. Again, this would be done possibly in the second game. About 20% done with it since I have the engine from the first one.

                    Your local coder who is working around the clock to make sure great games are made

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                    • TheNicknameGovT TheNicknameGov

                      @dreamsmp_luck No, but I saw the 10 anomaly types. @SirBots could do those instead

                      SirBotsS Offline
                      SirBotsS Offline
                      SirBots
                      wrote on last edited by
                      #74

                      @tao By anomaly types, are you talking about just a general overview of each anomaly type?

                      Your local coder who is working around the clock to make sure great games are made

                      TheNicknameGovT 1 Reply Last reply
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                      • SirBotsS SirBots

                        @tao By anomaly types, are you talking about just a general overview of each anomaly type?

                        TheNicknameGovT Offline
                        TheNicknameGovT Offline
                        TheNicknameGov
                        trusted helpers
                        wrote on last edited by
                        #75

                        @sirbots It depends on what you think. I was just commenting like a “book” of anomalies, or anomaly types

                        Please help all my projects are 3000+ blocks

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