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CreatiCode Scratch Forum

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  3. PenguinMod block suggestions

PenguinMod block suggestions

Scheduled Pinned Locked Moved Feedback
penguinmodfeedbackblockssuggestion
21 Posts 6 Posters 5.1k Views 4 Watching
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  • TheNicknameGovT TheNicknameGov

    @c gun sounds effects isn’t 18+.
    In fact, many games that have guns or similar to it are rated 13+ and not 18+
    Anything worse than gore & bits or realistic gore and bits can be counted as 18+ though

    silvloveS Offline
    silvloveS Offline
    silvlove
    Mod Helper
    wrote on last edited by silvlove
    #10

    @011830-0a42ef84
    well many trusted scratch forumers said it was, so I just assumed it was.

    posts of said info are no longer available to be found, seen 1 year ago, and posts have moved on from then.

    Forums Moderator.
    Trans girl :3 ~ 14yo
    Friendly and sometimes goofy~!

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    • silvloveS silvlove

      @mod-squadacademy-1bc96c56
      e2088589-4aca-4f3d-846b-045a5c079e2b-image.png

      Mod. Squad TrainerM Offline
      Mod. Squad TrainerM Offline
      Mod. Squad Trainer
      wrote on last edited by
      #11

      @c Gandi IDE has a similar collection of sounds and other assets.
      c2f62d9c-b80b-45cb-a09c-56db0454a5f4-image.png

      silvloveS TheNicknameGovT 2 Replies Last reply
      0
      • Mod. Squad TrainerM Mod. Squad Trainer

        @c Gandi IDE has a similar collection of sounds and other assets.
        c2f62d9c-b80b-45cb-a09c-56db0454a5f4-image.png

        silvloveS Offline
        silvloveS Offline
        silvlove
        Mod Helper
        wrote on last edited by
        #12

        @mod-squadacademy-1bc96c56
        that’s gandi.
        not scratch mods

        Forums Moderator.
        Trans girl :3 ~ 14yo
        Friendly and sometimes goofy~!

        Mod. Squad TrainerM 1 Reply Last reply
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        • Mod. Squad TrainerM Mod. Squad Trainer

          @c Gandi IDE has a similar collection of sounds and other assets.
          c2f62d9c-b80b-45cb-a09c-56db0454a5f4-image.png

          TheNicknameGovT Offline
          TheNicknameGovT Offline
          TheNicknameGov
          trusted helpers
          wrote on last edited by
          #13

          I use external sounds and sprites from google when I need something that looks good

          Please help all my projects are 3000+ blocks

          Mod. Squad TrainerM 1 Reply Last reply
          0
          • silvloveS silvlove

            @mod-squadacademy-1bc96c56
            that’s gandi.
            not scratch mods

            Mod. Squad TrainerM Offline
            Mod. Squad TrainerM Offline
            Mod. Squad Trainer
            wrote on last edited by mod.squadacademy
            #14

            @c Gandi IDE is a Scratch mod.
            https://modsquadacademy.weebly.com/gandi-ide

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            • TheNicknameGovT TheNicknameGov

              I use external sounds and sprites from google when I need something that looks good

              Mod. Squad TrainerM Offline
              Mod. Squad TrainerM Offline
              Mod. Squad Trainer
              wrote on last edited by
              #15

              @011830-0a42ef84 Have you heard of Pixabay?

              TheNicknameGovT 1 Reply Last reply
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              • Mod. Squad TrainerM Mod. Squad Trainer

                @011830-0a42ef84 Have you heard of Pixabay?

                TheNicknameGovT Offline
                TheNicknameGovT Offline
                TheNicknameGov
                trusted helpers
                wrote on last edited by TAO
                #16

                @mod-squadacademy-1bc96c56 kind of
                It’s like a site that gives you a lot of images/videos/gifs over basically anything?

                Please help all my projects are 3000+ blocks

                Mod. Squad TrainerM 1 Reply Last reply
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                • TheNicknameGovT TheNicknameGov

                  @mod-squadacademy-1bc96c56 kind of
                  It’s like a site that gives you a lot of images/videos/gifs over basically anything?

