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CreatiCode Scratch Forum

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  3. Shows the Creaticode screen when I place DJ in -- "goofy Tower Defense test room"

Shows the Creaticode screen when I place DJ in -- "goofy Tower Defense test room"

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  • CreatiCodeI CreatiCode

    @011830-0a42ef84

    What’s the project URL?

    TheNicknameGovT Offline
    TheNicknameGovT Offline
    TheNicknameGov
    trusted helpers
    wrote on last edited by
    #4

    @info-creaticode Nevermind I fixed it

    Please help all my projects are 3000+ blocks

    1 Reply Last reply
    0
    • CreatiCodeI CreatiCode

      @011830-0a42ef84

      What’s the project URL?

      TheNicknameGovT Offline
      TheNicknameGovT Offline
      TheNicknameGov
      trusted helpers
      wrote on last edited by
      #5

      @info-creaticode Can you help me with making the units face the first enemy they see? They target the fastest right now because all I know how to do is target a specific unit, and if they kill that one they target a certain other, and so on and so forth

      Please help all my projects are 3000+ blocks

      CreatiCodeI 1 Reply Last reply
      0
      • TheNicknameGovT TheNicknameGov

        @info-creaticode Can you help me with making the units face the first enemy they see? They target the fastest right now because all I know how to do is target a specific unit, and if they kill that one they target a certain other, and so on and so forth

        CreatiCodeI Offline
        CreatiCodeI Offline
        CreatiCode
        wrote on last edited by info-creaticode
        #6

        @011830-0a42ef84

        Can you define what’s the “first” target? Do you want it to lock at the most front-running target? Or the one with the earliest born time?

        In general, you should not use the “point towards [sprite]” block in this case. Instead, you can try to compare all the targets based on your rule, and find out which target is the one you want to point at, then you can save its x/y positions into 2 variables.

        Then, in the gun sprite, use the point towards x y in N seconds block.

        TheNicknameGovT 1 Reply Last reply
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        • CreatiCodeI CreatiCode

          @011830-0a42ef84

          Can you define what’s the “first” target? Do you want it to lock at the most front-running target? Or the one with the earliest born time?

          In general, you should not use the “point towards [sprite]” block in this case. Instead, you can try to compare all the targets based on your rule, and find out which target is the one you want to point at, then you can save its x/y positions into 2 variables.

          Then, in the gun sprite, use the point towards x y in N seconds block.

          TheNicknameGovT Offline
          TheNicknameGovT Offline
          TheNicknameGov
          trusted helpers
          wrote on last edited by
          #7

          @info-creaticode I mean the one that is ahead of the other enemies, and if there if one that gets ahead of the one that used to be in front, that enemy will become the “first” enemy

          Please help all my projects are 3000+ blocks

          CreatiCodeI 1 Reply Last reply
          0
          • TheNicknameGovT TheNicknameGov

            @info-creaticode I mean the one that is ahead of the other enemies, and if there if one that gets ahead of the one that used to be in front, that enemy will become the “first” enemy

            CreatiCodeI Offline
            CreatiCodeI Offline
            CreatiCode
            wrote on last edited by info-creaticode
            #8

            @011830-0a42ef84

            In that case, you will need to write some code to check which target sprite is currently the first. One way to do it is to look at how far it has traveled. Since every target starts at the same point, the one that has traveled the most should be the leading one, right?

            And assuming each target has a constant speed, you just need to multiply its speed with how long it has been moving to get its total travel distance. The one target with the longest travel distance must be the leading one.

            TheNicknameGovT 1 Reply Last reply
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            • CreatiCodeI CreatiCode

              @011830-0a42ef84

              In that case, you will need to write some code to check which target sprite is currently the first. One way to do it is to look at how far it has traveled. Since every target starts at the same point, the one that has traveled the most should be the leading one, right?

              And assuming each target has a constant speed, you just need to multiply its speed with how long it has been moving to get its total travel distance. The one target with the longest travel distance must be the leading one.

              TheNicknameGovT Offline
              TheNicknameGovT Offline
              TheNicknameGov
              trusted helpers
              wrote on last edited by
              #9

              @info-creaticode So what I’m getting in simple words is, {enemySpeed}*{timeOnField}={totalDistance}, find the enemy with the highest total distance, and point towards that enemy?

              If so, would you then put to variables labeled {firstX} and {firstY}, and use those as the direction the units need to aim?

