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Project Showcase

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Showcase interesting projects and receive feedback from other users

  • This topic is deleted!

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  • Friends please?

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    minicake98M
    @minicake98 also I know that I’m not following the topic but the genres of the forums are kinda limited
  • ☁️ Among Us CreatiCode (online)

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  • My Just One Boss Trilogy

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  • 3D Game

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    J
    @info-creaticode Use noise to generate a room with a maze inside, then add more rooms and delete parts of the wall?
  • small animation 🌟

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    D0g-p4wz_l1feD
    @the-_real-femboy
  • my agme

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    silvloveS
    great agme
  • WOC Update Log

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    SirBotsS
    Update 13.5 - Originality - Major Content Update Release Date: TBA. Editor lag is being a massive problem currently What’s new: UI Major Revamps to the UI screen to be more clean and modern. Removed several old songs and replacing them with new music. This music will be AI generated via Suno’s v5 model. Thus, it won’t be taken from another producer. Some old songs will remain. Overall, there will be less songs in the music rotation. See dev notes for more detailed reasons. Similar to the Battle Music, the lobby music will see similar changes, but the number of songs will still be the same. Gamemodes The following gamemodes have received specification changes Frontlines Reduced the number of tickets need to win a score victory to 500. Bug Fixes Fixed a bug where the message of a successful elimination would remain frozen on screen should it appear during the victory chime. I am aware of a bug that causes incorrect collision and roof rendering on some maps despite it being correctly placed in the costume editor. This is currently being investigated. Developer Notes This update is made to update the UI and make major changes to the music, along with a gamemode change. First, the UI screen will receive some changes, including button layout and appearance, along with cleaner placement. For the battle songs, changes have been made to the music rotation to remove low quality and somewhat boring music, add some songs which is more fit for the game’s genre, and overall for general originality. The same will happen for most of the lobby soundtracks. Overall, there will be less soundtracks. Some old songs will still be in the game For context, all of the new songs will be AI generated using Suno AI’s v5 model. As part of a subscription to access said model, the songs get copyright protections, thus making these new songs the first soundtracks ever to be fully original to the game. These songs will be dropped shortly before the update as Volume 2. For the Frontlines mode, the amount of tickets needed to win is reduced to 500 to reduce match times. This is targeted to the Standard variant of the gamemode where the only way to win is by tickets. Lastly some small bug fixes were made as well as an investigation of a bug is underway. The next update will add a new gamemode.
  • Lone Victor Official Update Log

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    SirBotsS
    Update 0.1.3 - Sounds of Glory Release Date: This Friday past updates mentioned were not added due to bug reasons UI Added sounds to the following weapons M9 AK-47 M870 Added sounds to the following items Ammo Added sounds for the following objects Trees AI Fixed AI firing frequency to be less than before. Dev Notes soon.
  • PARMA - A Anomaly Protection Group - Game Announcment

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    TheNicknameGovT
    @sirbots It depends on what you think. I was just commenting like a “book” of anomalies, or anomaly types
  • New Game

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    DreamSMP_LuckD
    walk, but yes.
  • Game Release

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    TheNicknameGovT
    @dreamsmp_luck Revising your sentence so it’s smoother because I’m bored: It is still unfinished, so if you have ideas, I may use them.
  • My Splatoon-Inspired WIP project

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    DreamSMP_LuckD
    @notjaldolfyt why aren’t us sitting w us at lunch, da gang :c
  • play my game

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    NOT AN ACTIVE ACCOUNT!!!D
    @selene hu??
  • old project I'm bringing back

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    NOT AN ACTIVE ACCOUNT!!!D
    @dreamsmp_luck HI did smth happen
  • Moving my Undertale phase one game to a different project

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  • This topic is deleted!

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  • This New Ocean Update Log

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    SirBotsS
    @白刃の亡霊 I can’t really code that super well, as the AI is currently programmed to instantly die upon hit. But apparently the AI doesn’t like to take damage.
  • Sneak peek -- 2

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    silvloveS
    @dreamsmp_luck mb was in a rush lmao
  • Sneak peek -- 1

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    NOT AN ACTIVE ACCOUNT!!!D
    @白刃の亡霊 thats good