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    "Get physics body (any Rotation option) for {object}" does not work

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    • 白刃の亡霊
      白刃の亡霊 Best Forum Helpers last edited by 白刃の亡霊

      8c919f80-09e2-48d5-9a4f-812d20661122-image.png d5c547fd-5e4a-4252-879d-dfb05700431d-image.png

      I tried to put this into a variable but it doesn’t work.

      You can see on the screen (PlayerRotZ) and the “set {playerRotZ} to ‘Get physics body {RotationZ} for {object}’” in the coding area.

      Please explain what I’m doing wrong if this isn’t a bug

      Edit: Also, please note that this works when I use the position and not the rotation.

      Ghost of the White Blade

      info-creaticode 1 Reply Last reply Reply Quote 0
      • info-creaticode
        CreatiCode @白刃の亡霊 last edited by

        @011830-0a42ef84

        Thanks for reporting. Can you please share the project link?

        白刃の亡霊 1 Reply Last reply Reply Quote 0
        • 白刃の亡霊
          白刃の亡霊 Best Forum Helpers @info-creaticode last edited by

          @info-creaticode
          https://play.creaticode.com/projects/679bd3b9e83001fc08db4cae

          Ghost of the White Blade

          info-creaticode 1 Reply Last reply Reply Quote 0
          • info-creaticode
            CreatiCode @白刃の亡霊 last edited by

            @011830-0a42ef84

            We have found the issue. Will post a fix soon. Thank you.

            1 Reply Last reply Reply Quote 0
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