              Please help all my projects are 3000+ blocks

              CreatiCodeI 1 Reply Last reply
              0
              • TheNicknameGovT TheNicknameGov

                @info-creaticode So what I’m getting in simple words is, {enemySpeed}*{timeOnField}={totalDistance}, find the enemy with the highest total distance, and point towards that enemy?

                If so, would you then put to variables labeled {firstX} and {firstY}, and use those as the direction the units need to aim?

                CreatiCodeI Offline
                CreatiCodeI Offline
                CreatiCode
                wrote on last edited by
                #10

                @011830-0a42ef84

                No, you can use

                point towards (firstX) (firstY) in (0) seconds

                c12a4556-f78c-4e2a-b3f9-2fcfdf007dc1-image.png

                TheNicknameGovT 1 Reply Last reply
                0
                • CreatiCodeI CreatiCode

                  @011830-0a42ef84

                  No, you can use

                  point towards (firstX) (firstY) in (0) seconds

                  c12a4556-f78c-4e2a-b3f9-2fcfdf007dc1-image.png

                  TheNicknameGovT Offline
                  TheNicknameGovT Offline
                  TheNicknameGov
                  trusted helpers
                  wrote on last edited by
                  #11

                  @info-creaticode Will each sprite require their own variables or can you edit them to where {enemySpeed} and {TimeOnField} can affect individual enemies?

                  Please help all my projects are 3000+ blocks

                  CreatiCodeI 1 Reply Last reply
                  0
                  • TheNicknameGovT TheNicknameGov

                    @info-creaticode Will each sprite require their own variables or can you edit them to where {enemySpeed} and {TimeOnField} can affect individual enemies?

                    CreatiCodeI Offline
                    CreatiCodeI Offline
                    CreatiCode
                    wrote on last edited by
                    #12

                    @011830-0a42ef84

                    There are many ways to do this. For example, you can use a table or list to store all the speed and start time of all sprites.

                    This might be a good time to ask XO for specific coding suggestions.

                    TheNicknameGovT 1 Reply Last reply
                    1
                    • CreatiCodeI CreatiCode

                      @011830-0a42ef84

                      There are many ways to do this. For example, you can use a table or list to store all the speed and start time of all sprites.

                      This might be a good time to ask XO for specific coding suggestions.

                      TheNicknameGovT Offline
                      TheNicknameGovT Offline
                      TheNicknameGov
                      trusted helpers
                      wrote on last edited by
                      #13

                      @info-creaticode I’ve tried, but it doesn’t appear when I ask it something. I’ve tried debugging and restarting the chat but it doesn’t work

                      Please help all my projects are 3000+ blocks

                      CreatiCodeI 1 Reply Last reply
                      1
                      • TheNicknameGovT TheNicknameGov

                        @info-creaticode I’ve tried, but it doesn’t appear when I ask it something. I’ve tried debugging and restarting the chat but it doesn’t work

                        CreatiCodeI Offline
                        CreatiCodeI Offline
                        CreatiCode
                        wrote on last edited by
                        #14

                        @011830-0a42ef84

                        That’s strange. Are you trying at school? It might be blocked. Can you share a screenshot?

                        TheNicknameGovT 1 Reply Last reply
                        1
                        • CreatiCodeI CreatiCode

                          @011830-0a42ef84

                          That’s strange. Are you trying at school? It might be blocked. Can you share a screenshot?

                          TheNicknameGovT Offline
                          TheNicknameGovT Offline
                          TheNicknameGov
                          trusted helpers
                          wrote on last edited by
                          #15

                          @info-creaticode b878a8a0-5f59-45cd-afe9-65a5d840d2d1-image.png
                          I typed in "how do you make variable on only 1 sprite, and it didn’t show

                          Please help all my projects are 3000+ blocks

                          CreatiCodeI 2 Replies Last reply
                          1
                          • TheNicknameGovT TheNicknameGov

                            @info-creaticode b878a8a0-5f59-45cd-afe9-65a5d840d2d1-image.png
                            I typed in "how do you make variable on only 1 sprite, and it didn’t show

                            CreatiCodeI Offline
                            CreatiCodeI Offline
                            CreatiCode
                            wrote on last edited by
                            #16

                            @011830-0a42ef84

                            Thank you. We will investigate why this is happening.