                  Mod. Squad TrainerM Offline
                  Mod. Squad TrainerM Offline
                  Mod. Squad Trainer
                  wrote on last edited by
                  #17

                  @011830-0a42ef84 Along with music and sound. Everything is royalty-free.

                  SirBotsS 1 Reply Last reply
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                  • Mod. Squad TrainerM Mod. Squad Trainer

                    @011830-0a42ef84 Along with music and sound. Everything is royalty-free.

                    SirBotsS Offline
                    SirBotsS Offline
                    SirBots
                    wrote on last edited by
                    #18

                    @mod-squadacademy-1bc96c56 This is the kind of setting I’d want to see:

                    Screenshot 2025-02-25 4.50.58 PM.png

                    Your local coder who is working around the clock to make sure great games are made

                    Tyller_T 1 Reply Last reply
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                    • SirBotsS SirBots

                      @mod-squadacademy-1bc96c56 This is the kind of setting I’d want to see:

                      Screenshot 2025-02-25 4.50.58 PM.png

                      Tyller_T Offline
                      Tyller_T Offline
                      Tyller_
                      trusted helpers
                      wrote on last edited by
                      #19

                      @sirbots thats different from 0f7a0ae5-5e8c-423e-9011-08da97101aeb-image.png how? you can just up the canvas size however (though at like 5k it does not like it and stops rendering some stuff in one directoin, I find 2k or 2.5k best) an exmaple of a project I have where I only use the canvas size to remove fencing is https://play.creaticode.com/projects/662a70eaaf2b57d41a380803

                      it’s literaly the same logic as any 2d grid game but in scratch and w/o fencing

                      <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                      </div>

                      Mod. Squad TrainerM 1 Reply Last reply
                      0
                      • Tyller_T Tyller_

                        @sirbots thats different from 0f7a0ae5-5e8c-423e-9011-08da97101aeb-image.png how? you can just up the canvas size however (though at like 5k it does not like it and stops rendering some stuff in one directoin, I find 2k or 2.5k best) an exmaple of a project I have where I only use the canvas size to remove fencing is https://play.creaticode.com/projects/662a70eaaf2b57d41a380803

                        it’s literaly the same logic as any 2d grid game but in scratch and w/o fencing

                        Mod. Squad TrainerM Offline
                        Mod. Squad TrainerM Offline
                        Mod. Squad Trainer
                        wrote on last edited by
                        #20

                        @tyller_ Removing fencing has nothing to do with canvas size. Remove fencing lets sprites move entirely off-screen.

                        Tyller_T 1 Reply Last reply
                        0
                        • Mod. Squad TrainerM Mod. Squad Trainer

                          @tyller_ Removing fencing has nothing to do with canvas size. Remove fencing lets sprites move entirely off-screen.

                          Tyller_T Offline
                          Tyller_T Offline
                          Tyller_
                          trusted helpers
                          wrote on last edited by Tyller_
                          #21

                          @mod-squadacademy-1bc96c56 well you can somewhat do it, it lets them move off the veiwport (which is effectively the screen) even though it’s technically not no fencing it still just lets sprite move out of view of your camera, the only issue is you can move the veiwport and then the sprites that were offscreen can be seen at the edges fo the canvas, but if you don’t move the viewport and use variables for x y (so the canvas border doesn’t affect stuff) you can do that.

                          I do have a better project for an example of no fencing, instead of just using it to do a grid I use it to let zombie ai’s with a physics body move offscreen (it moves everything when the player moves) and there is no way to tell that they do technically hit hte canvas border’

                          edit: I think the project I sent was just a bad example cus I used canvas size only so zooming in a lot wouldn’t show you the edges of other blocks when you’re moving a bunch, the canvas size isn’t the size of your screen, it’s how big hte fencing is, canvas size is the fencing size and viewport is the screen size

                          <div component="post/signature" data-uid="255" class="post-signature">Check out my chat room project so you ppl can not use forums as chat rooms! https://play.creaticode.com/projects/66f2e1dcd1be43d82b886fbd?version=1 <p dir="auto">
                          </div>

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