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  3. Feature request: eval-like block

Feature request: eval-like block

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  • JaecadeJnightJ Offline
    JaecadeJnightJ Offline
    JaecadeJnight
    Mod Helper
    wrote on last edited by jeffreyrb03-gmail
    #1

    In JavaScript, you can use the eval function to evaluate code from a string, like this:
    eval('var x = 1; var y = x + 2; alert(x+y);');
    and this does the exact same as:

    var x = 1; 
    var y = x + 2;
    alert(x+y);
    

    Now, I’m not asking for a block that allows you to execute JavaScript code, because in more ways than one can that be exploited very badly, but I mean a block that allows you to just run other blocks from text. This is what it could look like:
    13639514-e26a-41de-a44b-60480670120e-image.png
    This could be useful for debugging, bypassing drop-down menus that don’t accept text/variables, or (in my current case) when your code should work perfectly fine but is still being stubborn and this is an alternative.

    #LLJW
    <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

    silvloveS CreatiCodeI Tyller_T 3 Replies Last reply
    3
    • JaecadeJnightJ JaecadeJnight

      In JavaScript, you can use the eval function to evaluate code from a string, like this:
      eval('var x = 1; var y = x + 2; alert(x+y);');
      and this does the exact same as:

      var x = 1; 
      var y = x + 2;
      alert(x+y);
      

      Now, I’m not asking for a block that allows you to execute JavaScript code, because in more ways than one can that be exploited very badly, but I mean a block that allows you to just run other blocks from text. This is what it could look like:
      13639514-e26a-41de-a44b-60480670120e-image.png
      This could be useful for debugging, bypassing drop-down menus that don’t accept text/variables, or (in my current case) when your code should work perfectly fine but is still being stubborn and this is an alternative.

      silvloveS Offline
      silvloveS Offline
      silvlove
      Mod Helper
      wrote on last edited by
      #2

      @jeffreyrb03-gmail
      Or yk, a dropdown to choose between all sorts of type-coding and not block coding.

      Forums Moderator.
      Trans girl :3 ~ 14yo
      Friendly and sometimes goofy~!

      1 Reply Last reply
      1
      • JaecadeJnightJ JaecadeJnight

        In JavaScript, you can use the eval function to evaluate code from a string, like this:
        eval('var x = 1; var y = x + 2; alert(x+y);');
        and this does the exact same as:

        var x = 1; 
        var y = x + 2;
        alert(x+y);
        

        Now, I’m not asking for a block that allows you to execute JavaScript code, because in more ways than one can that be exploited very badly, but I mean a block that allows you to just run other blocks from text. This is what it could look like:
        13639514-e26a-41de-a44b-60480670120e-image.png
        This could be useful for debugging, bypassing drop-down menus that don’t accept text/variables, or (in my current case) when your code should work perfectly fine but is still being stubborn and this is an alternative.

        CreatiCodeI Offline
        CreatiCodeI Offline
        CreatiCode
        wrote on last edited by
        #3

        @jeffreyrb03-gmail

        It feels like this will not be used by many people. How about we wait until we get at least 10 upvotes for this feature before adding it?

        JaecadeJnightJ 2 Replies Last reply
        1
        • CreatiCodeI CreatiCode

          @jeffreyrb03-gmail

          It feels like this will not be used by many people. How about we wait until we get at least 10 upvotes for this feature before adding it?

          JaecadeJnightJ Offline
          JaecadeJnightJ Offline
          JaecadeJnight
          Mod Helper
          wrote on last edited by
          #4

          @info-creaticode Ok! Thank you!

          #LLJW
          <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

          1 Reply Last reply
          0
          • JaecadeJnightJ JaecadeJnight

            In JavaScript, you can use the eval function to evaluate code from a string, like this:
            eval('var x = 1; var y = x + 2; alert(x+y);');
            and this does the exact same as:

            var x = 1; 
            var y = x + 2;
            alert(x+y);
            

            Now, I’m not asking for a block that allows you to execute JavaScript code, because in more ways than one can that be exploited very badly, but I mean a block that allows you to just run other blocks from text. This is what it could look like:
            13639514-e26a-41de-a44b-60480670120e-image.png
            This could be useful for debugging, bypassing drop-down menus that don’t accept text/variables, or (in my current case) when your code should work perfectly fine but is still being stubborn and this is an alternative.

            Tyller_T Offline
            Tyller_T Offline
            Tyller_
            trusted helpers
            wrote on last edited by
            #5

            @jeffreyrb03-gmail can I see your code that should be working perfectly fine?