                            1 Reply Last reply
                            1
                            • TheNicknameGovT TheNicknameGov

                              @info-creaticode b878a8a0-5f59-45cd-afe9-65a5d840d2d1-image.png
                              I typed in "how do you make variable on only 1 sprite, and it didn’t show

                              CreatiCodeI Offline
                              CreatiCodeI Offline
                              CreatiCode
                              wrote on last edited by
                              #17

                              @011830-0a42ef84

                              This issue has been fixed. You should be able to use XO now.

                              TheNicknameGovT 1 Reply Last reply
                              1
                              • CreatiCodeI CreatiCode

                                @011830-0a42ef84

                                This issue has been fixed. You should be able to use XO now.

                                TheNicknameGovT Offline
                                TheNicknameGovT Offline
                                TheNicknameGov
                                trusted helpers
                                wrote on last edited by TAO
                                #18

                                @info-creaticode It still shows the same issue, it might not be fixed because i’m editing the same game I found the bug in, but I’m not sure.

                                Or it just only occurs to me

                                Please help all my projects are 3000+ blocks

                                CreatiCodeI 1 Reply Last reply
                                0
                                • TheNicknameGovT TheNicknameGov

                                  @info-creaticode It still shows the same issue, it might not be fixed because i’m editing the same game I found the bug in, but I’m not sure.

                                  Or it just only occurs to me

                                  CreatiCodeI Offline
                                  CreatiCodeI Offline
                                  CreatiCode
                                  wrote on last edited by
                                  #19

                                  @011830-0a42ef84

                                  Can you post the project link? Also, have you reloaded the page? It will need a reload to pick up the changes.

                                  TheNicknameGovT 1 Reply Last reply
                                  0
                                  • CreatiCodeI CreatiCode

                                    @011830-0a42ef84

                                    Can you post the project link? Also, have you reloaded the page? It will need a reload to pick up the changes.

                                    TheNicknameGovT Offline
                                    TheNicknameGovT Offline
                                    TheNicknameGov
                                    trusted helpers
                                    wrote on last edited by
                                    #20

                                    @info-creaticode https://play.creaticode.com/projects/6730fb66bf68856fe9840816

                                    Please help all my projects are 3000+ blocks

                                    CreatiCodeI 1 Reply Last reply
                                    0
                                    • TheNicknameGovT TheNicknameGov

                                      @info-creaticode https://play.creaticode.com/projects/6730fb66bf68856fe9840816

                                      CreatiCodeI Offline
                                      CreatiCodeI Offline
                                      CreatiCode
                                      wrote on last edited by
                                      #21

                                      @011830-0a42ef84

                                      I get no issue now. Can you reload the browser page and try again? If it is not working, please paste a screenshot again. Thanks

                                      625a5e88-a5cb-49a2-8f1e-64742e249b5c-image.png

                                      silvloveS 1 Reply Last reply
                                      0
                                      • CreatiCodeI CreatiCode

                                        @011830-0a42ef84

                                        I get no issue now. Can you reload the browser page and try again? If it is not working, please paste a screenshot again. Thanks

                                        625a5e88-a5cb-49a2-8f1e-64742e249b5c-image.png

                                        silvloveS Offline
                                        silvloveS Offline
                                        silvlove
                                        Mod Helper
                                        wrote on last edited by
                                        #22

                                        @info-creaticode
                                        I have problems with XO too on the same project, but only when I see inside.
                                        See Inside:
                                        8ad2a040-d2f2-4269-97af-d8d3c1a75361-image.png
                                        Remix:
                                        87b155a3-ec08-45ab-8850-d206cdea7ab2-image.png

                                        Forums Moderator.
                                        Trans girl :3 ~ 14yo
                                        Friendly and sometimes goofy~!

                                        CreatiCodeI 2 Replies Last reply
                                        0
                                        • silvloveS silvlove

                                          @info-creaticode
                                          I have problems with XO too on the same project, but only when I see inside.
                                          See Inside:
                                          8ad2a040-d2f2-4269-97af-d8d3c1a75361-image.png
                                          Remix:
                                          87b155a3-ec08-45ab-8850-d206cdea7ab2-image.png

                                          CreatiCodeI Offline
                                          CreatiCodeI Offline
                                          CreatiCode
                                          wrote on last edited by
                                          #23

                                          @catty

                                          Thank you. We’ll look into this new error.

                                          1 Reply Last reply
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