There should be both types of resize
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The resize we’ve been using is good, but when the object is tilted, it really is only good with 3D images if said object is flat.
The other type of resize should be toggle activated if you want the tilted object to be shorter in width/length, like this:
Thank you for your time
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Can you rotate it to horizontal, resize it, then rotate it back?
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@info-creaticode Not Perfectly,
It’s difficult to re-rotate the block, especially with the type of game I’m making with specific locations of where the block needs to be -
Can you please share the project link?
And just to confirm, you are looking for a way to make the rectangle wider or narrower without changing its other dimension, right?
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@info-creaticode yes,
On a Roblox creating game they called the resize “global” and “local”
edit2: although this was 3D resize, you could create 2D objects and still have local/global resizehttps://play.creaticode.com/projects/66c3943ebc85b5ddae215150
edit: I couldn’t get the example resize lines perfectly straight.
- please note I think it should be optional for both resizes
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I think I get what you are asking for, but since the shape can be any shape, and not just rectangles, it will be pretty difficult to calculate the correct local axis of it.
Can you explain why you can’t rotate it to resize it like shown below? This should be good enough for most cases right?
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@info-creaticode said in There should be both types of resize:
I think I get what you are asking for, but since the shape can be any shape, and not just rectangles, it will be pretty difficult to calculate the correct local axis of it.
Can you explain why you can’t rotate it to resize it like shown below? This should be good enough for most cases right?
You could also do it this way:
Sorry for it acting so weird, this gif was made inside of my game -
@106809-mygccs
Yes, selecting multiple handles and move them also works.
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@info-creaticode How do I select multiple handles?
Does this also mean I can resize slanted objects without using slanted resize? -
You can choose the “Reshape” tool to edit the points of a vector shape, then select multiple points while holding the SHIFT key, then release the SHIFT key, and move any of the selected points.
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@info-creaticode Okay thanks, that helps a bunch.
Do you think you can add the second type of resize like I suggested? -
It will be a very narrow use case since we have to assume it is rectangular and calculate its local axis. Also, you can already do it using the method above. We will consider adding it if we find a stronger use case for it.
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@info-creaticode Objects that are not symmetrical (not rectangles/squares) do not follow the diagonal resize properly. The resize works different from the ones that do work. I tried this on a sphere, and while it did work a bit, the side that was not picked in multiselect did not follow the dimensions like the other angles
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So for a sphere, what kind of resize are you trying to do?
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@info-creaticode I can’t send a video of what the issue is
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Can you try to describe it? Are you trying to make it an oval? making it larger? Maybe a screenshot?
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@info-creaticode said in There should be both types of resize:
Can you try to describe it? Are you trying to make it an oval? making it larger? Maybe a screenshot?
^
Or record it and go to ezgif.com to make it a gif. (make sure it’s short btw)