PARMA - A Anomaly Protection Group - Game Announcment
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@dreamsmp_luck That picture was made using some 3d software, so no.
@sirbots Oh I thought this was creaticode?
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@dreamsmp_luck That picture was made using some 3d software, so no.
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@sirbots ah, okay. What platform are you creating this on?
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@sirbots ah, okay. What platform are you creating this on?
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@sirbots Dang, this is really awesome!
How did you import 3D scenes?
Also, did you import custom animations?
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@sirbots Dang, this is really awesome!
How did you import 3D scenes?
Also, did you import custom animations?
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@charles-m I ment the map rooms. I didn’t use 3d blocks, but rather careful editing of the sprites to make it look 3d. That took the most amount of time when making the game.
@sirbots Oh, I understand it a bit now. So you switch between scenes for gameplay? There is no 3D movement?
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@sirbots Oh, I understand it a bit now. So you switch between scenes for gameplay? There is no 3D movement?
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@charles No. For reference, here is one of the cameras on the Forest Map:

(using incog bc i am using a collage issued computer)
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@charles No. For reference, here is one of the cameras on the Forest Map:

(using incog bc i am using a collage issued computer)
@sirbots Ah, I understand it now. This looks really good.
Couple things (Sorry if I appear annoying):
How did you create the static effect?
Also, Personally, I would recommend using a custom font instead of Creaticode’s database for fonts. I believe it would be better.
Lastly, I see the arrows. Do you think you could make widgets instead of sprites for buttons?
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@sirbots Ah, I understand it now. This looks really good.
Couple things (Sorry if I appear annoying):
How did you create the static effect?
Also, Personally, I would recommend using a custom font instead of Creaticode’s database for fonts. I believe it would be better.
Lastly, I see the arrows. Do you think you could make widgets instead of sprites for buttons?
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Is this supposed to be like fnaf?
print("hi,") -
Gamemodes Overview
Along with the 3 maps, there is also 3 different gamemodes. These gamemodes are Normal, Hard, and Endless.
Normal
The standard mode of the three, you play the game an normal pace, with a normal number of anomalies, and with good chances of obvious anomalies appearing.
Hard
Truly the pinnacle of difficult games, Hard mode will ramp up the rate at which anomalies spawn, increase the odds at which harder anomalies will appear, less maximum anomalies allowed, and fewer odds of obvious anomalies appearing.
Endless
Same as Normal Mode, but the night will never end. Try to get as much anomalies as possible.
The release date has changed to today at 8:00 AM CDT!
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Gamemodes Overview
Along with the 3 maps, there is also 3 different gamemodes. These gamemodes are Normal, Hard, and Endless.
Normal
The standard mode of the three, you play the game an normal pace, with a normal number of anomalies, and with good chances of obvious anomalies appearing.
Hard
Truly the pinnacle of difficult games, Hard mode will ramp up the rate at which anomalies spawn, increase the odds at which harder anomalies will appear, less maximum anomalies allowed, and fewer odds of obvious anomalies appearing.
Endless
Same as Normal Mode, but the night will never end. Try to get as much anomalies as possible.
The release date has changed to today at 8:00 AM CDT!
@sirbots so 9am est, I can’t wait!
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