Halo ODST
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@shrukin
I haven’t made the hand yet but do you like it? If so I can add you as a curator to my studio. -
@shrukin WOW. That’s epic! Your an artist compared to me.
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@shrukin
I invited you as a curator to join my studio “Halo”What could I do next
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@011830-0a42ef84 Ok!
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@011830-0a42ef84 Is it possable to make the health shield? I can’t do it right now.
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@shrukin I can help! My health bar should work in the project and I can make the shield effect when we get there, also an issue with a costume for the first person camera is 1, you can’t display a costume over the camera, and 2, if you make it a 3D object (with whatever it’s called that makes it a flat thing in the 3D scene), putting it in front do and turning it to the camera in a forever loop still has a bit of delay, which would also apply to a 3D object.
To fix the issue, 1, suggest the ability to display a costume over the 3D scene, 2, construct the gun with draw shape blocks, it’d take much longer but work, though 1 is the best option because it’d make it semi-animatable and easier.TLDR: You can use the health bar I sent you for health and rework it for shield, I can make shield fx, costumes and 3D objects can’t display over or on the 3D scene locked to camera, the best way around this is suggesting a way to have costumes display over the 3D scene’s camera.
Edit: Also, while it is possible to recreate every thing inside the 3D scene with it hidden (I’ve done this in my project https://play.creaticode.com/projects/657c92b578d336c6272c53ec
), it’s laggy at even small scales, and draw blocks draw over costumes -
For the health bar, instead of creating blocks do you think you can alter the health bar sprite with variables? As in each costume goes slightly lower/higher with the variable decreasing or increasing in health.
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@011830-0a42ef84 The project was a demonstration of what trying to recreate the 3D scene looks like and how slow it is, my health bar project is https://play.creaticode.com/projects/65e76d5d20c83bb0cab8b76e
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@011830-0a42ef84 okay so I’m on my iPad right now and can’t press them, from what it looks like you aren’t actively using the 3D scenes which would help you a lot, but wouldn’t allow for the gun, I can start to make the 3D multiplayer system as I have experience with making multiplayer systems in CreatiCode, and the multiplayer blocks could work with 3D, possibly even allowing setting speed of 3D objects, however I’d recommend cloud blocks, because they’re much more consistent and multiplayer blocks only work best when it’s one player controls one Sprite, which makes game sizes very limited
TLDR: I’m on my iPad and can’t press keys rn, I can help make the 3D scene part of the project and multiplayer part, cloud blocks would likely be best for the multiplayer also
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@tyller_
Oh ok. can you tell me how to work 3d scene? I’ve never used them. -
@011830-0a42ef84 the tutorials already available should be able to help you enough, they should be easy to find
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Wow… those are great and awesome ideas…
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@tyller_
I can’t access tutorials. Is there a way I can incorporate my gun sprite into the 3d objects? -
@011830-0a42ef84 making it be in front of the camera as a flat wad object is possible, but it has a quite noticeable movement lag behind, which would be the same with a 3D object doing the same thing, actually there is a way, you can attach the camera to objects which is how you make it be the head of the player smoothly, you could merge the player controller into the 3Dified 2D object (because merging an object with more than one color on it into one which only has one overrides it) and hope it doesn’t try wrapping the texture around the player collider
Edit: Nvm you can just set the camera as it’s parent, I forgot that exists
Second edit was properly wording my stuff
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@tyller_
What do you mean by that though? I’m good at it, but not that goodLike what blocks can I add to make that happen
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@tyller_
What blocks can I add to incorporate my 2d gun into my 3d sceneAlso how do you make a number count down on a sprite?
This is the ammo -
@011830-0a42ef84 I have answers to both your questions
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I was making a project to attach 2D stuff to the camera, I’m on a computer right now (technically a laptop) and there’s some issue with the 3D scenes, when you go in full screen with a 3D scene active and not hidden, it makes the cameras width and height fill the screen, changing proportions but not affecting the actual game (except the map screen x y to xyz block seems to break some when in fullscreen), so you can’t have the player hold the gun fully on the right side of the screen without it not showing for non-full screen or people on other devices (for example iPads have different aspect ratios so the 3D scene doesn’t widen as much), I have positioned it at what should be an ideal position, the green and red are placeholders I used to help fit the placeholder gun, you should be able to use the gun costume in it and it’ll work just fine.