            <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
            </div>

            JaecadeJnightJ 3 Replies Last reply
            1
            • Tyller_T Tyller_

              @jeffreyrb03-gmail can I see your code that should be working perfectly fine?

              JaecadeJnightJ Offline
              JaecadeJnightJ Offline
              JaecadeJnight
              Mod Helper
              wrote on last edited by
              #6

              @tyller_ It’s in YOUniverse3D, in the sprite “Your avatar handler”. After extensive testing, trying to get a straw hat and glasses for some reason onto the character just wont work.
              975e4434-9b21-41ca-a16c-66541bfaaf71-image.png
              I skip the first item because I have already added it (the add avatar as player), and then I will obtain information from a table about each avatar item, and then use that information to put that item onto the player, like making the hat stay on his head but it will add, just not stay.

              Also, btw, I changed the \n thingie in my parser (in the Your player sprite) to just # because it’s easier
              f7a3c22a-2e98-49d7-9ddd-d0d2c63cb78d-image.png
              so instead I turned blackwalterwhite#straw-hat#star-glasses into a list with # being the splitter.

              right now, they just fell below the world and I have no idea why.
              07e742a7-d48e-47a8-8c89-1f5e0eed58ac-image.png

              #LLJW
              <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

              1 Reply Last reply
              0
              • Tyller_T Tyller_

                @jeffreyrb03-gmail can I see your code that should be working perfectly fine?

                JaecadeJnightJ Offline
                JaecadeJnightJ Offline
                JaecadeJnight
                Mod Helper
                wrote on last edited by
                #7

                @tyller_ but I know for a fact hats work! When I click this code directly:
                1652ffa8-fc48-48e0-b589-26c5f7ee901d-image.png
                I get this:
                58d03b93-a794-454c-92f0-402ef824213a-image.png
                I’m not worried about its positioning

                #LLJW
                <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                1 Reply Last reply
                0
                • Tyller_T Tyller_

                  @jeffreyrb03-gmail can I see your code that should be working perfectly fine?

                  JaecadeJnightJ Offline
                  JaecadeJnightJ Offline
                  JaecadeJnight
                  Mod Helper
                  wrote on last edited by
                  #8

                  @tyller_ Is it possibly that two items are not allowed to be attached to the Head of an avatar character simultaneously, so they just clash and don’t work?

                  #LLJW
                  <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                  JaecadeJnightJ 1 Reply Last reply
                  0
                  • JaecadeJnightJ JaecadeJnight

                    @tyller_ Is it possibly that two items are not allowed to be attached to the Head of an avatar character simultaneously, so they just clash and don’t work?

                    JaecadeJnightJ Offline
                    JaecadeJnightJ Offline
                    JaecadeJnight
                    Mod Helper
                    wrote on last edited by
                    #9

                    @jeffreyrb03-gmail I also need to get all of this avatar stuff figured out before I can even start to implement multiplayer

                    #LLJW
                    <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                    1 Reply Last reply
                    0
                    • Tyller_T Offline
                      Tyller_T Offline
                      Tyller_
                      trusted helpers
                      wrote on last edited by Tyller_
                      #10

                      @jeffreyrb03-gmail found it, I checked by copying the block and pasting it into notepad (right click then copy, it copies as text) and when I looked at the field for the body part (the block is
                      <block xmlns="http://www.w3.org/1999/xhtml" type="d3action_d3_attachtobone" colour="#4CAD95ff" id="G=I2:6{4uCuFh~]/t$g}" x="-149.22222222222223" y="658"><value name="BODYPART"><shadow type="d3action_menu_BODYPARTLIST" colour="#4CAD95ff" id="6wbYqs?LX.e:G;C}ph{$"><field name="BODYPARTLIST">neck</field></shadow></value><value name="PARENTNAME"><shadow type="text" colour="#FFFFFFff" id="rFcqk_%u)R%d*H^j#=O*"><field name="TEXT">player</field></shadow></value><value name="SPRITE"><shadow type="d3action_menu_ALLSPRITES" colour="#4CAD95ff" id="h.#6ycyU-?,K_5[P(v1|"><field name="ALLSPRITES">Your player</field></shadow></value><value name="HEIGHT"><shadow type="text" colour="#FFFFFFff" id="eK(osw5sKBwE7skBGH%}"><field name="TEXT">70</field></shadow><block type="data_variable" colour="#FF8C1Aff" id="9-n@%;O|N~@fIc0T%SYU"><field name="VARIABLE" id="YefJTEi/TZB[O43Serh)" variabletype="">CURRENT: TargetHeight</field></block></value></block>
                      is labeled as neck with lowercase when I tried switching it to neck, I set the variable to “head” and it worked, you have to use lowercase for the bodypart
                      1e5c6f60-d39a-425f-99af-f76c8682438a-image.png

                      <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                      </div>

                      JaecadeJnightJ 5 Replies Last reply
                      1
                      • Tyller_T Tyller_

                        @jeffreyrb03-gmail found it, I checked by copying the block and pasting it into notepad (right click then copy, it copies as text) and when I looked at the field for the body part (the block is
                        <block xmlns="http://www.w3.org/1999/xhtml" type="d3action_d3_attachtobone" colour="#4CAD95ff" id="G=I2:6{4uCuFh~]/t$g}" x="-149.22222222222223" y="658"><value name="BODYPART"><shadow type="d3action_menu_BODYPARTLIST" colour="#4CAD95ff" id="6wbYqs?LX.e:G;C}ph{$"><field name="BODYPARTLIST">neck</field></shadow></value><value name="PARENTNAME"><shadow type="text" colour="#FFFFFFff" id="rFcqk_%u)R%d*H^j#=O*"><field name="TEXT">player</field></shadow></value><value name="SPRITE"><shadow type="d3action_menu_ALLSPRITES" colour="#4CAD95ff" id="h.#6ycyU-?,K_5[P(v1|"><field name="ALLSPRITES">Your player</field></shadow></value><value name="HEIGHT"><shadow type="text" colour="#FFFFFFff" id="eK(osw5sKBwE7skBGH%}"><field name="TEXT">70</field></shadow><block type="data_variable" colour="#FF8C1Aff" id="9-n@%;O|N~@fIc0T%SYU"><field name="VARIABLE" id="YefJTEi/TZB[O43Serh)" variabletype="">CURRENT: TargetHeight</field></block></value></block>
                        is labeled as neck with lowercase when I tried switching it to neck, I set the variable to “head” and it worked, you have to use lowercase for the bodypart
                        1e5c6f60-d39a-425f-99af-f76c8682438a-image.png

                        JaecadeJnightJ Offline
                        JaecadeJnightJ Offline
                        JaecadeJnight
                        Mod Helper
                        wrote on last edited by
                        #11

                        @tyller_ WHAT?!!! So instead of putting Head I had to put head!!!

                        #LLJW
                        <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                        1 Reply Last reply
                        0
                        • Tyller_T Tyller_

                          @jeffreyrb03-gmail found it, I checked by copying the block and pasting it into notepad (right click then copy, it copies as text) and when I looked at the field for the body part (the block is
                          <block xmlns="http://www.w3.org/1999/xhtml" type="d3action_d3_attachtobone" colour="#4CAD95ff" id="G=I2:6{4uCuFh~]/t$g}" x="-149.22222222222223" y="658"><value name="BODYPART"><shadow type="d3action_menu_BODYPARTLIST" colour="#4CAD95ff" id="6wbYqs?LX.e:G;C}ph{$"><field name="BODYPARTLIST">neck</field></shadow></value><value name="PARENTNAME"><shadow type="text" colour="#FFFFFFff" id="rFcqk_%u)R%d*H^j#=O*"><field name="TEXT">player</field></shadow></value><value name="SPRITE"><shadow type="d3action_menu_ALLSPRITES" colour="#4CAD95ff" id="h.#6ycyU-?,K_5[P(v1|"><field name="ALLSPRITES">Your player</field></shadow></value><value name="HEIGHT"><shadow type="text" colour="#FFFFFFff" id="eK(osw5sKBwE7skBGH%}"><field name="TEXT">70</field></shadow><block type="data_variable" colour="#FF8C1Aff" id="9-n@%;O|N~@fIc0T%SYU"><field name="VARIABLE" id="YefJTEi/TZB[O43Serh)" variabletype="">CURRENT: TargetHeight</field></block></value></block>
                          is labeled as neck with lowercase when I tried switching it to neck, I set the variable to “head” and it worked, you have to use lowercase for the bodypart
                          1e5c6f60-d39a-425f-99af-f76c8682438a-image.png

                          JaecadeJnightJ Offline
                          JaecadeJnightJ Offline
                          JaecadeJnight
                          Mod Helper
                          wrote on last edited by
                          #12

                          @tyller_ That is really clever! Thanks bro! I would’ve never thought to inspect the XML that makes up the blocks

                          #LLJW
                          <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                          1 Reply Last reply
                          0
                          • Tyller_T Tyller_

