Updating an object's X, Y, and Z directions in a 3D scene using variables
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– I want to remain keeping this project a secret because I feel this is going to be my biggest project. –
When an object falls, how would you continuously update their X, Y, and Z directions and put it into variables so other sprites would know their direction?
I tried asking the Creaticode AI, but it kept saying to measure the direction variable by using another direction variable that doesn’t use the actual direction, which doesn’t make much sense to me
Also, I would like to know how to measure the speed on an object in 3D. Thank you
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Here is an example project for setting the diretion/speed of a 3D object, then read its direction/speed using the object property reporter block: