I might leave Creaticode soon (actually this time)
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Bad news: Can’t get ChromeOS/Linux
“Sudo” is blocked on Crosh, and my parents “say” they don’t know why that’s there and that they can’t control it (the Ctrl alt f2 method also doesn’t work, there’s some weird stuff I don’t understand how to do what on it)
Termux is glitching out and saying I don’t have stuff added to run said command when I do (I’ve tried re-running downloads over and over and nothing works)
My parents don’t have any plans of getting me a better computer or at least a Windows/Macro. That sucks.
So Ig I’ll stay on CreatiCode occasionally and view the forum. Not sure what to add though.
@the_true_odst if you want to do javascript (since you should be moving to js or python and personally I prefer js) you can do testing stuff in your browser, I make stuff that’s just a glorified canvas tag (one fullscrene canvas) and do stuff on that, if you want a script to see how to host a local host server to test js stuff on your local machine with nothing extra (no hosting stuff where it could be screwy) make an express js server and just run it when you’re testing, I can give you a script for the express js server if you don’t want to make it (I got mine from chatgpt since I just want to host my files to myself easily)
edit/PS: When I say host I dont mean host to other people, you’re ISP (internet service provider) almost definetly doesnt allow port forwarding, so it just lets you play games and stuff with it on your local pc
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@the_true_odst if you want to do javascript (since you should be moving to js or python and personally I prefer js) you can do testing stuff in your browser, I make stuff that’s just a glorified canvas tag (one fullscrene canvas) and do stuff on that, if you want a script to see how to host a local host server to test js stuff on your local machine with nothing extra (no hosting stuff where it could be screwy) make an express js server and just run it when you’re testing, I can give you a script for the express js server if you don’t want to make it (I got mine from chatgpt since I just want to host my files to myself easily)
edit/PS: When I say host I dont mean host to other people, you’re ISP (internet service provider) almost definetly doesnt allow port forwarding, so it just lets you play games and stuff with it on your local pc
@tyller_ Like a game engine in your browser? If so, if it’s Unity Play, you can only do it in a game from Unity called Struckd, which isn’t exactly coding. If you mean something like actual Unity/Unreal in your browser, could you explain more (and send link if you can
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@tyller_ Like a game engine in your browser? If so, if it’s Unity Play, you can only do it in a game from Unity called Struckd, which isn’t exactly coding. If you mean something like actual Unity/Unreal in your browser, could you explain more (and send link if you can
)@the_true_odst I mean because you can’t use unity you can use javascript for the game engine and everything, I just have a canvas tag I full screen and some extra stuff for debugging (I have a div I can toggle showing with ` that lets me see values I log and live reading some variables, though that’s just cus I can’t see the browser console on my ipad), what I’m saying is just writing your code and that does everything (say for some libraries), I think this would be no engine/make your own engine (I dont like saying that because it makes it seem hard but it’s effectively that).
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@the_true_odst I mean because you can’t use unity you can use javascript for the game engine and everything, I just have a canvas tag I full screen and some extra stuff for debugging (I have a div I can toggle showing with ` that lets me see values I log and live reading some variables, though that’s just cus I can’t see the browser console on my ipad), what I’m saying is just writing your code and that does everything (say for some libraries), I think this would be no engine/make your own engine (I dont like saying that because it makes it seem hard but it’s effectively that).
@tyller_ for 2D i like to use p5.js and for 3D I like to use babylon.js, is that what you mean by libraries? Also making your own engine isn’t that bad, it depends on what you’re trying to do. If it’s 3D, then it is that bad (probably hell), but if it’s 2D, then making your engine might be a little bit of work, and just some math. Using libraries is good tho so you can focus on the project and not all that extra stuff.
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@tyller_ for 2D i like to use p5.js and for 3D I like to use babylon.js, is that what you mean by libraries? Also making your own engine isn’t that bad, it depends on what you’re trying to do. If it’s 3D, then it is that bad (probably hell), but if it’s 2D, then making your engine might be a little bit of work, and just some math. Using libraries is good tho so you can focus on the project and not all that extra stuff.