                            @jeffreyrb03-gmail found it, I checked by copying the block and pasting it into notepad (right click then copy, it copies as text) and when I looked at the field for the body part (the block is
                            <block xmlns="http://www.w3.org/1999/xhtml" type="d3action_d3_attachtobone" colour="#4CAD95ff" id="G=I2:6{4uCuFh~]/t$g}" x="-149.22222222222223" y="658"><value name="BODYPART"><shadow type="d3action_menu_BODYPARTLIST" colour="#4CAD95ff" id="6wbYqs?LX.e:G;C}ph{$"><field name="BODYPARTLIST">neck</field></shadow></value><value name="PARENTNAME"><shadow type="text" colour="#FFFFFFff" id="rFcqk_%u)R%d*H^j#=O*"><field name="TEXT">player</field></shadow></value><value name="SPRITE"><shadow type="d3action_menu_ALLSPRITES" colour="#4CAD95ff" id="h.#6ycyU-?,K_5[P(v1|"><field name="ALLSPRITES">Your player</field></shadow></value><value name="HEIGHT"><shadow type="text" colour="#FFFFFFff" id="eK(osw5sKBwE7skBGH%}"><field name="TEXT">70</field></shadow><block type="data_variable" colour="#FF8C1Aff" id="9-n@%;O|N~@fIc0T%SYU"><field name="VARIABLE" id="YefJTEi/TZB[O43Serh)" variabletype="">CURRENT: TargetHeight</field></block></value></block>
                            is labeled as neck with lowercase when I tried switching it to neck, I set the variable to “head” and it worked, you have to use lowercase for the bodypart
                            1e5c6f60-d39a-425f-99af-f76c8682438a-image.png

                            JaecadeJnightJ Offline
                            JaecadeJnightJ Offline
                            JaecadeJnight
                            Mod Helper
                            wrote on last edited by
                            #13

                            @tyller_ So when u move around with WASD and jump and stuff, the hat stays on his head?

                            #LLJW
                            <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                            1 Reply Last reply
                            0
                            • Tyller_T Tyller_

                              @jeffreyrb03-gmail found it, I checked by copying the block and pasting it into notepad (right click then copy, it copies as text) and when I looked at the field for the body part (the block is
                              <block xmlns="http://www.w3.org/1999/xhtml" type="d3action_d3_attachtobone" colour="#4CAD95ff" id="G=I2:6{4uCuFh~]/t$g}" x="-149.22222222222223" y="658"><value name="BODYPART"><shadow type="d3action_menu_BODYPARTLIST" colour="#4CAD95ff" id="6wbYqs?LX.e:G;C}ph{$"><field name="BODYPARTLIST">neck</field></shadow></value><value name="PARENTNAME"><shadow type="text" colour="#FFFFFFff" id="rFcqk_%u)R%d*H^j#=O*"><field name="TEXT">player</field></shadow></value><value name="SPRITE"><shadow type="d3action_menu_ALLSPRITES" colour="#4CAD95ff" id="h.#6ycyU-?,K_5[P(v1|"><field name="ALLSPRITES">Your player</field></shadow></value><value name="HEIGHT"><shadow type="text" colour="#FFFFFFff" id="eK(osw5sKBwE7skBGH%}"><field name="TEXT">70</field></shadow><block type="data_variable" colour="#FF8C1Aff" id="9-n@%;O|N~@fIc0T%SYU"><field name="VARIABLE" id="YefJTEi/TZB[O43Serh)" variabletype="">CURRENT: TargetHeight</field></block></value></block>
                              is labeled as neck with lowercase when I tried switching it to neck, I set the variable to “head” and it worked, you have to use lowercase for the bodypart
                              1e5c6f60-d39a-425f-99af-f76c8682438a-image.png

                              JaecadeJnightJ Offline
                              JaecadeJnightJ Offline
                              JaecadeJnight
                              Mod Helper
                              wrote on last edited by
                              #14

                              @tyller_ I’ve replaced all the Heads with head
                              0cc1c809-81a6-40ba-ae44-5f670498f2ed-image.png
                              time to see if it works!

                              #LLJW
                              <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                              1 Reply Last reply
                              0
                              • Tyller_T Tyller_

                                @jeffreyrb03-gmail found it, I checked by copying the block and pasting it into notepad (right click then copy, it copies as text) and when I looked at the field for the body part (the block is
                                <block xmlns="http://www.w3.org/1999/xhtml" type="d3action_d3_attachtobone" colour="#4CAD95ff" id="G=I2:6{4uCuFh~]/t$g}" x="-149.22222222222223" y="658"><value name="BODYPART"><shadow type="d3action_menu_BODYPARTLIST" colour="#4CAD95ff" id="6wbYqs?LX.e:G;C}ph{$"><field name="BODYPARTLIST">neck</field></shadow></value><value name="PARENTNAME"><shadow type="text" colour="#FFFFFFff" id="rFcqk_%u)R%d*H^j#=O*"><field name="TEXT">player</field></shadow></value><value name="SPRITE"><shadow type="d3action_menu_ALLSPRITES" colour="#4CAD95ff" id="h.#6ycyU-?,K_5[P(v1|"><field name="ALLSPRITES">Your player</field></shadow></value><value name="HEIGHT"><shadow type="text" colour="#FFFFFFff" id="eK(osw5sKBwE7skBGH%}"><field name="TEXT">70</field></shadow><block type="data_variable" colour="#FF8C1Aff" id="9-n@%;O|N~@fIc0T%SYU"><field name="VARIABLE" id="YefJTEi/TZB[O43Serh)" variabletype="">CURRENT: TargetHeight</field></block></value></block>
                                is labeled as neck with lowercase when I tried switching it to neck, I set the variable to “head” and it worked, you have to use lowercase for the bodypart
                                1e5c6f60-d39a-425f-99af-f76c8682438a-image.png

                                JaecadeJnightJ Offline
                                JaecadeJnightJ Offline
                                JaecadeJnight
                                Mod Helper
                                wrote on last edited by
                                #15

                                @tyller_ All I need to do is rotate and resize the glasses, and it’s perfect!
                                1fe22ef7-3eb9-472f-8d22-66425e9bd244-image.png
                                Thank you so much

                                #LLJW
                                <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                                1 Reply Last reply
                                0
                                • CreatiCodeI CreatiCode

                                  @jeffreyrb03-gmail

                                  It feels like this will not be used by many people. How about we wait until we get at least 10 upvotes for this feature before adding it?

                                  JaecadeJnightJ Offline
                                  JaecadeJnightJ Offline
                                  JaecadeJnight
                                  Mod Helper
                                  wrote on last edited by jeffreyrb03-gmail
                                  #16

                                  @info-creaticode Nevermind, you’re right we don’t need the block anymore, I fixed the issue that caused me to want to suggest this

                                  #LLJW
                                  <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                                  1 Reply Last reply
                                  0
                                  • Tyller_T Offline
                                    Tyller_T Offline
                                    Tyller_
                                    trusted helpers
                                    wrote on last edited by
                                    #17

                                    @jeffreyrb03-gmail well the block would still be useful, only issue is making the text actually work

                                    <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                                    </div>

                                    JaecadeJnightJ silvloveS 4 Replies Last reply
                                    1
                                    • Tyller_T Tyller_

                                      @jeffreyrb03-gmail well the block would still be useful, only issue is making the text actually work

                                      JaecadeJnightJ Offline
                                      JaecadeJnightJ Offline
                                      JaecadeJnight
                                      Mod Helper
                                      wrote on last edited by jeffreyrb03-gmail
                                      #18

                                      @tyller_ oh yeah true mb

                                      #LLJW
                                      <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                                      1 Reply Last reply
                                      0
                                      • Tyller_T Tyller_

                                        @jeffreyrb03-gmail well the block would still be useful, only issue is making the text actually work

                                        JaecadeJnightJ Offline
                                        JaecadeJnightJ Offline
                                        JaecadeJnight
                                        Mod Helper
                                        wrote on last edited by
                                        #19

                                        @tyller_ but if the eval block were introduced, wouldn’t that make your CreatiScript project unnessescary? Because the purpose of your project I think is to run CreatiCode blocks from text, which is exactly what I’m suggesting, since someone could just make a question (in sensing) and then run blocks from text (answer), or make it better with widgets

                                        #LLJW
                                        <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                                        1 Reply Last reply
                                        0
                                        • Tyller_T Tyller_

                                          @jeffreyrb03-gmail well the block would still be useful, only issue is making the text actually work

                                          silvloveS Offline
                                          silvloveS Offline
                                          silvlove
                                          Mod Helper
                                          wrote on last edited by
                                          #20

                                          @tyller_
                                          Hey Tyler. Off topic, but does your chat room have a reporting system, or do we need to moderate at all times?

                                          Forums Moderator.
                                          Trans girl :3 ~ 14yo
                                          Friendly and sometimes goofy~!

                                          Tyller_T 1 Reply Last reply
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