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You can’t directly have text on the sprite, you have to use the print (text) block, I have also found out again (I already knew but forgot) that text is forcefully stretched when in full screen with a 3D scene, and you can’t just make costumes for each number and change which is shown and positioned on the gun, because extruding a costume lags for a few seconds
Edit: Forgot to add the project link https://play.creaticode.com/projects/65fb155d12caa07f9f9053f8
Edit 2: I’m fixxing some stuff I found out broke after removing the green placeholder, it centers the costume and that messes up some stuff, it also doesn’t like transparency, I’m going to add a placeholder box with only a border to fix this
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@tyller_ Some of it I’m not getting
Are you saying like my x y values are moved when the 3d scene takes place? Also the project link says “page not found”
not sure why -
@011830-0a42ef84 I forgot to share it, you can see what I mean with the example text I put on the screen
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@tyller_ @Shrukin
I was tinkering a bit, and I made the gun shoot. Like it? (The blue bullet looks a bit bad)
I added recoil and everything. I forgot how they reload though
https://play.creaticode.com/projects/65faea0650f456f2b86cd107
Edit: Is this too much recoil -
@011830-0a42ef84 It’s a good amount of recoil, I’m working on a 3D multiplayer system right now, you can test it as I work on it, though you have to refresh every time I change something, I’m going to make an update checker for it so you know when you refresh if you want to test it.
https://play.creaticode.com/projects/65fb35e512caa07f9f906ea0
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Good news. If we do it as 2-d, I have a bullet and assault rife sprite. But those are minor. I got a Spartan IV sprite!
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@shrukin
Cool, We might be able to make a classic platformer like in the 1990’s but with better graphics. Can I see the sprites on here?Edit: I also made it remixable so you can go remix it
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@011830-0a42ef84 Ok lemme me get the starite real quick…
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@shrukin
starite? zDo you mean Sprite? -
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@011830-0a42ef84 Yeah
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@shrukin
Ok can you take a picture of them and send them to me?
(or if you want me to test out with the sprites put them in your game and send the link to me) -
@011830-0a42ef84 https://play.creaticode.com/projects/65fc4caa50f456f2b86d4e91
May have made arm too long… -
@shrukin
Can I remix him into Master Chief?
I’m not that familiar with Halo ODST, don’t think I’ve played it before -
@011830-0a42ef84 ODST stands for orbital shock drop trooper here are some pics… (oh, in ODST, the rookie has to take coretana (Master Chiefs first AI.) You can make him though.!
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the rookie decide to stay behind to protect the convoy carrying coretana, and dies… coretana had chosen him to carry her…
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@011830-0a42ef84 Not bad! (your master chief) THe paper minecraft below, It’s where I made the spartan strite, andassult rife sprite. Bow= Assult rife, Dimond armor= Spartan armor
https://play.creaticode.com/projects/65fae2d312caa07f9f9032da
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@shrukin I recognize some of these pictures.
I’ve played ODST before, I remember, just not much of it. The last 2 pictures are from Halo Reach, my personal favorite Halo game.
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@011830-0a42ef84 O, that so cool!
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@shrukin
So do you want to make a 2D, platformer style game like in the 1990’s?
I mean like this but minus the retro style animation. (This is one of my favorite classics btw)
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@011830-0a42ef84 Hmmmmmmmmmm why not? As long as it’s (sorta) like paper Minecraft and that, it’s good. But scrolling and scrolling background is hard…
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@shrukin
Ok
how do you make a scrolling bg? -
Can you make an elite (facing front side) for my 1st person shooter Halo testing? (Try to get it done before 3:25 today)
https://play.creaticode.com/projects/65faea0650f456f2b86cd107
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@011830-0a42ef84 I had to go past 3. Bad artist, but I might be able to rig something up.
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@shrukin
Ok, the game has 2 weapons so far (press 1 and 2 to obtain) and they both shoot (press mousepad)Once you get the elite remix the game and send the link to me
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do you think you can make an elite (facing front side) for my 1st person shooter Halo testing please?
I need it for testing. You can also check out my Halo testing so you know what you are making it for (it’s above these few texts)
press 1 and 2 for gun switch
press mousepad to shoot
You also still might be on IPad so… yeah… -
@tyller_ Wow!
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To revive this topic do you have any ideas or image models of thinking about adding the flood species into your projects or drafts?
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@thatsjustsix Yeah but Spartan models in tinkercad done have animaitions
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Let me help you with the 3D project, and you will tell me how to compile the Create code project in .exe (I have already tried the usual .sb3 in .exe, it did not work)
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@g2292321-cfd66cfa only buttion I can think of is import/export