@jeffreyrb03-gmail my current game I’m “working” on (just making new stuff and adding to it) the only library I have is simplex noise which I actually dont even use right now (am going to use it eventually, but rn I just define a noise with it to make sure it works and do nothing afterwards) I am about to start a new project and am thinking about using p5js for it (it’s going to be pixel based in the theme of every pixel does something, and am thinking about using it for the pixels array reference thing) but in general just making stuff work.
I don’t know if this is making the engine but like in the project I made tile map and sprite rendering, chunk based storage, defintions for a new entity, new entity type, new collider shape/collider, and new ai type, definitions for a new tile type, and velocity based movement with decay. Ig most of that stuff would be engine level kinda, but still it feels too simple (kinda) to be called an engine.
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@the_true_odst I mean because you can’t use unity you can use javascript for the game engine and everything, I just have a canvas tag I full screen and some extra stuff for debugging (I have a div I can toggle showing with ` that lets me see values I log and live reading some variables, though that’s just cus I can’t see the browser console on my ipad), what I’m saying is just writing your code and that does everything (say for some libraries), I think this would be no engine/make your own engine (I dont like saying that because it makes it seem hard but it’s effectively that).
@tyller_ How do you get to it though? Is there a link or smth?
Tbh I have no clue what your are saying
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@tyller_ How do you get to it though? Is there a link or smth?
Tbh I have no clue what your are saying
@the_true_odst you can have a folder directory like
Client - index.html - style.css - script.js server.jsThen in server.js have
const express = require('express'); const path = require('path'); const app = express(); const port = 8081; app.use(express.static(path.join(__dirname, 'client'))); app.get('*', (req, res) => { res.sendFile(path.join(__dirname, 'client', 'index.html')); }); app.listen(port, () => { console.log(`Server listening at http://localhost:${port}`); });``` if you don't understand what I'm saying I think jeff could probably explain better (or chatgpt could help you understand), -
@the_true_odst you can have a folder directory like
Client - index.html - style.css - script.js server.jsThen in server.js have
const express = require('express'); const path = require('path'); const app = express(); const port = 8081; app.use(express.static(path.join(__dirname, 'client'))); app.get('*', (req, res) => { res.sendFile(path.join(__dirname, 'client', 'index.html')); }); app.listen(port, () => { console.log(`Server listening at http://localhost:${port}`); });``` if you don't understand what I'm saying I think jeff could probably explain better (or chatgpt could help you understand),@tyller_ Yeah but… how do you get to it
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@tyller_ Yeah but… how do you get to it
@the_true_odst in your file explorer you make that folder setup, I have done some checking and found you dont need the express js server, you can just make a folder with an index.html, style.css, and script.js (style.css is optional but technically shoudl be there), you can then actually just double click index.html and open it to do stuff, this is for messing with js and doing sutff that is only on your client but is good enough for programming.
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@the_true_odst in your file explorer you make that folder setup, I have done some checking and found you dont need the express js server, you can just make a folder with an index.html, style.css, and script.js (style.css is optional but technically shoudl be there), you can then actually just double click index.html and open it to do stuff, this is for messing with js and doing sutff that is only on your client but is good enough for programming.
@tyller_ said in I might leave Creaticode soon (actually this time):
in your file explorer you make that folder setup
How do you get to this?
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@tyller_ said in I might leave Creaticode soon (actually this time):
in your file explorer you make that folder setup
How do you get to this?
@the_true_odst in the files app for your chromebook make a new folder, then make three text folders, make sure you have show file extensions on, and rename one to index.html, another to style.css, and another to script.js, I would recommend for this initial setup and for learning the basics of js very quickly, ask an ai about it, Im not saying you should have an ai make it all, but ask it for stuff like what a draw loop is or when to use multiple js files, I think an ai could better explain what Im trying to say in context of a chromebook
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