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  3. Updating an object's X, Y, and Z directions in a 3D scene using variables

Updating an object's X, Y, and Z directions in a 3D scene using variables

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  • TheNicknameGovT Offline
    TheNicknameGovT Offline
    TheNicknameGov
    trusted helpers
    wrote on last edited by TNG
    #1

    – I want to remain keeping this project a secret because I feel this is going to be my biggest project. –

    When an object falls, how would you continuously update their X, Y, and Z directions and put it into variables so other sprites would know their direction?

    I tried asking the Creaticode AI, but it kept saying to measure the direction variable by using another direction variable that doesn’t use the actual direction, which doesn’t make much sense to me


    Also, I would like to know how to measure the speed on an object in 3D. Thank you

    I'm back!!!

    CreatiCodeI 1 Reply Last reply
    1
    • TheNicknameGovT TheNicknameGov

      – I want to remain keeping this project a secret because I feel this is going to be my biggest project. –

      When an object falls, how would you continuously update their X, Y, and Z directions and put it into variables so other sprites would know their direction?

      I tried asking the Creaticode AI, but it kept saying to measure the direction variable by using another direction variable that doesn’t use the actual direction, which doesn’t make much sense to me


      Also, I would like to know how to measure the speed on an object in 3D. Thank you

      CreatiCodeI Offline
      CreatiCodeI Offline
      CreatiCode
      wrote on last edited by
      #2

      @011830-0a42ef84

      Here is an example project for setting the diretion/speed of a 3D object, then read its direction/speed using the object property reporter block:

      play.creaticode.com/projects/674a8a9751e4206da361b2cb

      8b132bd9-3ea9-4663-9e53-d93d31808dfa-image.png

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